[Mesa-dev] NIR linking optimisations for Gallium drivers
Timothy Arceri
tarceri at itsqueeze.com
Tue Nov 21 04:48:10 UTC 2017
On 21/11/17 15:35, Dieter Nützel wrote:
> Hello Tim,
>
> with both of your latest series I get this:
>
> CC state_tracker/st_program.lo
> state_tracker/st_program.c: In function ‘st_translate_geometry_program’:
> state_tracker/st_program.c:1435:25: error: implicit declaration of
> function ‘st_glsl_to_nir’; did you mean ‘st_link_nir’?
> [-Werror=implicit-function-declaration]
> nir_shader *nir = st_glsl_to_nir(st, &stgp->Base,
> stgp->shader_program,
> ^~~~~~~~~~~~~~
> st_link_nir
> state_tracker/st_program.c:1435:25: warning: initialization makes
> pointer from integer without a cast [-Wint-conversion]
> cc1: some warnings being treated as errors
> make[5]: *** [Makefile:2993: state_tracker/st_program.lo] Fehler 1
>
> Greetings,
> Dieter
Oh sorry I think I need to push a patch that was reviewed recently. I'll
push it shortly.
>
> Am 21.11.2017 04:37, schrieb Timothy Arceri:
>> This series depends on:
>> https://patchwork.freedesktop.org/series/34131/
>>
>> Tested without regression on radeonsi.
>>
>> Shader-db results (still limited to GLSL 1.40 so not to interesting):
>>
>> Totals from affected shaders:
>> SGPRS: 29440 -> 30464 (3.48 %)
>> VGPRS: 19620 -> 19584 (-0.18 %)
>> Spilled SGPRs: 131 -> 129 (-1.53 %)
>> Spilled VGPRs: 0 -> 0 (0.00 %)
>> Private memory VGPRs: 0 -> 0 (0.00 %)
>> Scratch size: 0 -> 0 (0.00 %) dwords per thread
>> Code Size: 749312 -> 749548 (0.03 %) bytes
>> LDS: 0 -> 0 (0.00 %) blocks
>> Max Waves: 4751 -> 4767 (0.34 %)
>> Wait states: 0 -> 0 (0.00 %)
>>
>> The middle patches just move things around so that we can make use
>> of the linking opts, hopefully having them split up this much should
>> make regression testing easy for the existing gallium nir drivers.
>>
>> _______________________________________________
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>> mesa-dev at lists.freedesktop.org
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