[Mesa-dev] [PATCH 4/4] st/mesa: use asynchronous flushes for glFlush
Nicolai Hähnle
nhaehnle at gmail.com
Thu Nov 9 13:45:59 UTC 2017
From: Nicolai Hähnle <nicolai.haehnle at amd.com>
Having the gallium driver thread flush in the background should be
sufficient for glFlush semantics.
Various end-of-frame flushes (from st_context_flush and st/dri) still
use a synchronous flush. We should eventually be able to transition
those to asynchronous flushes as well by passing fences explicitly
via the X protocol.
---
src/mesa/state_tracker/st_cb_flush.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/state_tracker/st_cb_flush.c b/src/mesa/state_tracker/st_cb_flush.c
index 14bfd5a4684..5f4e2ac3cc1 100644
--- a/src/mesa/state_tracker/st_cb_flush.c
+++ b/src/mesa/state_tracker/st_cb_flush.c
@@ -81,21 +81,21 @@ void st_finish( struct st_context *st )
*/
static void st_glFlush(struct gl_context *ctx)
{
struct st_context *st = st_context(ctx);
/* Don't call st_finish() here. It is not the state tracker's
* responsibilty to inject sleeps in the hope of avoiding buffer
* synchronization issues. Calling finish() here will just hide
* problems that need to be fixed elsewhere.
*/
- st_flush(st, NULL, 0);
+ st_flush(st, NULL, PIPE_FLUSH_ASYNC);
st_manager_flush_frontbuffer(st);
}
/**
* Called via ctx->Driver.Finish()
*/
static void st_glFinish(struct gl_context *ctx)
{
--
2.11.0
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