[Mesa-dev] [PATCH 5/9] st/mesa: start adding support for hw atomics atom. (v2)
Dave Airlie
airlied at gmail.com
Thu Nov 9 01:54:16 UTC 2017
From: Dave Airlie <airlied at redhat.com>
This adds a new atom that calls the new driver API to
bind buffers containing hw atomics.
v2: fixup bindings for sparse buffers. (mareko/nha)
don't bind buffer atomics when hw atomics are enabled.
use NewAtomicBuffer (mareko)
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/mesa/state_tracker/st_atom_atomicbuf.c | 41 ++++++++++++++++++++++++++--
src/mesa/state_tracker/st_atom_list.h | 2 ++
src/mesa/state_tracker/st_cb_bufferobjects.c | 2 +-
src/mesa/state_tracker/st_context.c | 9 +++++-
src/mesa/state_tracker/st_context.h | 1 +
5 files changed, 51 insertions(+), 4 deletions(-)
diff --git a/src/mesa/state_tracker/st_atom_atomicbuf.c b/src/mesa/state_tracker/st_atom_atomicbuf.c
index ee5944f..c502ba6 100644
--- a/src/mesa/state_tracker/st_atom_atomicbuf.c
+++ b/src/mesa/state_tracker/st_atom_atomicbuf.c
@@ -46,7 +46,7 @@ st_bind_atomics(struct st_context *st, struct gl_program *prog,
{
unsigned i;
- if (!prog || !st->pipe->set_shader_buffers)
+ if (!prog || !st->pipe->set_shader_buffers || st->has_hw_atomics)
return;
for (i = 0; i < prog->sh.data->NumAtomicBuffers; i++) {
@@ -63,7 +63,7 @@ st_bind_atomics(struct st_context *st, struct gl_program *prog,
sb.buffer_offset = binding->Offset;
sb.buffer_size = st_obj->buffer->width0 - binding->Offset;
- /* AutomaticSize is FALSE if the buffer was set with BindBufferRange.
+ /* AutomaticSize is FALSE if the buffer was set with BindBufferRange.
* Take the minimum just to be sure.
*/
if (!binding->AutomaticSize)
@@ -128,3 +128,40 @@ st_bind_cs_atomics(struct st_context *st)
st_bind_atomics(st, prog, PIPE_SHADER_COMPUTE);
}
+
+void
+st_bind_hw_atomic_buffers(struct st_context *st)
+{
+ struct pipe_shader_buffer buffers[PIPE_MAX_HW_ATOMIC_BUFFERS];
+ int i;
+ int num_buffers = 0;
+
+ if (!st->has_hw_atomics)
+ return;
+
+ for (i = 0; i < st->ctx->Const.MaxAtomicBufferBindings; i++) {
+ struct gl_buffer_binding *binding = &st->ctx->AtomicBufferBindings[i];
+ struct st_buffer_object *st_obj = st_buffer_object(binding->BufferObject);
+ struct pipe_shader_buffer *sb = &buffers[num_buffers];
+
+ if (st_obj && st_obj->buffer) {
+ sb->buffer = st_obj->buffer;
+ sb->buffer_offset = binding->Offset;
+ sb->buffer_size = st_obj->buffer->width0 - binding->Offset;
+
+ /* AutomaticSize is FALSE if the buffer was set with BindBufferRange.
+ * Take the minimum just to be sure.
+ */
+ if (!binding->AutomaticSize)
+ sb->buffer_size = MIN2(sb->buffer_size, (unsigned) binding->Size);
+ } else {
+ sb->buffer = NULL;
+ sb->buffer_offset = 0;
+ sb->buffer_size = 0;
+ }
+ num_buffers++;
+ }
+
+ st->pipe->set_hw_atomic_buffers(st->pipe, 0, num_buffers,
+ buffers);
+}
diff --git a/src/mesa/state_tracker/st_atom_list.h b/src/mesa/state_tracker/st_atom_list.h
index b76854e..8f50a72 100644
--- a/src/mesa/state_tracker/st_atom_list.h
+++ b/src/mesa/state_tracker/st_atom_list.h
@@ -66,6 +66,8 @@ ST_STATE(ST_NEW_GS_SSBOS, st_bind_gs_ssbos)
ST_STATE(ST_NEW_PIXEL_TRANSFER, st_update_pixel_transfer)
ST_STATE(ST_NEW_TESS_STATE, st_update_tess)
+ST_STATE(ST_NEW_HW_ATOMICS, st_bind_hw_atomic_buffers)
+
/* this must be done after the vertex program update */
ST_STATE(ST_NEW_VERTEX_ARRAYS, st_update_array)
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index 86ebfc6..a9104a9 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -348,7 +348,7 @@ bufferobj_data(struct gl_context *ctx,
if (st_obj->Base.UsageHistory & USAGE_TEXTURE_BUFFER)
ctx->NewDriverState |= ST_NEW_SAMPLER_VIEWS | ST_NEW_IMAGE_UNITS;
if (st_obj->Base.UsageHistory & USAGE_ATOMIC_COUNTER_BUFFER)
- ctx->NewDriverState |= ST_NEW_ATOMIC_BUFFER;
+ ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
return GL_TRUE;
}
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index 5d8dd8b..e82090b 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -405,6 +405,10 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe,
st->has_multi_draw_indirect =
screen->get_param(screen, PIPE_CAP_MULTI_DRAW_INDIRECT);
+ st->has_hw_atomics =
+ screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
+ PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS) ? true : false;
+
/* GL limits and extensions */
st_init_limits(pipe->screen, &ctx->Const, &ctx->Extensions);
st_init_extensions(pipe->screen, &ctx->Const,
@@ -497,7 +501,10 @@ static void st_init_driver_flags(struct st_context *st)
/* Shader resources */
f->NewTextureBuffer = ST_NEW_SAMPLER_VIEWS;
- f->NewAtomicBuffer = ST_NEW_ATOMIC_BUFFER;
+ if (st->has_hw_atomics)
+ f->NewAtomicBuffer = ST_NEW_HW_ATOMICS;
+ else
+ f->NewAtomicBuffer = ST_NEW_ATOMIC_BUFFER;
f->NewShaderStorageBuffer = ST_NEW_STORAGE_BUFFER;
f->NewImageUnits = ST_NEW_IMAGE_UNITS;
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index ced915e..9f33eed 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -129,6 +129,7 @@ struct st_context
boolean invalidate_on_gl_viewport;
boolean draw_needs_minmax_index;
boolean vertex_array_out_of_memory;
+ boolean has_hw_atomics;
/* Some state is contained in constant objects.
* Other state is just parameter values.
--
2.9.5
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