[Mesa-dev] [PATCH] r600: set DX10_CLAMP for compute shader too

Dave Airlie airlied at gmail.com
Wed Nov 22 22:34:08 UTC 2017


On 22 November 2017 at 13:27,  <sroland at vmware.com> wrote:
> From: Roland Scheidegger <sroland at vmware.com>
>
> I really intended to set this for all shader stages by
> 3835009796166968750ff46cf209f6d4208cda86 but missed it for compute shaders
> (because it's in a different source file...).

Reviewed-by: Dave Airlie <airlied at redhat.com>


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