[Mesa-dev] [PATCH 11/24] spirv_extensions: add list of extensions and to_string method
Alejandro Piñeiro
apinheiro at igalia.com
Mon Nov 27 14:31:21 UTC 2017
On 27/11/17 12:21, Tapani Pälli wrote:
>
>
> On 11/15/2017 03:22 PM, Eduardo Lima Mitev wrote:
>> From: Alejandro Piñeiro <apinheiro at igalia.com>
>>
>> Ideally this should be generated somehow. One option would be gather
>> all the extension dependencies listed on the core grammar, but there
>> would be the possibility of not including some of the extensions.
>>
>> Note that spirv-tools is doing it just slightly better, as it has a
>> hardcoded list of extensions manually took from the registry, that
>> they parse to get the enum and the to_string method (see
>> generate_grammar_tables.py).
>> ---
>> src/compiler/Makefile.sources | 2 +
>> src/compiler/spirv/spirv_extensions.c | 61
>> +++++++++++++++++++++++++++++++
>> src/compiler/spirv/spirv_extensions.h | 69
>> +++++++++++++++++++++++++++++++++++
>> 3 files changed, 132 insertions(+)
>> create mode 100644 src/compiler/spirv/spirv_extensions.c
>> create mode 100644 src/compiler/spirv/spirv_extensions.h
>>
>> diff --git a/src/compiler/Makefile.sources
>> b/src/compiler/Makefile.sources
>> index 2ab8e163a26..f198456c751 100644
>> --- a/src/compiler/Makefile.sources
>> +++ b/src/compiler/Makefile.sources
>> @@ -293,6 +293,8 @@ SPIRV_FILES = \
>> spirv/GLSL.std.450.h \
>> spirv/nir_spirv.h \
>> spirv/spirv.h \
>> + spirv/spirv_extensions.c \
>> + spirv/spirv_extensions.h \
>> spirv/spirv_info.h \
>> spirv/spirv_to_nir.c \
>> spirv/vtn_alu.c \
>> diff --git a/src/compiler/spirv/spirv_extensions.c
>> b/src/compiler/spirv/spirv_extensions.c
>> new file mode 100644
>> index 00000000000..64d61c49d31
>> --- /dev/null
>> +++ b/src/compiler/spirv/spirv_extensions.c
>> @@ -0,0 +1,61 @@
>> +/*
>> + * Copyright © 2017 Intel Corporation
>> + *
>> + * Permission is hereby granted, free of charge, to any person
>> obtaining a
>> + * copy of this software and associated documentation files (the
>> "Software"),
>> + * to deal in the Software without restriction, including without
>> limitation
>> + * the rights to use, copy, modify, merge, publish, distribute,
>> sublicense,
>> + * and/or sell copies of the Software, and to permit persons to whom
>> the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including
>> the next
>> + * paragraph) shall be included in all copies or substantial
>> portions of the
>> + * Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
>> EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
>> MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO
>> EVENT SHALL
>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES
>> OR OTHER
>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
>> ARISING
>> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
>> OTHER DEALINGS
>> + * IN THE SOFTWARE.
>> + */
>> +
>> +#include "spirv.h"
>> +#include "spirv_extensions.h"
>> +
>> +const char *
>> +spirv_extensions_to_string(SpvExtension ext)
>> +{
>> + switch (ext) {
>> + case SPV_AMD_shader_explicit_vertex_parameter: return
>> "SPV_AMD_shader_explicit_vertex_parameter";
>> + case SPV_AMD_shader_trinary_minmax: return
>> "SPV_AMD_shader_trinary_minmax";
>> + case SPV_AMD_gcn_shader: return "SPV_AMD_gcn_shader";
>> + case SPV_KHR_shader_ballot: return "SPV_KHR_shader_ballot";
>> + case SPV_AMD_shader_ballot: return "SPV_AMD_shader_ballot";
>> + case SPV_AMD_gpu_shader_half_float: return
>> "SPV_AMD_gpu_shader_half_float";
>> + case SPV_KHR_shader_draw_parameters: return
>> "SPV_KHR_shader_draw_parameters";
>> + case SPV_KHR_subgroup_vote: return "SPV_KHR_subgroup_vote";
>> + case SPV_KHR_16bit_storage: return "SPV_KHR_16bit_storage";
>> + case SPV_KHR_device_group: return "SPV_KHR_device_group";
>> + case SPV_KHR_multiview: return "SPV_KHR_multiview";
>> + case SPV_NVX_multiview_per_view_attributes: return
>> "SPV_NVX_multiview_per_view_attributes";
>> + case SPV_NV_viewport_array2: return "SPV_NV_viewport_array2";
>> + case SPV_NV_stereo_view_rendering: return
>> "SPV_NV_stereo_view_rendering";
>> + case SPV_NV_sample_mask_override_coverage: return
>> "SPV_NV_sample_mask_override_coverage";
>> + case SPV_NV_geometry_shader_passthrough: return
>> "SPV_NV_geometry_shader_passthrough";
>> + case SPV_AMD_texture_gather_bias_lod: return
>> "SPV_AMD_texture_gather_bias_lod";
>> + case SPV_KHR_storage_buffer_storage_class: return
>> "SPV_KHR_storage_buffer_storage_class";
>> + case SPV_KHR_variable_pointers: return "SPV_KHR_variable_pointers";
>> + case SPV_AMD_gpu_shader_int16: return "SPV_AMD_gpu_shader_int16";
>> + case SPV_KHR_post_depth_coverage: return
>> "SPV_KHR_post_depth_coverage";
>> + case SPV_KHR_shader_atomic_counter_ops: return
>> "SPV_KHR_shader_atomic_counter_ops";
>> + case SPV_EXT_shader_stencil_export: return
>> "SPV_EXT_shader_stencil_export";
>> + case SPV_EXT_shader_viewport_index_layer: return
>> "SPV_EXT_shader_viewport_index_layer";
>> + case SPV_AMD_shader_image_load_store_lod: return
>> "SPV_AMD_shader_image_load_store_lod";
>> + case SPV_AMD_shader_fragment_mask: return
>> "SPV_AMD_shader_fragment_mask";
>> + default: return "unknown";
>
>
> This could make it a bit less noisy looking?
>
> --- 8< ---
> const char *
> spirv_extensions_to_string(SpvExtension ext)
> {
> #define STR(x) case x : return #x;
> switch (ext) {
> STR(SPV_AMD_shader_explicit_vertex_parameter);
> ...
> default:
> return "unknown";
> }
> #undef STR
> }
> --- 8< ---
Makes sense. Changed locally. Thanks for the feedback.
>
>
>> + }
>> +
>> + return "unknown";
>> +}
>> diff --git a/src/compiler/spirv/spirv_extensions.h
>> b/src/compiler/spirv/spirv_extensions.h
>> new file mode 100644
>> index 00000000000..54bc7f2dbe0
>> --- /dev/null
>> +++ b/src/compiler/spirv/spirv_extensions.h
>> @@ -0,0 +1,69 @@
>> +/*
>> + * Copyright © 2017 Intel Corporation
>> + *
>> + * Permission is hereby granted, free of charge, to any person
>> obtaining a
>> + * copy of this software and associated documentation files (the
>> "Software"),
>> + * to deal in the Software without restriction, including without
>> limitation
>> + * the rights to use, copy, modify, merge, publish, distribute,
>> sublicense,
>> + * and/or sell copies of the Software, and to permit persons to whom
>> the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including
>> the next
>> + * paragraph) shall be included in all copies or substantial
>> portions of the
>> + * Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
>> EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
>> MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO
>> EVENT SHALL
>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES
>> OR OTHER
>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
>> ARISING
>> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
>> OTHER DEALINGS
>> + * IN THE SOFTWARE.
>> + */
>> +
>> +#ifndef _SPIRV_EXTENSIONS_H_
>> +#define _SPIRV_EXTENSIONS_H_
>> +
>> +#include "compiler/nir/nir.h"
>> +
>> +#ifdef __cplusplus
>> +extern "C" {
>> +#endif
>> +
>> +typedef enum SpvExtension_ {
>> + SPV_AMD_shader_explicit_vertex_parameter = 0,
>> + SPV_AMD_shader_trinary_minmax,
>> + SPV_AMD_gcn_shader,
>> + SPV_KHR_shader_ballot,
>> + SPV_AMD_shader_ballot,
>> + SPV_AMD_gpu_shader_half_float,
>> + SPV_KHR_shader_draw_parameters,
>> + SPV_KHR_subgroup_vote,
>> + SPV_KHR_16bit_storage,
>> + SPV_KHR_device_group,
>> + SPV_KHR_multiview,
>> + SPV_NVX_multiview_per_view_attributes,
>> + SPV_NV_viewport_array2,
>> + SPV_NV_stereo_view_rendering,
>> + SPV_NV_sample_mask_override_coverage,
>> + SPV_NV_geometry_shader_passthrough,
>> + SPV_AMD_texture_gather_bias_lod,
>> + SPV_KHR_storage_buffer_storage_class,
>> + SPV_KHR_variable_pointers,
>> + SPV_AMD_gpu_shader_int16,
>> + SPV_KHR_post_depth_coverage,
>> + SPV_KHR_shader_atomic_counter_ops,
>> + SPV_EXT_shader_stencil_export,
>> + SPV_EXT_shader_viewport_index_layer,
>> + SPV_AMD_shader_image_load_store_lod,
>> + SPV_AMD_shader_fragment_mask,
>> + SPV_EXTENSIONS_COUNT
>> +} SpvExtension;
>> +
>> +const char *spirv_extensions_to_string(SpvExtension ext);
>> +
>> +#ifdef __cplusplus
>> +}
>> +#endif
>> +
>> +#endif /* SPIRV_EXTENSIONS */
>>
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