[Mesa-dev] [PATCH 1/3] mesa: minor reformatting, add const to gl_external_samplers()
Brian Paul
brianp at vmware.com
Thu Nov 9 19:31:40 UTC 2017
This function should probably be moved elsewhere, too.
---
src/mesa/main/mtypes.h | 5 ++++-
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index d092630..af9115e 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2532,7 +2532,9 @@ struct gl_linked_shader
struct glsl_symbol_table *symbols;
};
-static inline GLbitfield gl_external_samplers(struct gl_program *prog)
+
+static inline GLbitfield
+gl_external_samplers(const struct gl_program *prog)
{
GLbitfield external_samplers = 0;
GLbitfield mask = prog->SamplersUsed;
@@ -2546,6 +2548,7 @@ static inline GLbitfield gl_external_samplers(struct gl_program *prog)
return external_samplers;
}
+
/**
* Compile status enum. compile_skipped is used to indicate the compile
* was skipped due to the shader matching one that's been seen before by
--
1.9.1
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