[Mesa-dev] [PATCH 11/11] intel/tools/error: Decode compute shaders.
Lionel Landwerlin
lionel.g.landwerlin at intel.com
Sun Nov 12 12:06:06 UTC 2017
On 12/11/17 08:35, Kenneth Graunke wrote:
> This is a bit more annoying than your average shader - we need to look
> at MEDIA_INTERFACE_DESCRIPTOR_LOAD in the batch buffer, then hop over
> to the dynamic state buffer to read the INTERFACE_DESCRIPTOR_DATA, then
> hop over to the instruction buffer to decode the program.
>
> Now that we store all the buffers before decoding, we can actually do
> this fairly easily.
> ---
> src/intel/tools/aubinator_error_decode.c | 49 +++++++++++++++++++++++++++-----
> 1 file changed, 42 insertions(+), 7 deletions(-)
>
> diff --git a/src/intel/tools/aubinator_error_decode.c b/src/intel/tools/aubinator_error_decode.c
> index 09ca7c3a4ab..81418d69c9a 100644
> --- a/src/intel/tools/aubinator_error_decode.c
> +++ b/src/intel/tools/aubinator_error_decode.c
> @@ -233,6 +233,17 @@ disassemble_program(struct gen_disasm *disasm, const char *type,
> gen_disasm_disassemble(disasm, instruction_section->data, ksp, stdout);
> }
>
> +static const struct section *
> +find_section(const char *str_base_address)
> +{
> + uint64_t base_address = strtol(str_base_address, NULL, 16);
> + for (int s = 0; s < MAX_SECTIONS; s++) {
> + if (sections[s].gtt_offset == base_address)
> + return §ions[s];
> + }
> + return NULL;
> +}
> +
> static void
> decode(struct gen_spec *spec, struct gen_disasm *disasm,
> const struct section *section)
> @@ -243,6 +254,7 @@ decode(struct gen_spec *spec, struct gen_disasm *disasm,
> int length;
> struct gen_group *inst;
> const struct section *current_instruction_buffer = NULL;
> + const struct section *current_dynamic_state_buffer = NULL;
>
> for (p = data; p < end; p += length) {
> const char *color = option_full_decode ? BLUE_HEADER : NORMAL,
> @@ -277,13 +289,9 @@ decode(struct gen_spec *spec, struct gen_disasm *disasm,
>
> do {
> if (strcmp(iter.name, "Instruction Base Address") == 0) {
> - uint64_t instr_base_address = strtol(iter.value, NULL, 16);
> - current_instruction_buffer = NULL;
> - for (int s = 0; s < MAX_SECTIONS; s++) {
> - if (sections[s].gtt_offset == instr_base_address) {
> - current_instruction_buffer = §ions[s];
> - }
> - }
> + current_instruction_buffer = find_section(iter.value);
> + } else if (strcmp(iter.name, "Dynamic State Base Address") == 0) {
> + current_dynamic_state_buffer = find_section(iter.value);
> }
> } while (gen_field_iterator_next(&iter));
> } else if (strcmp(inst->name, "WM_STATE") == 0 ||
> @@ -380,6 +388,33 @@ decode(struct gen_spec *spec, struct gen_disasm *disasm,
> disassemble_program(disasm, type, current_instruction_buffer, ksp);
> printf("\n");
> }
> + } else if (strcmp(inst->name, "MEDIA_INTERFACE_DESCRIPTOR_LOAD") == 0) {
> + struct gen_field_iterator iter;
> + gen_field_iterator_init(&iter, inst, p, false);
> + uint64_t interface_offset = 0;
> + while (gen_field_iterator_next(&iter)) {
Don't want a do {} while() here too?
> + if (strcmp(iter.name, "Interface Descriptor Data Start Address") == 0) {
> + interface_offset = strtol(iter.value, NULL, 16);
> + break;
> + }
> + }
> +
> + if (current_dynamic_state_buffer && interface_offset != 0) {
> + struct gen_group *desc =
> + gen_spec_find_struct(spec, "INTERFACE_DESCRIPTOR_DATA");
> + uint32_t *desc_p =
> + ((void *)current_dynamic_state_buffer->data) + interface_offset;
> + gen_field_iterator_init(&iter, desc, desc_p, false);
> + do {
> + if (strcmp(iter.name, "Kernel Start Pointer") == 0) {
> + uint64_t ksp = strtol(iter.value, NULL, 16);
> + disassemble_program(disasm, "compute shader",
> + current_instruction_buffer, ksp);
> + printf("\n");
> + break;
> + }
> + } while (gen_field_iterator_next(&iter));
> + }
> }
> }
> }
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