[Mesa-dev] [PATCH] r600: fix cubemap arrays
Marc Dietrich
marvin24 at gmx.de
Wed Nov 15 09:13:38 UTC 2017
Hi Dave,
Am Dienstag, 14. November 2017, 23:28:38 CET schrieb Dave Airlie:
> From: Dave Airlie <airlied at redhat.com>
>
> A lot of cubemap array piglits fail, port the texture type
> picking code from radeonsi which seems to fix most of them.
>
> For images I will port the rest of the code.
>
> Fixes:
> getteximage-depth gl_texture_cube_map_array-*
> fbo-generatemipmap-cubemap array
> getteximage-targets cube_array
> amongst others.
getteximage-depth still fails on r600 < eg. All others are skipped due to
missing cube_array support. Can this also be fixed?
Marc
>
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
> src/gallium/drivers/r600/evergreen_state.c | 26 +++++++++++++++++---------
> 1 file changed, 17 insertions(+), 9 deletions(-)
>
> diff --git a/src/gallium/drivers/r600/evergreen_state.c
> b/src/gallium/drivers/r600/evergreen_state.c index 68977bb..b02d7ee 100644
> --- a/src/gallium/drivers/r600/evergreen_state.c
> +++ b/src/gallium/drivers/r600/evergreen_state.c
> @@ -169,9 +169,20 @@ static uint32_t r600_translate_blend_factor(int
> blend_fact) return 0;
> }
>
> -static unsigned r600_tex_dim(unsigned dim, unsigned nr_samples)
> +static unsigned r600_tex_dim(struct r600_texture *rtex,
> + unsigned view_target, unsigned nr_samples)
> {
> - switch (dim) {
> + unsigned res_target = rtex->resource.b.b.target;
> +
> + if (view_target == PIPE_TEXTURE_CUBE ||
> + view_target == PIPE_TEXTURE_CUBE_ARRAY)
> + res_target = view_target;
> + /* If interpreting cubemaps as something else, set 2D_ARRAY. */
> + else if (res_target == PIPE_TEXTURE_CUBE ||
> + res_target == PIPE_TEXTURE_CUBE_ARRAY)
> + res_target = PIPE_TEXTURE_2D_ARRAY;
> +
> + switch (res_target) {
> default:
> case PIPE_TEXTURE_1D:
> return V_030000_SQ_TEX_DIM_1D;
> @@ -805,13 +816,10 @@ static int evergreen_fill_tex_resource_words(struct
> r600_context *rctx, va = tmp->resource.gpu_address;
>
> /* array type views and views into array types need to use layer offset */
> - dim = params->target;
> - if (params->target != PIPE_TEXTURE_CUBE)
> - dim = MAX2(params->target, texture->target);
> -
> - tex_resource_words[0] = (S_030000_DIM(r600_tex_dim(dim,
> texture->nr_samples)) | - S_030000_PITCH((pitch / 8) - 1) |
> - S_030000_TEX_WIDTH(width - 1));
> + dim = r600_tex_dim(tmp, params->target, texture->nr_samples);
> + tex_resource_words[0] = (S_030000_DIM(dim) |
> + S_030000_PITCH((pitch / 8) - 1) |
> + S_030000_TEX_WIDTH(width - 1));
> if (rscreen->b.chip_class == CAYMAN)
> tex_resource_words[0] |=
> CM_S_030000_NON_DISP_TILING_ORDER(non_disp_tiling); else
-------------- next part --------------
A non-text attachment was scrubbed...
Name: signature.asc
Type: application/pgp-signature
Size: 488 bytes
Desc: This is a digitally signed message part.
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20171115/26c8c500/attachment.sig>
More information about the mesa-dev
mailing list