[Mesa-dev] [PATCH] mesa/teximage: increase target support for CompressedTexImage3D
Juan A. Suarez Romero
jasuarez at igalia.com
Wed Nov 8 15:38:13 UTC 2017
>From section 8.7, page 179 of OpenGL ES 3.2 spec:
An INVALID_OPERATION error is generated by CompressedTexImage3D
if internalformat is one of the the formats in table 8.17 and target
is not TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY or TEXTURE_3D.
So far it was only considering TEXTURE_2D_ARRAY as valid target. Now it
must consider also TEXTURE_CUBE_MAP_ARRAY and TEXTURE_3D.
This fixes KHR-GLES32.core.texture_cube_map_array.etc2_texture
---
src/mesa/main/teximage.c | 17 ++++++-----------
1 file changed, 6 insertions(+), 11 deletions(-)
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 4ec6148bf42..2799669d28a 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1403,26 +1403,21 @@ _mesa_target_can_be_compressed(const struct gl_context *ctx, GLenum target,
* have already been handled by normal ETC2/EAC behavior.
*/
- /* From section 3.8.6, page 146 of OpenGL ES 3.0 spec:
+ /* From section 8.7, page 179 of OpenGL ES 3.2 spec:
*
- * "The ETC2/EAC texture compression algorithm supports only
- * two-dimensional images. If internalformat is an ETC2/EAC format,
- * glCompressedTexImage3D will generate an INVALID_OPERATION error if
- * target is not TEXTURE_2D_ARRAY."
+ * "An INVALID_OPERATION error is generated by CompressedTexImage3D
+ * if internalformat is one of the the formats in table 8.17 and target is
+ * not TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY or TEXTURE_3D."
*
- * This should also be applicable for glTexStorage3D(). Other available
- * targets for these functions are: TEXTURE_3D and TEXTURE_CUBE_MAP_ARRAY.
+ * This should also be applicable for glTexStorage3D().
*/
- if (layout == MESA_FORMAT_LAYOUT_ETC2 && _mesa_is_gles3(ctx))
- return write_error(error, GL_INVALID_OPERATION);
target_can_be_compresed = _mesa_has_texture_cube_map_array(ctx);
break;
case GL_TEXTURE_3D:
switch (layout) {
case MESA_FORMAT_LAYOUT_ETC2:
/* See ETC2/EAC comment in case GL_TEXTURE_CUBE_MAP_ARRAY. */
- if (_mesa_is_gles3(ctx))
- return write_error(error, GL_INVALID_OPERATION);
+ target_can_be_compresed = GL_TRUE;
break;
case MESA_FORMAT_LAYOUT_BPTC:
target_can_be_compresed = ctx->Extensions.ARB_texture_compression_bptc;
--
2.13.6
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