[Mesa-dev] [PATCH 06/10] util: Include bitscan.h directly

Ian Romanick idr at freedesktop.org
Fri Nov 10 22:32:46 UTC 2017


From: Ian Romanick <ian.d.romanick at intel.com>

Previously bitset.h would include u_math.h to get bitscan.h.  u_math.h
lives in src/gallium/auxiliary/util while both bitset.h and bitscan.h
live in src/util.  Having the one file directly include another file
that lives in the same directory makes much more sense.

As a side-effect, several files need to directly include standard header
files that were previously indirectly included.

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
 src/compiler/nir/nir.c           | 1 +
 src/compiler/spirv/vtn_alu.c     | 1 +
 src/compiler/spirv/vtn_glsl450.c | 1 +
 src/util/bitset.h                | 2 +-
 4 files changed, 4 insertions(+), 1 deletion(-)

diff --git a/src/compiler/nir/nir.c b/src/compiler/nir/nir.c
index 7380bf4..ffe880c 100644
--- a/src/compiler/nir/nir.c
+++ b/src/compiler/nir/nir.c
@@ -27,6 +27,7 @@
 
 #include "nir.h"
 #include "nir_control_flow_private.h"
+#include <limits.h>
 #include <assert.h>
 
 nir_shader *
diff --git a/src/compiler/spirv/vtn_alu.c b/src/compiler/spirv/vtn_alu.c
index ecf9cbc..ad3f217 100644
--- a/src/compiler/spirv/vtn_alu.c
+++ b/src/compiler/spirv/vtn_alu.c
@@ -21,6 +21,7 @@
  * IN THE SOFTWARE.
  */
 
+#include <math.h>
 #include "vtn_private.h"
 
 /*
diff --git a/src/compiler/spirv/vtn_glsl450.c b/src/compiler/spirv/vtn_glsl450.c
index c30dcc7..0540d5b 100644
--- a/src/compiler/spirv/vtn_glsl450.c
+++ b/src/compiler/spirv/vtn_glsl450.c
@@ -25,6 +25,7 @@
  *
  */
 
+#include <math.h>
 #include "vtn_private.h"
 #include "GLSL.std.450.h"
 
diff --git a/src/util/bitset.h b/src/util/bitset.h
index 2404ce7..8c9e856 100644
--- a/src/util/bitset.h
+++ b/src/util/bitset.h
@@ -31,7 +31,7 @@
 #ifndef BITSET_H
 #define BITSET_H
 
-#include "util/u_math.h"
+#include "util/bitscan.h"
 
 /****************************************************************************
  * generic bitset implementation
-- 
2.9.5



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