[Mesa-dev] [PATCH mesa 4/7] docs/specs: remove upstreamed spec EXT_shader_integer_mix

Eric Engestrom eric.engestrom at imgtec.com
Wed Nov 22 17:59:38 UTC 2017


Spec is now available on Khronos:
https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_shader_integer_mix.txt

Signed-off-by: Eric Engestrom <eric.engestrom at imgtec.com>
---
 docs/specs/EXT_shader_integer_mix.spec | 138 ---------------------------------
 1 file changed, 138 deletions(-)
 delete mode 100644 docs/specs/EXT_shader_integer_mix.spec

diff --git a/docs/specs/EXT_shader_integer_mix.spec b/docs/specs/EXT_shader_integer_mix.spec
deleted file mode 100644
index 92cec64dccfec317ee04..00000000000000000000
--- a/docs/specs/EXT_shader_integer_mix.spec
+++ /dev/null
@@ -1,138 +0,0 @@
-Name
-
-    EXT_shader_integer_mix
-
-Name Strings
-
-    GL_EXT_shader_integer_mix
-
-Contact
-
-    Matt Turner (matt.turner 'at' intel.com)
-
-Contributors
-
-    Matt Turner, Intel
-    Ian Romanick, Intel
-
-Status
-
-    Shipping
-
-Version
-
-    Last Modified Date:         09/12/2013
-    Author Revision:            6
-
-Number
-
-    TBD
-
-Dependencies
-
-    OpenGL 3.0 or OpenGL ES 3.0 is required. This extension interacts with
-    GL_ARB_ES3_compatibility.
-
-    This extension is written against the OpenGL 4.4 (core) specification
-    and the GLSL 4.40 specification.
-
-Overview
-
-    GLSL 1.30 (and GLSL ES 3.00) expanded the mix() built-in function to
-    operate on a boolean third argument that does not interpolate but
-    selects. This extension extends mix() to select between int, uint,
-    and bool components.
-
-New Procedures and Functions
-
-    None.
-
-New Tokens
-
-    None.
-
-Additions to Chapter 8 of the GLSL 4.40 Specification (Built-in Functions)
-
-    Modify Section 8.3, Common Functions
-
-    Additions to the table listing common built-in functions:
-
-      Syntax                       Description
-      ---------------------------  --------------------------------------------------
-      genIType mix(genIType x,     Selects which vector each returned component comes
-                   genIType y,     from. For a component of a that is false, the
-                   genBType a)     corresponding component of x is returned. For a
-      genUType mix(genUType x,     component of a that is true, the corresponding
-                   genUType y,     component of y is returned.
-                   genBType a)
-      genBType mix(genBType x,
-                   genBType y,
-                   genBType a)
-
-Additions to the AGL/GLX/WGL Specifications
-
-    None.
-
-Modifications to The OpenGL Shading Language Specification, Version 4.40
-
-    Including the following line in a shader can be used to control the
-    language features described in this extension:
-
-      #extension GL_EXT_shader_integer_mix : <behavior>
-
-    where <behavior> is as specified in section 3.3.
-
-    New preprocessor #defines are added to the OpenGL Shading Language:
-
-      #define GL_EXT_shader_integer_mix        1
-
-Interactions with ARB_ES3_compatibility
-
-    On desktop implementations that support ARB_ES3_compatibility,
-    GL_EXT_shader_integer_mix can be enabled (and the new functions
-    used) in shaders declared with '#version 300 es'.
-
-GLX Protocol
-
-    None.
-
-Errors
-
-    None.
-
-New State
-
-    None.
-
-New Implementation Dependent State
-
-    None.
-
-Issues
-
-    1) Should we allow linear interpolation of integers via a non-boolean
-       third component?
-
-    RESOLVED: No.
-
-    2) Should we allow mix() to select between boolean components?
-
-    RESOLVED: Yes. Implementing the same functionality using casts would be
-    possible but ugly.
-
-Revision History
-
-    Rev.    Date      Author    Changes
-    ----  --------    --------  ---------------------------------------------
-      6   09/12/2013  idr       After discussions in Khronos, change vendor
-                                prefix to EXT.
-
-      5   09/09/2013  idr       Add ARB_ES3_compatibility interaction.
-
-      4   09/06/2013  mattst88  Allow extension on OpenGL ES 3.0.
-
-      3   08/28/2013  mattst88  Add #extension/#define changes.
-
-      2   08/26/2013  mattst88  Change vendor prefix to MESA. Add mix() that
-                                selects between boolean components.
-      1   08/26/2013  mattst88  Initial revision
-- 
Cheers,
  Eric



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