[Mesa-dev] [PATCH 8/8] radeonsi/gfx9: simplify condition for on-chip ESGS
Nicolai Hähnle
nhaehnle at gmail.com
Tue Nov 21 15:03:28 UTC 2017
From: Nicolai Hähnle <nicolai.haehnle at amd.com>
---
src/gallium/drivers/radeonsi/si_shader.c | 4 +---
1 file changed, 1 insertion(+), 3 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index 61adb6b1dcc..898e2f89514 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -4727,23 +4727,21 @@ static void create_function(struct si_shader_context *ctx)
for (; i < fninfo.num_params; ++i)
shader->info.num_input_vgprs += ac_get_type_size(fninfo.types[i]) / 4;
assert(shader->info.num_input_vgprs >= num_prolog_vgprs);
shader->info.num_input_vgprs -= num_prolog_vgprs;
if (shader->key.as_ls ||
ctx->type == PIPE_SHADER_TESS_CTRL ||
/* GFX9 has the ESGS ring buffer in LDS. */
- (ctx->screen->b.chip_class >= GFX9 &&
- (shader->key.as_es ||
- ctx->type == PIPE_SHADER_GEOMETRY)))
+ type == SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY)
ac_declare_lds_as_pointer(&ctx->ac);
}
/**
* Load ESGS and GSVS ring buffer resource descriptors and save the variables
* for later use.
*/
static void preload_ring_buffers(struct si_shader_context *ctx)
{
LLVMBuilderRef builder = ctx->ac.builder;
--
2.11.0
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