[Mesa-dev] [PATCH] swr: Correct texture allocation and limit max size to 2GB
Bruce Cherniak
bruce.cherniak at intel.com
Mon Nov 20 17:41:05 UTC 2017
This patch fixes piglit tex3d-maxsize by correcting 4 things:
The total_size calculation was using 32-bit math, therefore a 4GB
allocation request overflowed and was not returning false (unsupported).
Changed AlignedMalloc arguments from "unsigned int" to size_t, to handle
4GB allocations.
Added error checking on texture allocations to fail gracefully.
Finally, temporarily decreased supported max texture size from 4GB to 2GB.
The gallivm texture-sampler needs some additional work to correctly handle
larger than 2GB textures (offsets to LLVMBuildGEP are signed).
I'm working on a follow-on patch to allow 4GB textures, as this is useful
in HPC visualization applications.
Fixes piglit tex3d-maxsize.
---
src/gallium/drivers/swr/rasterizer/common/os.h | 2 +-
src/gallium/drivers/swr/swr_screen.cpp | 12 +++++++++---
2 files changed, 10 insertions(+), 4 deletions(-)
diff --git a/src/gallium/drivers/swr/rasterizer/common/os.h b/src/gallium/drivers/swr/rasterizer/common/os.h
index 4ed6b88e45..358cb33b6e 100644
--- a/src/gallium/drivers/swr/rasterizer/common/os.h
+++ b/src/gallium/drivers/swr/rasterizer/common/os.h
@@ -210,7 +210,7 @@ unsigned char _BitScanReverse(unsigned int *Index, unsigned int Mask)
}
inline
-void *AlignedMalloc(unsigned int size, unsigned int alignment)
+void *AlignedMalloc(size_t size, size_t alignment)
{
void *ret;
if (posix_memalign(&ret, alignment, size))
diff --git a/src/gallium/drivers/swr/swr_screen.cpp b/src/gallium/drivers/swr/swr_screen.cpp
index 3f2433e65a..71a07ebe8d 100644
--- a/src/gallium/drivers/swr/swr_screen.cpp
+++ b/src/gallium/drivers/swr/swr_screen.cpp
@@ -50,7 +50,7 @@
* Max texture sizes
* XXX Check max texture size values against core and sampler.
*/
-#define SWR_MAX_TEXTURE_SIZE (4 * 1024 * 1024 * 1024ULL) /* 4GB */
+#define SWR_MAX_TEXTURE_SIZE (2 * 1024 * 1024 * 1024ULL) /* 2GB */
#define SWR_MAX_TEXTURE_2D_LEVELS 14 /* 8K x 8K for now */
#define SWR_MAX_TEXTURE_3D_LEVELS 12 /* 2K x 2K x 2K for now */
#define SWR_MAX_TEXTURE_CUBE_LEVELS 14 /* 8K x 8K for now */
@@ -821,13 +821,15 @@ swr_texture_layout(struct swr_screen *screen,
ComputeSurfaceOffset<false>(0, 0, 0, 0, 0, level, &res->swr);
}
- size_t total_size = res->swr.depth * res->swr.qpitch * res->swr.pitch *
- res->swr.numSamples;
+ size_t total_size = (uint64_t)res->swr.depth * res->swr.qpitch *
+ res->swr.pitch * res->swr.numSamples;
if (total_size > SWR_MAX_TEXTURE_SIZE)
return false;
if (allocate) {
res->swr.xpBaseAddress = (gfxptr_t)AlignedMalloc(total_size, 64);
+ if (!res->swr.xpBaseAddress)
+ return false;
if (res->has_depth && res->has_stencil) {
res->secondary = res->swr;
@@ -843,6 +845,10 @@ swr_texture_layout(struct swr_screen *screen,
res->secondary.pitch * res->secondary.numSamples;
res->secondary.xpBaseAddress = (gfxptr_t) AlignedMalloc(total_size, 64);
+ if (!res->secondary.xpBaseAddress) {
+ AlignedFree((void *)res->swr.xpBaseAddress);
+ return false;
+ }
}
}
--
2.11.0
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