[Mesa-dev] [PATCH] r600: set DX10_CLAMP for compute shader too
Dave Airlie
airlied at gmail.com
Wed Nov 22 22:34:08 UTC 2017
On 22 November 2017 at 13:27, <sroland at vmware.com> wrote:
> From: Roland Scheidegger <sroland at vmware.com>
>
> I really intended to set this for all shader stages by
> 3835009796166968750ff46cf209f6d4208cda86 but missed it for compute shaders
> (because it's in a different source file...).
Reviewed-by: Dave Airlie <airlied at redhat.com>
More information about the mesa-dev
mailing list