[Mesa-dev] [PATCH 09/21] anv/pipeline: Hash the entire pipeline in one go

Timothy Arceri tarceri at itsqueeze.com
Wed Nov 22 05:37:14 UTC 2017


On 21/11/17 03:18, Jason Ekstrand wrote:
> On Mon, Nov 20, 2017 at 3:03 AM, Timothy Arceri <tarceri at itsqueeze.com 
> <mailto:tarceri at itsqueeze.com>> wrote:
>     On 29/10/17 05:36, Jason Ekstrand wrote:
> 
>         Instead of hashing each stage separately (and TES and TCS
>         together), we
>         hash the entire pipeline.  This means we'll get fewer cache hits if
>         they, for instance, re-use the same VS over and over again but
>         it also
>         means we can now safely do cross-stage optimizations.
>         ---
>            src/intel/vulkan/anv_pipeline.c | 151
>         +++++++++++++++++++++++++---------------
>            1 file changed, 94 insertions(+), 57 deletions(-)
> 
>         diff --git a/src/intel/vulkan/anv_pipeline.c
>         b/src/intel/vulkan/anv_pipeline.c
>         index 0ebc90b..e6c4955 100644
>         --- a/src/intel/vulkan/anv_pipeline.c
>         +++ b/src/intel/vulkan/anv_pipeline.c
>         @@ -367,35 +367,70 @@ struct anv_pipeline_stage {
>               const VkSpecializationInfo *spec_info;
>                 union brw_any_prog_key key;
>         +
>         +   struct {
>         +      gl_shader_stage stage;
>         +      unsigned char sha1[20];
>         +   } cache_key;
>            };
>              static void
>         -anv_pipeline_hash_shader(struct anv_pipeline *pipeline,
>         -                         struct anv_pipeline_stage *stage,
>         -                         unsigned char *sha1_out)
>         +anv_pipeline_hash_shader(struct mesa_sha1 *ctx,
>         +                         struct anv_pipeline_stage *stage)
>            {
>         -   struct mesa_sha1 ctx;
>         +   _mesa_sha1_update(ctx, &stage->stage, sizeof(stage->stage));
>         +   _mesa_sha1_update(ctx, stage->module->sha1,
>         sizeof(stage->module->sha1));
>         +   _mesa_sha1_update(ctx, stage->entrypoint,
>         strlen(stage->entrypoint));
>         +   _mesa_sha1_update(ctx, &stage->stage, sizeof(stage->stage));
>         +   if (stage->spec_info) {
>         +      _mesa_sha1_update(ctx, stage->spec_info->pMapEntries,
>         +                        stage->spec_info->mapEntryCount *
>         +                        sizeof(*stage->spec_info->pMapEntries));
>         +      _mesa_sha1_update(ctx, stage->spec_info->pData,
>         +                        stage->spec_info->dataSize);
>         +   }
>         +   _mesa_sha1_update(ctx, &stage->key,
>         brw_prog_key_size(stage->stage));
>         +}
>            +static void
>         +anv_pipeline_hash_graphics(struct anv_pipeline *pipeline,
>         +                           struct anv_pipeline_stage *stages,
>         +                           unsigned char *sha1_out)
>         +{
>         +   struct mesa_sha1 ctx;
>               _mesa_sha1_init(&ctx);
>         -   if (stage->stage != MESA_SHADER_COMPUTE) {
>         -      _mesa_sha1_update(&ctx, &pipeline->subpass->view_mask,
>         -                        sizeof(pipeline->subpass->view_mask));
>         -   }
>         +
>         +   _mesa_sha1_update(&ctx, &pipeline->subpass->view_mask,
>         +                     sizeof(pipeline->subpass->view_mask));
>         +
>               if (pipeline->layout) {
>                  _mesa_sha1_update(&ctx, pipeline->layout->sha1,
>                                    sizeof(pipeline->layout->sha1));
>               }
>         -   _mesa_sha1_update(&ctx, stage->module->sha1,
>         sizeof(stage->module->sha1));
>         -   _mesa_sha1_update(&ctx, stage->entrypoint,
>         strlen(stage->entrypoint));
>         -   _mesa_sha1_update(&ctx, &stage->stage, sizeof(stage->stage));
>         -   if (stage->spec_info) {
>         -      _mesa_sha1_update(&ctx, stage->spec_info->pMapEntries,
>         -                        stage->spec_info->mapEntryCount *
>         -                        sizeof(*stage->spec_info->pMapEntries));
>         -      _mesa_sha1_update(&ctx, stage->spec_info->pData,
>         -                        stage->spec_info->dataSize);
>         +
>         +   for (unsigned s = 0; s < MESA_SHADER_STAGES; s++) {
>         +      if (stages[s].entrypoint)
>         +         anv_pipeline_hash_shader(&ctx, &stages[s]);
>         +   }
>         +
>         +   _mesa_sha1_final(&ctx, sha1_out);
>         +}
>         +
>         +static void
>         +anv_pipeline_hash_compute(struct anv_pipeline *pipeline,
>         +                          struct anv_pipeline_stage *stage,
>         +                          unsigned char *sha1_out)
>         +{
>         +   struct mesa_sha1 ctx;
>         +   _mesa_sha1_init(&ctx);
>         +
>         +   if (pipeline->layout) {
>         +      _mesa_sha1_update(&ctx, pipeline->layout->sha1,
>         +                        sizeof(pipeline->layout->sha1));
>               }
>         -   _mesa_sha1_update(&ctx, &stage->key,
>         brw_prog_key_size(stage->stage));
>         +
>         +   anv_pipeline_hash_shader(&ctx, stage);
>         +
>               _mesa_sha1_final(&ctx, sha1_out);
>            }
>            @@ -515,12 +550,6 @@ anv_pipeline_compile_vs(struct
>         anv_pipeline *pipeline,
>               const struct brw_compiler *compiler =
>                  pipeline->device->instance->physicalDevice.compiler;
>               struct anv_shader_bin *bin = NULL;
>         -   unsigned char sha1[20];
>         -
>         -   if (cache) {
>         -      anv_pipeline_hash_shader(pipeline, stage, sha1);
>         -      bin = anv_pipeline_cache_search(cache, sha1, 20);
>         -   }
>                 if (bin == NULL) {
> 
> 
>     This is always true now so the if can be removed. Smae goes for the
>     other stages. With that 5-12 are:
> 
> 
> True, and it does get removed by the end of the series.  I just didn't 
> remove it here because I didn't want to permute these functions any more 
> than needed and blow up indentation.  I was trying to be nice to the 
> reviewers. :-)

Ok, no problem :)

Once you push this can I temp you into reviewing this series [1]? It 
should be straight forward adding those passes to ANV also.

[1] https://patchwork.freedesktop.org/series/34131/

> 
>     Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com
>     <mailto:tarceri at itsqueeze.com>>
> 
> 
> 
>                  struct brw_vs_prog_data prog_data = {};
>         @@ -557,7 +586,9 @@ anv_pipeline_compile_vs(struct anv_pipeline
>         *pipeline,
>                  }
>                    unsigned code_size = prog_data.base.base.program_size;
>         -      bin = anv_pipeline_upload_kernel(pipeline, cache, sha1, 20,
>         +      bin = anv_pipeline_upload_kernel(pipeline, cache,
>         +                                       &stage->cache_key,
>         +                                       sizeof(stage->cache_key),
>                                                   shader_code, code_size,
>                                                   &prog_data.base.base,
>         sizeof(prog_data),
>                                                   &map);
>         @@ -624,17 +655,6 @@ anv_pipeline_compile_tcs_tes(struct
>         anv_pipeline *pipeline,
>                  pipeline->device->instance->physicalDevice.compiler;
>               struct anv_shader_bin *tcs_bin = NULL;
>               struct anv_shader_bin *tes_bin = NULL;
>         -   unsigned char tcs_sha1[40];
>         -   unsigned char tes_sha1[40];
>         -
>         -   if (cache) {
>         -      anv_pipeline_hash_shader(pipeline, tcs_stage, tcs_sha1);
>         -      anv_pipeline_hash_shader(pipeline, tes_stage, tes_sha1);
>         -      memcpy(&tcs_sha1[20], tes_sha1, 20);
>         -      memcpy(&tes_sha1[20], tcs_sha1, 20);
>         -      tcs_bin = anv_pipeline_cache_search(cache, tcs_sha1,
>         sizeof(tcs_sha1));
>         -      tes_bin = anv_pipeline_cache_search(cache, tes_sha1,
>         sizeof(tes_sha1));
>         -   }
>                 if (tcs_bin == NULL || tes_bin == NULL) {
>                  struct brw_tcs_prog_data tcs_prog_data = {};
>         @@ -705,7 +725,8 @@ anv_pipeline_compile_tcs_tes(struct
>         anv_pipeline *pipeline,
>                    unsigned code_size =
>         tcs_prog_data.base.base.program_size;
>                  tcs_bin = anv_pipeline_upload_kernel(pipeline, cache,
>         -                                           tcs_sha1,
>         sizeof(tcs_sha1),
>         +                                           &tcs_stage->cache_key,
>         +                                         
>           sizeof(tcs_stage->cache_key),
>                                                       shader_code,
>         code_size,
>                                                     
>           &tcs_prog_data.base.base,
>                                                       sizeof(tcs_prog_data),
>         @@ -726,7 +747,8 @@ anv_pipeline_compile_tcs_tes(struct
>         anv_pipeline *pipeline,
>                    code_size = tes_prog_data.base.base.program_size;
>                  tes_bin = anv_pipeline_upload_kernel(pipeline, cache,
>         -                                           tes_sha1,
>         sizeof(tes_sha1),
>         +                                           &tes_stage->cache_key,
>         +                                         
>           sizeof(tes_stage->cache_key),
>                                                       shader_code,
>         code_size,
>                                                     
>           &tes_prog_data.base.base,
>                                                       sizeof(tes_prog_data),
>         @@ -753,12 +775,6 @@ anv_pipeline_compile_gs(struct anv_pipeline
>         *pipeline,
>               const struct brw_compiler *compiler =
>                  pipeline->device->instance->physicalDevice.compiler;
>               struct anv_shader_bin *bin = NULL;
>         -   unsigned char sha1[20];
>         -
>         -   if (cache) {
>         -      anv_pipeline_hash_shader(pipeline, stage, sha1);
>         -      bin = anv_pipeline_cache_search(cache, sha1, 20);
>         -   }
>                 if (bin == NULL) {
>                  struct brw_gs_prog_data prog_data = {};
>         @@ -796,7 +812,9 @@ anv_pipeline_compile_gs(struct anv_pipeline
>         *pipeline,
>                    /* TODO: SIMD8 GS */
>                  const unsigned code_size =
>         prog_data.base.base.program_size;
>         -      bin = anv_pipeline_upload_kernel(pipeline, cache, sha1, 20,
>         +      bin = anv_pipeline_upload_kernel(pipeline, cache,
>         +                                       &stage->cache_key,
>         +                                       sizeof(stage->cache_key),
>                                                   shader_code, code_size,
>                                                   &prog_data.base.base,
>         sizeof(prog_data),
>                                                   &map);
>         @@ -821,7 +839,6 @@ anv_pipeline_compile_fs(struct anv_pipeline
>         *pipeline,
>               const struct brw_compiler *compiler =
>                  pipeline->device->instance->physicalDevice.compiler;
>               struct anv_shader_bin *bin = NULL;
>         -   unsigned char sha1[20];
>                 /* TODO: we could set this to 0 based on the information
>         in nir_shader, but
>                * we need this before we call spirv_to_nir.
>         @@ -830,11 +847,6 @@ anv_pipeline_compile_fs(struct anv_pipeline
>         *pipeline,
>                  &anv_pipeline_get_last_vue_prog_data(pipeline)->vue_map;
>               stage->key.wm.input_slots_valid = vue_map->slots_valid;
>            -   if (cache) {
>         -      anv_pipeline_hash_shader(pipeline, stage, sha1);
>         -      bin = anv_pipeline_cache_search(cache, sha1, 20);
>         -   }
>         -
>               if (bin == NULL) {
>                  struct brw_wm_prog_data prog_data = {};
>                  struct anv_pipeline_binding surface_to_descriptor[256];
>         @@ -916,7 +928,9 @@ anv_pipeline_compile_fs(struct anv_pipeline
>         *pipeline,
>                  }
>                    unsigned code_size = prog_data.base.program_size;
>         -      bin = anv_pipeline_upload_kernel(pipeline, cache, sha1, 20,
>         +      bin = anv_pipeline_upload_kernel(pipeline, cache,
>         +                                       &stage->cache_key,
>         +                                       sizeof(stage->cache_key),
>                                                   shader_code, code_size,
>                                                   &prog_data.base,
>         sizeof(prog_data),
>                                                   &map);
>         @@ -957,7 +971,7 @@ anv_pipeline_compile_cs(struct anv_pipeline
>         *pipeline,
>               unsigned char sha1[20];
>                 if (cache) {
>         -      anv_pipeline_hash_shader(pipeline, &stage, sha1);
>         +      anv_pipeline_hash_compute(pipeline, &stage, sha1);
>                  bin = anv_pipeline_cache_search(cache, sha1, 20);
>               }
>            @@ -1299,27 +1313,50 @@ anv_pipeline_init(struct anv_pipeline
>         *pipeline,
>                  }
>               }
>            -   if (stages[MESA_SHADER_VERTEX].entrypoint) {
>         +   if (cache) {
>         +      unsigned char sha1[20];
>         +      anv_pipeline_hash_graphics(pipeline, stages, sha1);
>         +
>         +      for (unsigned s = 0; s < MESA_SHADER_STAGES; s++) {
>         +         if (!stages[s].entrypoint)
>         +            continue;
>         +
>         +         stages[s].cache_key.stage = s;
>         +         memcpy(stages[s].cache_key.sha1, sha1, sizeof(sha1));
>         +
>         +         struct anv_shader_bin *bin =
>         +            anv_pipeline_cache_search(cache, &stages[s].cache_key,
>         +                                      sizeof(stages[s].cache_key));
>         +         if (bin)
>         +            anv_pipeline_add_compiled_stage(pipeline, s, bin);
>         +      }
>         +   }
>         +
>         +   if (stages[MESA_SHADER_VERTEX].entrypoint &&
>         +       !pipeline->shaders[MESA_SHADER_VERTEX]) {
>                  result = anv_pipeline_compile_vs(pipeline, cache,
>                                                 
>           &stages[MESA_SHADER_VERTEX]);
>                  if (result != VK_SUCCESS)
>                     goto compile_fail;
>               }
>            -   if (stages[MESA_SHADER_TESS_EVAL].entrypoint) {
>         +   if (stages[MESA_SHADER_TESS_EVAL].entrypoint &&
>         +       !pipeline->shaders[MESA_SHADER_TESS_EVAL]) {
>                  anv_pipeline_compile_tcs_tes(pipeline, cache,
>                                             
>           &stages[MESA_SHADER_TESS_CTRL],
>                                             
>           &stages[MESA_SHADER_TESS_EVAL]);
>               }
>            -   if (stages[MESA_SHADER_GEOMETRY].entrypoint) {
>         +   if (stages[MESA_SHADER_GEOMETRY].entrypoint &&
>         +       !pipeline->shaders[MESA_SHADER_GEOMETRY]) {
>                  result = anv_pipeline_compile_gs(pipeline, cache,
>                                                 
>           &stages[MESA_SHADER_GEOMETRY]);
>                  if (result != VK_SUCCESS)
>                     goto compile_fail;
>               }
>            -   if (stages[MESA_SHADER_FRAGMENT].entrypoint) {
>         +   if (stages[MESA_SHADER_FRAGMENT].entrypoint &&
>         +       !pipeline->shaders[MESA_SHADER_FRAGMENT]) {
>                  result = anv_pipeline_compile_fs(pipeline, cache,
>                                                 
>           &stages[MESA_SHADER_FRAGMENT]);
>                  if (result != VK_SUCCESS)
> 
> 


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