[Mesa-dev] [PATCH 01/23] radeonsi: move all clear() code into si_clear.c

Marek Olšák maraeo at gmail.com
Tue Nov 28 21:38:29 UTC 2017


From: Marek Olšák <marek.olsak at amd.com>

---
 src/gallium/drivers/radeon/r600_pipe_common.h |  13 +-
 src/gallium/drivers/radeon/r600_texture.c     | 547 +------------------
 src/gallium/drivers/radeonsi/Makefile.sources |   1 +
 src/gallium/drivers/radeonsi/meson.build      |   1 +
 src/gallium/drivers/radeonsi/si_blit.c        | 170 +-----
 src/gallium/drivers/radeonsi/si_clear.c       | 725 ++++++++++++++++++++++++++
 src/gallium/drivers/radeonsi/si_cp_dma.c      |   6 +-
 src/gallium/drivers/radeonsi/si_pipe.c        |   1 +
 src/gallium/drivers/radeonsi/si_pipe.h        |  19 +
 9 files changed, 764 insertions(+), 719 deletions(-)
 create mode 100644 src/gallium/drivers/radeonsi/si_clear.c

diff --git a/src/gallium/drivers/radeon/r600_pipe_common.h b/src/gallium/drivers/radeon/r600_pipe_common.h
index 2ece409..36df0c4 100644
--- a/src/gallium/drivers/radeon/r600_pipe_common.h
+++ b/src/gallium/drivers/radeon/r600_pipe_common.h
@@ -728,20 +728,23 @@ bool si_prepare_for_dma_blit(struct r600_common_context *rctx,
 			     struct r600_texture *rdst,
 			     unsigned dst_level, unsigned dstx,
 			     unsigned dsty, unsigned dstz,
 			     struct r600_texture *rsrc,
 			     unsigned src_level,
 			     const struct pipe_box *src_box);
 void si_texture_get_fmask_info(struct r600_common_screen *rscreen,
 			       struct r600_texture *rtex,
 			       unsigned nr_samples,
 			       struct r600_fmask_info *out);
+void si_texture_get_cmask_info(struct r600_common_screen *rscreen,
+			       struct r600_texture *rtex,
+			       struct r600_cmask_info *out);
 bool si_init_flushed_depth_texture(struct pipe_context *ctx,
 				   struct pipe_resource *texture,
 				   struct r600_texture **staging);
 void si_print_texture_info(struct r600_common_screen *rscreen,
 			   struct r600_texture *rtex, struct u_log_context *log);
 struct pipe_resource *si_texture_create(struct pipe_screen *screen,
 					const struct pipe_resource *templ);
 bool vi_dcc_formats_compatible(enum pipe_format format1,
 			       enum pipe_format format2);
 bool vi_dcc_formats_are_incompatible(struct pipe_resource *tex,
@@ -750,34 +753,28 @@ bool vi_dcc_formats_are_incompatible(struct pipe_resource *tex,
 void vi_disable_dcc_if_incompatible_format(struct r600_common_context *rctx,
 					   struct pipe_resource *tex,
 					   unsigned level,
 					   enum pipe_format view_format);
 struct pipe_surface *si_create_surface_custom(struct pipe_context *pipe,
 					      struct pipe_resource *texture,
 					      const struct pipe_surface *templ,
 					      unsigned width0, unsigned height0,
 					      unsigned width, unsigned height);
 unsigned si_translate_colorswap(enum pipe_format format, bool do_endian_swap);
+void vi_separate_dcc_try_enable(struct r600_common_context *rctx,
+				struct r600_texture *tex);
 void vi_separate_dcc_start_query(struct pipe_context *ctx,
 				 struct r600_texture *tex);
 void vi_separate_dcc_stop_query(struct pipe_context *ctx,
 				struct r600_texture *tex);
 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
 					     struct r600_texture *tex);
-void vi_dcc_clear_level(struct r600_common_context *rctx,
-			struct r600_texture *rtex,
-			unsigned level, unsigned clear_value);
-void si_do_fast_color_clear(struct r600_common_context *rctx,
-			    struct pipe_framebuffer_state *fb,
-			    struct r600_atom *fb_state,
-			    unsigned *buffers, ubyte *dirty_cbufs,
-			    const union pipe_color_union *color);
 bool si_texture_disable_dcc(struct r600_common_context *rctx,
 			    struct r600_texture *rtex);
 void si_init_screen_texture_functions(struct r600_common_screen *rscreen);
 void si_init_context_texture_functions(struct r600_common_context *rctx);
 
 
 /* Inline helpers. */
 
 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
 {
diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c
index e3658b4..46962eb 100644
--- a/src/gallium/drivers/radeon/r600_texture.c
+++ b/src/gallium/drivers/radeon/r600_texture.c
@@ -770,23 +770,23 @@ void si_texture_get_fmask_info(struct r600_common_screen *rscreen,
 static void r600_texture_allocate_fmask(struct r600_common_screen *rscreen,
 					struct r600_texture *rtex)
 {
 	si_texture_get_fmask_info(rscreen, rtex,
 				    rtex->resource.b.b.nr_samples, &rtex->fmask);
 
 	rtex->fmask.offset = align64(rtex->size, rtex->fmask.alignment);
 	rtex->size = rtex->fmask.offset + rtex->fmask.size;
 }
 
-static void si_texture_get_cmask_info(struct r600_common_screen *rscreen,
-				      struct r600_texture *rtex,
-				      struct r600_cmask_info *out)
+void si_texture_get_cmask_info(struct r600_common_screen *rscreen,
+			       struct r600_texture *rtex,
+			       struct r600_cmask_info *out)
 {
 	unsigned pipe_interleave_bytes = rscreen->info.pipe_interleave_bytes;
 	unsigned num_pipes = rscreen->info.num_tile_pipes;
 	unsigned cl_width, cl_height;
 
 	if (rscreen->chip_class >= GFX9) {
 		out->alignment = rtex->surface.u.gfx9.cmask_alignment;
 		out->size = rtex->surface.u.gfx9.cmask_size;
 		return;
 	}
@@ -835,51 +835,20 @@ static void r600_texture_allocate_cmask(struct r600_common_screen *rscreen,
 					struct r600_texture *rtex)
 {
 	si_texture_get_cmask_info(rscreen, rtex, &rtex->cmask);
 
 	rtex->cmask.offset = align64(rtex->size, rtex->cmask.alignment);
 	rtex->size = rtex->cmask.offset + rtex->cmask.size;
 
 	rtex->cb_color_info |= S_028C70_FAST_CLEAR(1);
 }
 
-static void r600_texture_alloc_cmask_separate(struct r600_common_screen *rscreen,
-					      struct r600_texture *rtex)
-{
-	if (rtex->cmask_buffer)
-                return;
-
-	assert(rtex->cmask.size == 0);
-
-	si_texture_get_cmask_info(rscreen, rtex, &rtex->cmask);
-	if (!rtex->cmask.size)
-		return;
-
-	rtex->cmask_buffer = (struct r600_resource *)
-		si_aligned_buffer_create(&rscreen->b,
-					   R600_RESOURCE_FLAG_UNMAPPABLE,
-					   PIPE_USAGE_DEFAULT,
-					   rtex->cmask.size,
-					   rtex->cmask.alignment);
-	if (rtex->cmask_buffer == NULL) {
-		rtex->cmask.size = 0;
-		return;
-	}
-
-	/* update colorbuffer state bits */
-	rtex->cmask.base_address_reg = rtex->cmask_buffer->gpu_address >> 8;
-
-	rtex->cb_color_info |= S_028C70_FAST_CLEAR(1);
-
-	p_atomic_inc(&rscreen->compressed_colortex_counter);
-}
-
 static void r600_texture_get_htile_size(struct r600_common_screen *rscreen,
 					struct r600_texture *rtex)
 {
 	unsigned cl_width, cl_height, width, height;
 	unsigned slice_elements, slice_bytes, pipe_interleave_bytes, base_align;
 	unsigned num_pipes = rscreen->info.num_tile_pipes;
 
 	assert(rscreen->chip_class <= VI);
 
 	rtex->surface.htile_size = 0;
@@ -1966,85 +1935,20 @@ static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
 					  width, height);
 }
 
 static void r600_surface_destroy(struct pipe_context *pipe,
 				 struct pipe_surface *surface)
 {
 	pipe_resource_reference(&surface->texture, NULL);
 	FREE(surface);
 }
 
-static void r600_clear_texture(struct pipe_context *pipe,
-			       struct pipe_resource *tex,
-			       unsigned level,
-			       const struct pipe_box *box,
-			       const void *data)
-{
-	struct pipe_screen *screen = pipe->screen;
-	struct r600_texture *rtex = (struct r600_texture*)tex;
-	struct pipe_surface tmpl = {{0}};
-	struct pipe_surface *sf;
-	const struct util_format_description *desc =
-		util_format_description(tex->format);
-
-	tmpl.format = tex->format;
-	tmpl.u.tex.first_layer = box->z;
-	tmpl.u.tex.last_layer = box->z + box->depth - 1;
-	tmpl.u.tex.level = level;
-	sf = pipe->create_surface(pipe, tex, &tmpl);
-	if (!sf)
-		return;
-
-	if (rtex->is_depth) {
-		unsigned clear;
-		float depth;
-		uint8_t stencil = 0;
-
-		/* Depth is always present. */
-		clear = PIPE_CLEAR_DEPTH;
-		desc->unpack_z_float(&depth, 0, data, 0, 1, 1);
-
-		if (rtex->surface.has_stencil) {
-			clear |= PIPE_CLEAR_STENCIL;
-			desc->unpack_s_8uint(&stencil, 0, data, 0, 1, 1);
-		}
-
-		pipe->clear_depth_stencil(pipe, sf, clear, depth, stencil,
-					  box->x, box->y,
-					  box->width, box->height, false);
-	} else {
-		union pipe_color_union color;
-
-		/* pipe_color_union requires the full vec4 representation. */
-		if (util_format_is_pure_uint(tex->format))
-			desc->unpack_rgba_uint(color.ui, 0, data, 0, 1, 1);
-		else if (util_format_is_pure_sint(tex->format))
-			desc->unpack_rgba_sint(color.i, 0, data, 0, 1, 1);
-		else
-			desc->unpack_rgba_float(color.f, 0, data, 0, 1, 1);
-
-		if (screen->is_format_supported(screen, tex->format,
-						tex->target, 0,
-						PIPE_BIND_RENDER_TARGET)) {
-			pipe->clear_render_target(pipe, sf, &color,
-						  box->x, box->y,
-						  box->width, box->height, false);
-		} else {
-			/* Software fallback - just for R9G9B9E5_FLOAT */
-			util_clear_render_target(pipe, sf, &color,
-						 box->x, box->y,
-						 box->width, box->height);
-		}
-	}
-	pipe_surface_reference(&sf, NULL);
-}
-
 unsigned si_translate_colorswap(enum pipe_format format, bool do_endian_swap)
 {
 	const struct util_format_description *desc = util_format_description(format);
 
 #define HAS_SWIZZLE(chan,swz) (desc->swizzle[chan] == PIPE_SWIZZLE_##swz)
 
 	if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
 		return V_028C70_SWAP_STD;
 
 	if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
@@ -2214,22 +2118,22 @@ void vi_separate_dcc_stop_query(struct pipe_context *ctx,
 }
 
 static bool vi_should_enable_separate_dcc(struct r600_texture *tex)
 {
 	/* The minimum number of fullscreen draws per frame that is required
 	 * to enable DCC. */
 	return tex->ps_draw_ratio + tex->num_slow_clears >= 5;
 }
 
 /* Called by fast clear. */
-static void vi_separate_dcc_try_enable(struct r600_common_context *rctx,
-				       struct r600_texture *tex)
+void vi_separate_dcc_try_enable(struct r600_common_context *rctx,
+				struct r600_texture *tex)
 {
 	/* The intent is to use this with shared displayable back buffers,
 	 * but it's not strictly limited only to them.
 	 */
 	if (!tex->resource.b.is_shared ||
 	    !(tex->resource.external_usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH) ||
 	    tex->resource.b.b.target != PIPE_TEXTURE_2D ||
 	    tex->resource.b.b.last_level > 0 ||
 	    !tex->surface.dcc_size)
 		return;
@@ -2329,460 +2233,20 @@ void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
 		assert(!tex->last_dcc_separate_buffer);
 		tex->last_dcc_separate_buffer = tex->dcc_separate_buffer;
 		tex->dcc_separate_buffer = NULL;
 		tex->dcc_offset = 0;
 		/* no need to flag anything since this is called after
 		 * decompression that re-sets framebuffer state
 		 */
 	}
 }
 
-/* FAST COLOR CLEAR */
-
-static void evergreen_set_clear_color(struct r600_texture *rtex,
-				      enum pipe_format surface_format,
-				      const union pipe_color_union *color)
-{
-	union util_color uc;
-
-	memset(&uc, 0, sizeof(uc));
-
-	if (rtex->surface.bpe == 16) {
-		/* DCC fast clear only:
-		 *   CLEAR_WORD0 = R = G = B
-		 *   CLEAR_WORD1 = A
-		 */
-		assert(color->ui[0] == color->ui[1] &&
-		       color->ui[0] == color->ui[2]);
-		uc.ui[0] = color->ui[0];
-		uc.ui[1] = color->ui[3];
-	} else if (util_format_is_pure_uint(surface_format)) {
-		util_format_write_4ui(surface_format, color->ui, 0, &uc, 0, 0, 0, 1, 1);
-	} else if (util_format_is_pure_sint(surface_format)) {
-		util_format_write_4i(surface_format, color->i, 0, &uc, 0, 0, 0, 1, 1);
-	} else {
-		util_pack_color(color->f, surface_format, &uc);
-	}
-
-	memcpy(rtex->color_clear_value, &uc, 2 * sizeof(uint32_t));
-}
-
-static bool vi_get_fast_clear_parameters(enum pipe_format surface_format,
-					 const union pipe_color_union *color,
-					 uint32_t* reset_value,
-					 bool* clear_words_needed)
-{
-	bool values[4] = {};
-	int i;
-	bool main_value = false;
-	bool extra_value = false;
-	int extra_channel;
-
-	/* This is needed to get the correct DCC clear value for luminance formats.
-	 * 1) Get the linear format (because the next step can't handle L8_SRGB).
-	 * 2) Convert luminance to red. (the real hw format for luminance)
-	 */
-	surface_format = util_format_linear(surface_format);
-	surface_format = util_format_luminance_to_red(surface_format);
-
-	const struct util_format_description *desc = util_format_description(surface_format);
-
-	if (desc->block.bits == 128 &&
-	    (color->ui[0] != color->ui[1] ||
-	     color->ui[0] != color->ui[2]))
-		return false;
-
-	*clear_words_needed = true;
-	*reset_value = 0x20202020U;
-
-	/* If we want to clear without needing a fast clear eliminate step, we
-	 * can set each channel to 0 or 1 (or 0/max for integer formats). We
-	 * have two sets of flags, one for the last or first channel(extra) and
-	 * one for the other channels(main).
-	 */
-
-	if (surface_format == PIPE_FORMAT_R11G11B10_FLOAT ||
-	    surface_format == PIPE_FORMAT_B5G6R5_UNORM ||
-	    surface_format == PIPE_FORMAT_B5G6R5_SRGB ||
-	    util_format_is_alpha(surface_format)) {
-		extra_channel = -1;
-	} else if (desc->layout == UTIL_FORMAT_LAYOUT_PLAIN) {
-		if(si_translate_colorswap(surface_format, false) <= 1)
-			extra_channel = desc->nr_channels - 1;
-		else
-			extra_channel = 0;
-	} else
-		return true;
-
-	for (i = 0; i < 4; ++i) {
-		int index = desc->swizzle[i] - PIPE_SWIZZLE_X;
-
-		if (desc->swizzle[i] < PIPE_SWIZZLE_X ||
-		    desc->swizzle[i] > PIPE_SWIZZLE_W)
-			continue;
-
-		if (desc->channel[i].pure_integer &&
-		    desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
-			/* Use the maximum value for clamping the clear color. */
-			int max = u_bit_consecutive(0, desc->channel[i].size - 1);
-
-			values[i] = color->i[i] != 0;
-			if (color->i[i] != 0 && MIN2(color->i[i], max) != max)
-				return true;
-		} else if (desc->channel[i].pure_integer &&
-			   desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) {
-			/* Use the maximum value for clamping the clear color. */
-			unsigned max = u_bit_consecutive(0, desc->channel[i].size);
-
-			values[i] = color->ui[i] != 0U;
-			if (color->ui[i] != 0U && MIN2(color->ui[i], max) != max)
-				return true;
-		} else {
-			values[i] = color->f[i] != 0.0F;
-			if (color->f[i] != 0.0F && color->f[i] != 1.0F)
-				return true;
-		}
-
-		if (index == extra_channel)
-			extra_value = values[i];
-		else
-			main_value = values[i];
-	}
-
-	for (int i = 0; i < 4; ++i)
-		if (values[i] != main_value &&
-		    desc->swizzle[i] - PIPE_SWIZZLE_X != extra_channel &&
-		    desc->swizzle[i] >= PIPE_SWIZZLE_X &&
-		    desc->swizzle[i] <= PIPE_SWIZZLE_W)
-			return true;
-
-	*clear_words_needed = false;
-	if (main_value)
-		*reset_value |= 0x80808080U;
-
-	if (extra_value)
-		*reset_value |= 0x40404040U;
-	return true;
-}
-
-void vi_dcc_clear_level(struct r600_common_context *rctx,
-			struct r600_texture *rtex,
-			unsigned level, unsigned clear_value)
-{
-	struct pipe_resource *dcc_buffer;
-	uint64_t dcc_offset, clear_size;
-
-	assert(vi_dcc_enabled(rtex, level));
-
-	if (rtex->dcc_separate_buffer) {
-		dcc_buffer = &rtex->dcc_separate_buffer->b.b;
-		dcc_offset = 0;
-	} else {
-		dcc_buffer = &rtex->resource.b.b;
-		dcc_offset = rtex->dcc_offset;
-	}
-
-	if (rctx->chip_class >= GFX9) {
-		/* Mipmap level clears aren't implemented. */
-		assert(rtex->resource.b.b.last_level == 0);
-		/* MSAA needs a different clear size. */
-		assert(rtex->resource.b.b.nr_samples <= 1);
-		clear_size = rtex->surface.dcc_size;
-	} else {
-		unsigned num_layers = util_max_layer(&rtex->resource.b.b, level) + 1;
-
-		/* If this is 0, fast clear isn't possible. (can occur with MSAA) */
-		assert(rtex->surface.u.legacy.level[level].dcc_fast_clear_size);
-		/* Layered MSAA DCC fast clears need to clear dcc_fast_clear_size
-		 * bytes for each layer. This is not currently implemented, and
-		 * therefore MSAA DCC isn't even enabled with multiple layers.
-		 */
-		assert(rtex->resource.b.b.nr_samples <= 1 || num_layers == 1);
-
-		dcc_offset += rtex->surface.u.legacy.level[level].dcc_offset;
-		clear_size = rtex->surface.u.legacy.level[level].dcc_fast_clear_size *
-			     num_layers;
-	}
-
-	rctx->clear_buffer(&rctx->b, dcc_buffer, dcc_offset, clear_size,
-			   clear_value, R600_COHERENCY_CB_META);
-}
-
-/* Set the same micro tile mode as the destination of the last MSAA resolve.
- * This allows hitting the MSAA resolve fast path, which requires that both
- * src and dst micro tile modes match.
- */
-static void si_set_optimal_micro_tile_mode(struct r600_common_screen *rscreen,
-					   struct r600_texture *rtex)
-{
-	if (rtex->resource.b.is_shared ||
-	    rtex->resource.b.b.nr_samples <= 1 ||
-	    rtex->surface.micro_tile_mode == rtex->last_msaa_resolve_target_micro_mode)
-		return;
-
-	assert(rscreen->chip_class >= GFX9 ||
-	       rtex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_2D);
-	assert(rtex->resource.b.b.last_level == 0);
-
-	if (rscreen->chip_class >= GFX9) {
-		/* 4K or larger tiles only. 0 is linear. 1-3 are 256B tiles. */
-		assert(rtex->surface.u.gfx9.surf.swizzle_mode >= 4);
-
-		/* If you do swizzle_mode % 4, you'll get:
-		 *   0 = Depth
-		 *   1 = Standard,
-		 *   2 = Displayable
-		 *   3 = Rotated
-		 *
-		 * Depth-sample order isn't allowed:
-		 */
-		assert(rtex->surface.u.gfx9.surf.swizzle_mode % 4 != 0);
-
-		switch (rtex->last_msaa_resolve_target_micro_mode) {
-		case RADEON_MICRO_MODE_DISPLAY:
-			rtex->surface.u.gfx9.surf.swizzle_mode &= ~0x3;
-			rtex->surface.u.gfx9.surf.swizzle_mode += 2; /* D */
-			break;
-		case RADEON_MICRO_MODE_THIN:
-			rtex->surface.u.gfx9.surf.swizzle_mode &= ~0x3;
-			rtex->surface.u.gfx9.surf.swizzle_mode += 1; /* S */
-			break;
-		case RADEON_MICRO_MODE_ROTATED:
-			rtex->surface.u.gfx9.surf.swizzle_mode &= ~0x3;
-			rtex->surface.u.gfx9.surf.swizzle_mode += 3; /* R */
-			break;
-		default: /* depth */
-			assert(!"unexpected micro mode");
-			return;
-		}
-	} else if (rscreen->chip_class >= CIK) {
-		/* These magic numbers were copied from addrlib. It doesn't use
-		 * any definitions for them either. They are all 2D_TILED_THIN1
-		 * modes with different bpp and micro tile mode.
-		 */
-		switch (rtex->last_msaa_resolve_target_micro_mode) {
-		case RADEON_MICRO_MODE_DISPLAY:
-			rtex->surface.u.legacy.tiling_index[0] = 10;
-			break;
-		case RADEON_MICRO_MODE_THIN:
-			rtex->surface.u.legacy.tiling_index[0] = 14;
-			break;
-		case RADEON_MICRO_MODE_ROTATED:
-			rtex->surface.u.legacy.tiling_index[0] = 28;
-			break;
-		default: /* depth, thick */
-			assert(!"unexpected micro mode");
-			return;
-		}
-	} else { /* SI */
-		switch (rtex->last_msaa_resolve_target_micro_mode) {
-		case RADEON_MICRO_MODE_DISPLAY:
-			switch (rtex->surface.bpe) {
-			case 1:
-                            rtex->surface.u.legacy.tiling_index[0] = 10;
-                            break;
-			case 2:
-                            rtex->surface.u.legacy.tiling_index[0] = 11;
-                            break;
-			default: /* 4, 8 */
-                            rtex->surface.u.legacy.tiling_index[0] = 12;
-                            break;
-			}
-			break;
-		case RADEON_MICRO_MODE_THIN:
-			switch (rtex->surface.bpe) {
-			case 1:
-                                rtex->surface.u.legacy.tiling_index[0] = 14;
-                                break;
-			case 2:
-                                rtex->surface.u.legacy.tiling_index[0] = 15;
-                                break;
-			case 4:
-                                rtex->surface.u.legacy.tiling_index[0] = 16;
-                                break;
-			default: /* 8, 16 */
-                                rtex->surface.u.legacy.tiling_index[0] = 17;
-                                break;
-			}
-			break;
-		default: /* depth, thick */
-			assert(!"unexpected micro mode");
-			return;
-		}
-	}
-
-	rtex->surface.micro_tile_mode = rtex->last_msaa_resolve_target_micro_mode;
-
-	p_atomic_inc(&rscreen->dirty_tex_counter);
-}
-
-void si_do_fast_color_clear(struct r600_common_context *rctx,
-				   struct pipe_framebuffer_state *fb,
-				   struct r600_atom *fb_state,
-				   unsigned *buffers, ubyte *dirty_cbufs,
-				   const union pipe_color_union *color)
-{
-	int i;
-
-	/* This function is broken in BE, so just disable this path for now */
-#ifdef PIPE_ARCH_BIG_ENDIAN
-	return;
-#endif
-
-	if (rctx->render_cond)
-		return;
-
-	for (i = 0; i < fb->nr_cbufs; i++) {
-		struct r600_texture *tex;
-		unsigned clear_bit = PIPE_CLEAR_COLOR0 << i;
-		unsigned level = fb->cbufs[i]->u.tex.level;
-
-		if (!fb->cbufs[i])
-			continue;
-
-		/* if this colorbuffer is not being cleared */
-		if (!(*buffers & clear_bit))
-			continue;
-
-		tex = (struct r600_texture *)fb->cbufs[i]->texture;
-
-		/* the clear is allowed if all layers are bound */
-		if (fb->cbufs[i]->u.tex.first_layer != 0 ||
-		    fb->cbufs[i]->u.tex.last_layer != util_max_layer(&tex->resource.b.b, 0)) {
-			continue;
-		}
-
-		/* cannot clear mipmapped textures */
-		if (fb->cbufs[i]->texture->last_level != 0) {
-			continue;
-		}
-
-		/* only supported on tiled surfaces */
-		if (tex->surface.is_linear) {
-			continue;
-		}
-
-		/* shared textures can't use fast clear without an explicit flush,
-		 * because there is no way to communicate the clear color among
-		 * all clients
-		 */
-		if (tex->resource.b.is_shared &&
-		    !(tex->resource.external_usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH))
-			continue;
-
-		/* fast color clear with 1D tiling doesn't work on old kernels and CIK */
-		if (rctx->chip_class == CIK &&
-		    tex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_1D &&
-		    rctx->screen->info.drm_major == 2 &&
-		    rctx->screen->info.drm_minor < 38) {
-			continue;
-		}
-
-		/* Fast clear is the most appropriate place to enable DCC for
-		 * displayable surfaces.
-		 */
-		if (rctx->chip_class >= VI &&
-		    !(rctx->screen->debug_flags & DBG(NO_DCC_FB))) {
-			vi_separate_dcc_try_enable(rctx, tex);
-
-			/* RB+ isn't supported with a CMASK clear only on Stoney,
-			 * so all clears are considered to be hypothetically slow
-			 * clears, which is weighed when determining whether to
-			 * enable separate DCC.
-			 */
-			if (tex->dcc_gather_statistics &&
-			    rctx->family == CHIP_STONEY)
-				tex->num_slow_clears++;
-		}
-
-		/* Try to clear DCC first, otherwise try CMASK. */
-		if (vi_dcc_enabled(tex, 0)) {
-			uint32_t reset_value;
-			bool clear_words_needed, cleared_cmask = false;
-
-			if (rctx->screen->debug_flags & DBG(NO_DCC_CLEAR))
-				continue;
-
-			/* This can only occur with MSAA. */
-			if (rctx->chip_class == VI &&
-			    !tex->surface.u.legacy.level[level].dcc_fast_clear_size)
-				continue;
-
-			if (!vi_get_fast_clear_parameters(fb->cbufs[i]->format,
-							  color, &reset_value,
-							  &clear_words_needed))
-				continue;
-
-			/* DCC fast clear with MSAA should clear CMASK to 0xC. */
-			if (tex->resource.b.b.nr_samples >= 2 && tex->cmask.size) {
-				/* TODO: This doesn't work with MSAA. */
-				if (clear_words_needed)
-					continue;
-
-				rctx->clear_buffer(&rctx->b, &tex->cmask_buffer->b.b,
-						   tex->cmask.offset, tex->cmask.size,
-						   0xCCCCCCCC, R600_COHERENCY_CB_META);
-				cleared_cmask = true;
-			}
-
-			vi_dcc_clear_level(rctx, tex, 0, reset_value);
-
-			if (clear_words_needed || cleared_cmask) {
-				bool need_compressed_update = !tex->dirty_level_mask;
-
-				tex->dirty_level_mask |= 1 << level;
-
-				if (need_compressed_update)
-					p_atomic_inc(&rctx->screen->compressed_colortex_counter);
-			}
-			tex->separate_dcc_dirty = true;
-		} else {
-			/* 128-bit formats are unusupported */
-			if (tex->surface.bpe > 8) {
-				continue;
-			}
-
-			/* RB+ doesn't work with CMASK fast clear on Stoney. */
-			if (rctx->family == CHIP_STONEY)
-				continue;
-
-			/* ensure CMASK is enabled */
-			r600_texture_alloc_cmask_separate(rctx->screen, tex);
-			if (tex->cmask.size == 0) {
-				continue;
-			}
-
-			/* Do the fast clear. */
-			rctx->clear_buffer(&rctx->b, &tex->cmask_buffer->b.b,
-					   tex->cmask.offset, tex->cmask.size, 0,
-					   R600_COHERENCY_CB_META);
-
-			bool need_compressed_update = !tex->dirty_level_mask;
-
-			tex->dirty_level_mask |= 1 << level;
-
-			if (need_compressed_update)
-				p_atomic_inc(&rctx->screen->compressed_colortex_counter);
-		}
-
-		/* We can change the micro tile mode before a full clear. */
-		si_set_optimal_micro_tile_mode(rctx->screen, tex);
-
-		evergreen_set_clear_color(tex, fb->cbufs[i]->format, color);
-
-		if (dirty_cbufs)
-			*dirty_cbufs |= 1 << i;
-		rctx->set_atom_dirty(rctx, fb_state, true);
-		*buffers &= ~clear_bit;
-	}
-}
-
 static struct pipe_memory_object *
 r600_memobj_from_handle(struct pipe_screen *screen,
 			struct winsys_handle *whandle,
 			bool dedicated)
 {
 	struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
 	struct r600_memory_object *memobj = CALLOC_STRUCT(r600_memory_object);
 	struct pb_buffer *buf = NULL;
 	uint32_t stride, offset;
 
@@ -2915,12 +2379,11 @@ void si_init_screen_texture_functions(struct r600_common_screen *rscreen)
 	rscreen->b.resource_from_memobj = r600_texture_from_memobj;
 	rscreen->b.memobj_create_from_handle = r600_memobj_from_handle;
 	rscreen->b.memobj_destroy = r600_memobj_destroy;
 	rscreen->b.check_resource_capability = si_check_resource_capability;
 }
 
 void si_init_context_texture_functions(struct r600_common_context *rctx)
 {
 	rctx->b.create_surface = r600_create_surface;
 	rctx->b.surface_destroy = r600_surface_destroy;
-	rctx->b.clear_texture = r600_clear_texture;
 }
diff --git a/src/gallium/drivers/radeonsi/Makefile.sources b/src/gallium/drivers/radeonsi/Makefile.sources
index 8dd33f6..18cd7d1 100644
--- a/src/gallium/drivers/radeonsi/Makefile.sources
+++ b/src/gallium/drivers/radeonsi/Makefile.sources
@@ -1,18 +1,19 @@
 GENERATED_SOURCES := \
 	si_driinfo.h
 
 C_SOURCES := \
 	$(GENERATED_SOURCES) \
 	cik_sdma.c \
 	driinfo_radeonsi.h \
 	si_blit.c \
+	si_clear.c \
 	si_compute.c \
 	si_compute.h \
 	si_cp_dma.c \
 	si_debug.c \
 	si_descriptors.c \
 	si_dma.c \
 	si_fence.c \
 	si_hw_context.c \
 	si_pipe.c \
 	si_pipe.h \
diff --git a/src/gallium/drivers/radeonsi/meson.build b/src/gallium/drivers/radeonsi/meson.build
index 974004d..a04ea4c 100644
--- a/src/gallium/drivers/radeonsi/meson.build
+++ b/src/gallium/drivers/radeonsi/meson.build
@@ -15,20 +15,21 @@
 # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 # SOFTWARE.
 
 files_libradeonsi = files(
   'cik_sdma.c',
   'driinfo_radeonsi.h',
   'si_blit.c',
+  'si_clear.c',
   'si_compute.c',
   'si_compute.h',
   'si_cp_dma.c',
   'si_debug.c',
   'si_descriptors.c',
   'si_dma.c',
   'si_fence.c',
   'si_hw_context.c',
   'si_pipe.c',
   'si_pipe.h',
diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c
index abf25b6..e80bf5c2 100644
--- a/src/gallium/drivers/radeonsi/si_blit.c
+++ b/src/gallium/drivers/radeonsi/si_blit.c
@@ -20,44 +20,34 @@
  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  * USE OR OTHER DEALINGS IN THE SOFTWARE.
  */
 
 #include "si_pipe.h"
 #include "si_compute.h"
 #include "util/u_format.h"
 #include "util/u_log.h"
 #include "util/u_surface.h"
 
-enum si_blitter_op /* bitmask */
-{
-	SI_SAVE_TEXTURES      = 1,
-	SI_SAVE_FRAMEBUFFER   = 2,
-	SI_SAVE_FRAGMENT_STATE = 4,
-	SI_DISABLE_RENDER_COND = 8,
-
-	SI_CLEAR         = SI_SAVE_FRAGMENT_STATE,
-
-	SI_CLEAR_SURFACE = SI_SAVE_FRAMEBUFFER | SI_SAVE_FRAGMENT_STATE,
-
+enum {
 	SI_COPY          = SI_SAVE_FRAMEBUFFER | SI_SAVE_TEXTURES |
 			   SI_SAVE_FRAGMENT_STATE | SI_DISABLE_RENDER_COND,
 
 	SI_BLIT          = SI_SAVE_FRAMEBUFFER | SI_SAVE_TEXTURES |
 			   SI_SAVE_FRAGMENT_STATE,
 
 	SI_DECOMPRESS    = SI_SAVE_FRAMEBUFFER | SI_SAVE_FRAGMENT_STATE |
 			   SI_DISABLE_RENDER_COND,
 
 	SI_COLOR_RESOLVE = SI_SAVE_FRAMEBUFFER | SI_SAVE_FRAGMENT_STATE
 };
 
-static void si_blitter_begin(struct pipe_context *ctx, enum si_blitter_op op)
+void si_blitter_begin(struct pipe_context *ctx, enum si_blitter_op op)
 {
 	struct si_context *sctx = (struct si_context *)ctx;
 
 	util_blitter_save_vertex_shader(sctx->blitter, sctx->vs_shader.cso);
 	util_blitter_save_tessctrl_shader(sctx->blitter, sctx->tcs_shader.cso);
 	util_blitter_save_tesseval_shader(sctx->blitter, sctx->tes_shader.cso);
 	util_blitter_save_geometry_shader(sctx->blitter, sctx->gs_shader.cso);
 	util_blitter_save_so_targets(sctx->blitter, sctx->streamout.num_targets,
 				     (struct pipe_stream_output_target**)sctx->streamout.targets);
 	util_blitter_save_rasterizer(sctx->blitter, sctx->queued.named.rasterizer);
@@ -80,21 +70,21 @@ static void si_blitter_begin(struct pipe_context *ctx, enum si_blitter_op op)
 			(void**)sctx->samplers[PIPE_SHADER_FRAGMENT].sampler_states);
 
 		util_blitter_save_fragment_sampler_views(sctx->blitter, 2,
 			sctx->samplers[PIPE_SHADER_FRAGMENT].views);
 	}
 
 	if (op & SI_DISABLE_RENDER_COND)
 		sctx->b.render_cond_force_off = true;
 }
 
-static void si_blitter_end(struct pipe_context *ctx)
+void si_blitter_end(struct pipe_context *ctx)
 {
 	struct si_context *sctx = (struct si_context *)ctx;
 
 	sctx->b.render_cond_force_off = false;
 
 	/* Restore shader pointers because the VS blit shader changed all
 	 * non-global VS user SGPRs. */
 	sctx->shader_pointers_dirty |= SI_DESCS_SHADER_MASK(VERTEX);
 	sctx->vertex_buffer_pointer_dirty = true;
 	si_mark_atom_dirty(sctx, &sctx->shader_pointers.atom);
@@ -812,169 +802,20 @@ void si_decompress_textures(struct si_context *sctx, unsigned shader_mask)
 	} else if (shader_mask & (1 << PIPE_SHADER_COMPUTE)) {
 		if (sctx->cs_shader_state.program->uses_bindless_samplers)
 			si_decompress_resident_textures(sctx);
 		if (sctx->cs_shader_state.program->uses_bindless_images)
 			si_decompress_resident_images(sctx);
 	}
 
 	si_check_render_feedback(sctx);
 }
 
-static void si_clear(struct pipe_context *ctx, unsigned buffers,
-		     const union pipe_color_union *color,
-		     double depth, unsigned stencil)
-{
-	struct si_context *sctx = (struct si_context *)ctx;
-	struct pipe_framebuffer_state *fb = &sctx->framebuffer.state;
-	struct pipe_surface *zsbuf = fb->zsbuf;
-	struct r600_texture *zstex =
-		zsbuf ? (struct r600_texture*)zsbuf->texture : NULL;
-
-	if (buffers & PIPE_CLEAR_COLOR) {
-		si_do_fast_color_clear(&sctx->b, fb,
-					      &sctx->framebuffer.atom, &buffers,
-					      &sctx->framebuffer.dirty_cbufs,
-					      color);
-		if (!buffers)
-			return; /* all buffers have been fast cleared */
-	}
-
-	if (buffers & PIPE_CLEAR_COLOR) {
-		int i;
-
-		/* These buffers cannot use fast clear, make sure to disable expansion. */
-		for (i = 0; i < fb->nr_cbufs; i++) {
-			struct r600_texture *tex;
-
-			/* If not clearing this buffer, skip. */
-			if (!(buffers & (PIPE_CLEAR_COLOR0 << i)))
-				continue;
-
-			if (!fb->cbufs[i])
-				continue;
-
-			tex = (struct r600_texture *)fb->cbufs[i]->texture;
-			if (tex->fmask.size == 0)
-				tex->dirty_level_mask &= ~(1 << fb->cbufs[i]->u.tex.level);
-		}
-	}
-
-	if (zstex &&
-	    r600_htile_enabled(zstex, zsbuf->u.tex.level) &&
-	    zsbuf->u.tex.first_layer == 0 &&
-	    zsbuf->u.tex.last_layer == util_max_layer(&zstex->resource.b.b, 0)) {
-		/* TC-compatible HTILE only supports depth clears to 0 or 1. */
-		if (buffers & PIPE_CLEAR_DEPTH &&
-		    (!zstex->tc_compatible_htile ||
-		     depth == 0 || depth == 1)) {
-			/* Need to disable EXPCLEAR temporarily if clearing
-			 * to a new value. */
-			if (!zstex->depth_cleared || zstex->depth_clear_value != depth) {
-				sctx->db_depth_disable_expclear = true;
-			}
-
-			zstex->depth_clear_value = depth;
-			sctx->framebuffer.dirty_zsbuf = true;
-			si_mark_atom_dirty(sctx, &sctx->framebuffer.atom); /* updates DB_DEPTH_CLEAR */
-			sctx->db_depth_clear = true;
-			si_mark_atom_dirty(sctx, &sctx->db_render_state);
-		}
-
-		/* TC-compatible HTILE only supports stencil clears to 0. */
-		if (buffers & PIPE_CLEAR_STENCIL &&
-		    (!zstex->tc_compatible_htile || stencil == 0)) {
-			stencil &= 0xff;
-
-			/* Need to disable EXPCLEAR temporarily if clearing
-			 * to a new value. */
-			if (!zstex->stencil_cleared || zstex->stencil_clear_value != stencil) {
-				sctx->db_stencil_disable_expclear = true;
-			}
-
-			zstex->stencil_clear_value = stencil;
-			sctx->framebuffer.dirty_zsbuf = true;
-			si_mark_atom_dirty(sctx, &sctx->framebuffer.atom); /* updates DB_STENCIL_CLEAR */
-			sctx->db_stencil_clear = true;
-			si_mark_atom_dirty(sctx, &sctx->db_render_state);
-		}
-
-		/* TODO: Find out what's wrong here. Fast depth clear leads to
-		 * corruption in ARK: Survival Evolved, but that may just be
-		 * a coincidence and the root cause is elsewhere.
-		 *
-		 * The corruption can be fixed by putting the DB flush before
-		 * or after the depth clear. (surprisingly)
-		 *
-		 * https://bugs.freedesktop.org/show_bug.cgi?id=102955 (apitrace)
-		 *
-		 * This hack decreases back-to-back ClearDepth performance.
-		 */
-		if (sctx->screen->clear_db_cache_before_clear) {
-			sctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_DB;
-		}
-	}
-
-	si_blitter_begin(ctx, SI_CLEAR);
-	util_blitter_clear(sctx->blitter, fb->width, fb->height,
-			   util_framebuffer_get_num_layers(fb),
-			   buffers, color, depth, stencil);
-	si_blitter_end(ctx);
-
-	if (sctx->db_depth_clear) {
-		sctx->db_depth_clear = false;
-		sctx->db_depth_disable_expclear = false;
-		zstex->depth_cleared = true;
-		si_mark_atom_dirty(sctx, &sctx->db_render_state);
-	}
-
-	if (sctx->db_stencil_clear) {
-		sctx->db_stencil_clear = false;
-		sctx->db_stencil_disable_expclear = false;
-		zstex->stencil_cleared = true;
-		si_mark_atom_dirty(sctx, &sctx->db_render_state);
-	}
-}
-
-static void si_clear_render_target(struct pipe_context *ctx,
-				   struct pipe_surface *dst,
-				   const union pipe_color_union *color,
-				   unsigned dstx, unsigned dsty,
-				   unsigned width, unsigned height,
-				   bool render_condition_enabled)
-{
-	struct si_context *sctx = (struct si_context *)ctx;
-
-	si_blitter_begin(ctx, SI_CLEAR_SURFACE |
-			 (render_condition_enabled ? 0 : SI_DISABLE_RENDER_COND));
-	util_blitter_clear_render_target(sctx->blitter, dst, color,
-					 dstx, dsty, width, height);
-	si_blitter_end(ctx);
-}
-
-static void si_clear_depth_stencil(struct pipe_context *ctx,
-				   struct pipe_surface *dst,
-				   unsigned clear_flags,
-				   double depth,
-				   unsigned stencil,
-				   unsigned dstx, unsigned dsty,
-				   unsigned width, unsigned height,
-				   bool render_condition_enabled)
-{
-	struct si_context *sctx = (struct si_context *)ctx;
-
-	si_blitter_begin(ctx, SI_CLEAR_SURFACE |
-			 (render_condition_enabled ? 0 : SI_DISABLE_RENDER_COND));
-	util_blitter_clear_depth_stencil(sctx->blitter, dst, clear_flags, depth, stencil,
-					 dstx, dsty, width, height);
-	si_blitter_end(ctx);
-}
-
 /* Helper for decompressing a portion of a color or depth resource before
  * blitting if any decompression is needed.
  * The driver doesn't decompress resources automatically while u_blitter is
  * rendering. */
 static void si_decompress_subresource(struct pipe_context *ctx,
 				      struct pipe_resource *tex,
 				      unsigned planes, unsigned level,
 				      unsigned first_layer, unsigned last_layer)
 {
 	struct si_context *sctx = (struct si_context *)ctx;
@@ -1293,21 +1134,21 @@ static bool do_hardware_msaa_resolve(struct pipe_context *ctx,
 		/* Resolving into a surface with DCC is unsupported. Since
 		 * it's being overwritten anyway, clear it to uncompressed.
 		 * This is still the fastest codepath even with this clear.
 		 */
 		if (vi_dcc_enabled(dst, info->dst.level)) {
 			/* TODO: Implement per-level DCC clears for GFX9. */
 			if (sctx->b.chip_class >= GFX9 &&
 			    info->dst.resource->last_level != 0)
 				goto resolve_to_temp;
 
-			vi_dcc_clear_level(&sctx->b, dst, info->dst.level,
+			vi_dcc_clear_level(sctx, dst, info->dst.level,
 					   0xFFFFFFFF);
 			dst->dirty_level_mask &= ~(1 << info->dst.level);
 		}
 
 		/* Resolve directly from src to dst. */
 		si_do_CB_resolve(sctx, info, info->dst.resource,
 				 info->dst.level, info->dst.box.z, format);
 		return true;
 	}
 
@@ -1537,21 +1378,18 @@ static void si_pipe_clear_buffer(struct pipe_context *ctx,
 	default:
 		dword_value = *(uint32_t*)clear_value_ptr;
 	}
 
 	sctx->b.clear_buffer(ctx, dst, offset, size, dword_value,
 			     R600_COHERENCY_SHADER);
 }
 
 void si_init_blit_functions(struct si_context *sctx)
 {
-	sctx->b.b.clear = si_clear;
 	sctx->b.b.clear_buffer = si_pipe_clear_buffer;
-	sctx->b.b.clear_render_target = si_clear_render_target;
-	sctx->b.b.clear_depth_stencil = si_clear_depth_stencil;
 	sctx->b.b.resource_copy_region = si_resource_copy_region;
 	sctx->b.b.blit = si_blit;
 	sctx->b.b.flush_resource = si_flush_resource;
 	sctx->b.b.generate_mipmap = si_generate_mipmap;
 	sctx->b.blit_decompress_depth = si_blit_decompress_depth;
 	sctx->b.decompress_dcc = si_decompress_dcc;
 }
diff --git a/src/gallium/drivers/radeonsi/si_clear.c b/src/gallium/drivers/radeonsi/si_clear.c
new file mode 100644
index 0000000..d99947f
--- /dev/null
+++ b/src/gallium/drivers/radeonsi/si_clear.c
@@ -0,0 +1,725 @@
+/*
+ * Copyright 2017 Advanced Micro Devices, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "si_pipe.h"
+#include "sid.h"
+
+#include "util/u_format.h"
+#include "util/u_pack_color.h"
+#include "util/u_surface.h"
+
+enum {
+	SI_CLEAR         = SI_SAVE_FRAGMENT_STATE,
+	SI_CLEAR_SURFACE = SI_SAVE_FRAMEBUFFER | SI_SAVE_FRAGMENT_STATE,
+};
+
+static void si_alloc_separate_cmask(struct si_screen *sscreen,
+				    struct r600_texture *rtex)
+{
+	if (rtex->cmask_buffer)
+                return;
+
+	assert(rtex->cmask.size == 0);
+
+	si_texture_get_cmask_info(&sscreen->b, rtex, &rtex->cmask);
+	if (!rtex->cmask.size)
+		return;
+
+	rtex->cmask_buffer = (struct r600_resource *)
+		si_aligned_buffer_create(&sscreen->b.b,
+					 R600_RESOURCE_FLAG_UNMAPPABLE,
+					 PIPE_USAGE_DEFAULT,
+					 rtex->cmask.size,
+					 rtex->cmask.alignment);
+	if (rtex->cmask_buffer == NULL) {
+		rtex->cmask.size = 0;
+		return;
+	}
+
+	/* update colorbuffer state bits */
+	rtex->cmask.base_address_reg = rtex->cmask_buffer->gpu_address >> 8;
+
+	rtex->cb_color_info |= S_028C70_FAST_CLEAR(1);
+
+	p_atomic_inc(&sscreen->b.compressed_colortex_counter);
+}
+
+static void si_set_clear_color(struct r600_texture *rtex,
+			       enum pipe_format surface_format,
+			       const union pipe_color_union *color)
+{
+	union util_color uc;
+
+	memset(&uc, 0, sizeof(uc));
+
+	if (rtex->surface.bpe == 16) {
+		/* DCC fast clear only:
+		 *   CLEAR_WORD0 = R = G = B
+		 *   CLEAR_WORD1 = A
+		 */
+		assert(color->ui[0] == color->ui[1] &&
+		       color->ui[0] == color->ui[2]);
+		uc.ui[0] = color->ui[0];
+		uc.ui[1] = color->ui[3];
+	} else if (util_format_is_pure_uint(surface_format)) {
+		util_format_write_4ui(surface_format, color->ui, 0, &uc, 0, 0, 0, 1, 1);
+	} else if (util_format_is_pure_sint(surface_format)) {
+		util_format_write_4i(surface_format, color->i, 0, &uc, 0, 0, 0, 1, 1);
+	} else {
+		util_pack_color(color->f, surface_format, &uc);
+	}
+
+	memcpy(rtex->color_clear_value, &uc, 2 * sizeof(uint32_t));
+}
+
+static bool vi_get_fast_clear_parameters(enum pipe_format surface_format,
+					 const union pipe_color_union *color,
+					 uint32_t* reset_value,
+					 bool* clear_words_needed)
+{
+	bool values[4] = {};
+	int i;
+	bool main_value = false;
+	bool extra_value = false;
+	int extra_channel;
+
+	/* This is needed to get the correct DCC clear value for luminance formats.
+	 * 1) Get the linear format (because the next step can't handle L8_SRGB).
+	 * 2) Convert luminance to red. (the real hw format for luminance)
+	 */
+	surface_format = util_format_linear(surface_format);
+	surface_format = util_format_luminance_to_red(surface_format);
+
+	const struct util_format_description *desc = util_format_description(surface_format);
+
+	if (desc->block.bits == 128 &&
+	    (color->ui[0] != color->ui[1] ||
+	     color->ui[0] != color->ui[2]))
+		return false;
+
+	*clear_words_needed = true;
+	*reset_value = 0x20202020U;
+
+	/* If we want to clear without needing a fast clear eliminate step, we
+	 * can set each channel to 0 or 1 (or 0/max for integer formats). We
+	 * have two sets of flags, one for the last or first channel(extra) and
+	 * one for the other channels(main).
+	 */
+
+	if (surface_format == PIPE_FORMAT_R11G11B10_FLOAT ||
+	    surface_format == PIPE_FORMAT_B5G6R5_UNORM ||
+	    surface_format == PIPE_FORMAT_B5G6R5_SRGB ||
+	    util_format_is_alpha(surface_format)) {
+		extra_channel = -1;
+	} else if (desc->layout == UTIL_FORMAT_LAYOUT_PLAIN) {
+		if (si_translate_colorswap(surface_format, false) <= 1)
+			extra_channel = desc->nr_channels - 1;
+		else
+			extra_channel = 0;
+	} else
+		return true;
+
+	for (i = 0; i < 4; ++i) {
+		int index = desc->swizzle[i] - PIPE_SWIZZLE_X;
+
+		if (desc->swizzle[i] < PIPE_SWIZZLE_X ||
+		    desc->swizzle[i] > PIPE_SWIZZLE_W)
+			continue;
+
+		if (desc->channel[i].pure_integer &&
+		    desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
+			/* Use the maximum value for clamping the clear color. */
+			int max = u_bit_consecutive(0, desc->channel[i].size - 1);
+
+			values[i] = color->i[i] != 0;
+			if (color->i[i] != 0 && MIN2(color->i[i], max) != max)
+				return true;
+		} else if (desc->channel[i].pure_integer &&
+			   desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) {
+			/* Use the maximum value for clamping the clear color. */
+			unsigned max = u_bit_consecutive(0, desc->channel[i].size);
+
+			values[i] = color->ui[i] != 0U;
+			if (color->ui[i] != 0U && MIN2(color->ui[i], max) != max)
+				return true;
+		} else {
+			values[i] = color->f[i] != 0.0F;
+			if (color->f[i] != 0.0F && color->f[i] != 1.0F)
+				return true;
+		}
+
+		if (index == extra_channel)
+			extra_value = values[i];
+		else
+			main_value = values[i];
+	}
+
+	for (int i = 0; i < 4; ++i)
+		if (values[i] != main_value &&
+		    desc->swizzle[i] - PIPE_SWIZZLE_X != extra_channel &&
+		    desc->swizzle[i] >= PIPE_SWIZZLE_X &&
+		    desc->swizzle[i] <= PIPE_SWIZZLE_W)
+			return true;
+
+	*clear_words_needed = false;
+	if (main_value)
+		*reset_value |= 0x80808080U;
+
+	if (extra_value)
+		*reset_value |= 0x40404040U;
+	return true;
+}
+
+void vi_dcc_clear_level(struct si_context *sctx,
+			struct r600_texture *rtex,
+			unsigned level, unsigned clear_value)
+{
+	struct pipe_resource *dcc_buffer;
+	uint64_t dcc_offset, clear_size;
+
+	assert(vi_dcc_enabled(rtex, level));
+
+	if (rtex->dcc_separate_buffer) {
+		dcc_buffer = &rtex->dcc_separate_buffer->b.b;
+		dcc_offset = 0;
+	} else {
+		dcc_buffer = &rtex->resource.b.b;
+		dcc_offset = rtex->dcc_offset;
+	}
+
+	if (sctx->b.chip_class >= GFX9) {
+		/* Mipmap level clears aren't implemented. */
+		assert(rtex->resource.b.b.last_level == 0);
+		/* MSAA needs a different clear size. */
+		assert(rtex->resource.b.b.nr_samples <= 1);
+		clear_size = rtex->surface.dcc_size;
+	} else {
+		unsigned num_layers = util_max_layer(&rtex->resource.b.b, level) + 1;
+
+		/* If this is 0, fast clear isn't possible. (can occur with MSAA) */
+		assert(rtex->surface.u.legacy.level[level].dcc_fast_clear_size);
+		/* Layered MSAA DCC fast clears need to clear dcc_fast_clear_size
+		 * bytes for each layer. This is not currently implemented, and
+		 * therefore MSAA DCC isn't even enabled with multiple layers.
+		 */
+		assert(rtex->resource.b.b.nr_samples <= 1 || num_layers == 1);
+
+		dcc_offset += rtex->surface.u.legacy.level[level].dcc_offset;
+		clear_size = rtex->surface.u.legacy.level[level].dcc_fast_clear_size *
+			     num_layers;
+	}
+
+	si_clear_buffer(&sctx->b.b, dcc_buffer, dcc_offset, clear_size,
+			clear_value, R600_COHERENCY_CB_META);
+}
+
+/* Set the same micro tile mode as the destination of the last MSAA resolve.
+ * This allows hitting the MSAA resolve fast path, which requires that both
+ * src and dst micro tile modes match.
+ */
+static void si_set_optimal_micro_tile_mode(struct si_screen *sscreen,
+					   struct r600_texture *rtex)
+{
+	if (rtex->resource.b.is_shared ||
+	    rtex->resource.b.b.nr_samples <= 1 ||
+	    rtex->surface.micro_tile_mode == rtex->last_msaa_resolve_target_micro_mode)
+		return;
+
+	assert(sscreen->b.chip_class >= GFX9 ||
+	       rtex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_2D);
+	assert(rtex->resource.b.b.last_level == 0);
+
+	if (sscreen->b.chip_class >= GFX9) {
+		/* 4K or larger tiles only. 0 is linear. 1-3 are 256B tiles. */
+		assert(rtex->surface.u.gfx9.surf.swizzle_mode >= 4);
+
+		/* If you do swizzle_mode % 4, you'll get:
+		 *   0 = Depth
+		 *   1 = Standard,
+		 *   2 = Displayable
+		 *   3 = Rotated
+		 *
+		 * Depth-sample order isn't allowed:
+		 */
+		assert(rtex->surface.u.gfx9.surf.swizzle_mode % 4 != 0);
+
+		switch (rtex->last_msaa_resolve_target_micro_mode) {
+		case RADEON_MICRO_MODE_DISPLAY:
+			rtex->surface.u.gfx9.surf.swizzle_mode &= ~0x3;
+			rtex->surface.u.gfx9.surf.swizzle_mode += 2; /* D */
+			break;
+		case RADEON_MICRO_MODE_THIN:
+			rtex->surface.u.gfx9.surf.swizzle_mode &= ~0x3;
+			rtex->surface.u.gfx9.surf.swizzle_mode += 1; /* S */
+			break;
+		case RADEON_MICRO_MODE_ROTATED:
+			rtex->surface.u.gfx9.surf.swizzle_mode &= ~0x3;
+			rtex->surface.u.gfx9.surf.swizzle_mode += 3; /* R */
+			break;
+		default: /* depth */
+			assert(!"unexpected micro mode");
+			return;
+		}
+	} else if (sscreen->b.chip_class >= CIK) {
+		/* These magic numbers were copied from addrlib. It doesn't use
+		 * any definitions for them either. They are all 2D_TILED_THIN1
+		 * modes with different bpp and micro tile mode.
+		 */
+		switch (rtex->last_msaa_resolve_target_micro_mode) {
+		case RADEON_MICRO_MODE_DISPLAY:
+			rtex->surface.u.legacy.tiling_index[0] = 10;
+			break;
+		case RADEON_MICRO_MODE_THIN:
+			rtex->surface.u.legacy.tiling_index[0] = 14;
+			break;
+		case RADEON_MICRO_MODE_ROTATED:
+			rtex->surface.u.legacy.tiling_index[0] = 28;
+			break;
+		default: /* depth, thick */
+			assert(!"unexpected micro mode");
+			return;
+		}
+	} else { /* SI */
+		switch (rtex->last_msaa_resolve_target_micro_mode) {
+		case RADEON_MICRO_MODE_DISPLAY:
+			switch (rtex->surface.bpe) {
+			case 1:
+                            rtex->surface.u.legacy.tiling_index[0] = 10;
+                            break;
+			case 2:
+                            rtex->surface.u.legacy.tiling_index[0] = 11;
+                            break;
+			default: /* 4, 8 */
+                            rtex->surface.u.legacy.tiling_index[0] = 12;
+                            break;
+			}
+			break;
+		case RADEON_MICRO_MODE_THIN:
+			switch (rtex->surface.bpe) {
+			case 1:
+                                rtex->surface.u.legacy.tiling_index[0] = 14;
+                                break;
+			case 2:
+                                rtex->surface.u.legacy.tiling_index[0] = 15;
+                                break;
+			case 4:
+                                rtex->surface.u.legacy.tiling_index[0] = 16;
+                                break;
+			default: /* 8, 16 */
+                                rtex->surface.u.legacy.tiling_index[0] = 17;
+                                break;
+			}
+			break;
+		default: /* depth, thick */
+			assert(!"unexpected micro mode");
+			return;
+		}
+	}
+
+	rtex->surface.micro_tile_mode = rtex->last_msaa_resolve_target_micro_mode;
+
+	p_atomic_inc(&sscreen->b.dirty_tex_counter);
+}
+
+static void si_do_fast_color_clear(struct si_context *sctx,
+				   struct pipe_framebuffer_state *fb,
+				   struct r600_atom *fb_state,
+				   unsigned *buffers, ubyte *dirty_cbufs,
+				   const union pipe_color_union *color)
+{
+	int i;
+
+	/* This function is broken in BE, so just disable this path for now */
+#ifdef PIPE_ARCH_BIG_ENDIAN
+	return;
+#endif
+
+	if (sctx->b.render_cond)
+		return;
+
+	for (i = 0; i < fb->nr_cbufs; i++) {
+		struct r600_texture *tex;
+		unsigned clear_bit = PIPE_CLEAR_COLOR0 << i;
+
+		if (!fb->cbufs[i])
+			continue;
+
+		/* if this colorbuffer is not being cleared */
+		if (!(*buffers & clear_bit))
+			continue;
+
+		unsigned level = fb->cbufs[i]->u.tex.level;
+		tex = (struct r600_texture *)fb->cbufs[i]->texture;
+
+		/* the clear is allowed if all layers are bound */
+		if (fb->cbufs[i]->u.tex.first_layer != 0 ||
+		    fb->cbufs[i]->u.tex.last_layer != util_max_layer(&tex->resource.b.b, 0)) {
+			continue;
+		}
+
+		/* cannot clear mipmapped textures */
+		if (fb->cbufs[i]->texture->last_level != 0) {
+			continue;
+		}
+
+		/* only supported on tiled surfaces */
+		if (tex->surface.is_linear) {
+			continue;
+		}
+
+		/* shared textures can't use fast clear without an explicit flush,
+		 * because there is no way to communicate the clear color among
+		 * all clients
+		 */
+		if (tex->resource.b.is_shared &&
+		    !(tex->resource.external_usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH))
+			continue;
+
+		/* fast color clear with 1D tiling doesn't work on old kernels and CIK */
+		if (sctx->b.chip_class == CIK &&
+		    tex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_1D &&
+		    sctx->screen->b.info.drm_major == 2 &&
+		    sctx->screen->b.info.drm_minor < 38) {
+			continue;
+		}
+
+		/* Fast clear is the most appropriate place to enable DCC for
+		 * displayable surfaces.
+		 */
+		if (sctx->b.chip_class >= VI &&
+		    !(sctx->screen->b.debug_flags & DBG(NO_DCC_FB))) {
+			vi_separate_dcc_try_enable(&sctx->b, tex);
+
+			/* RB+ isn't supported with a CMASK clear only on Stoney,
+			 * so all clears are considered to be hypothetically slow
+			 * clears, which is weighed when determining whether to
+			 * enable separate DCC.
+			 */
+			if (tex->dcc_gather_statistics &&
+			    sctx->b.family == CHIP_STONEY)
+				tex->num_slow_clears++;
+		}
+
+		/* Try to clear DCC first, otherwise try CMASK. */
+		if (vi_dcc_enabled(tex, 0)) {
+			uint32_t reset_value;
+			bool clear_words_needed, cleared_cmask = false;
+
+			if (sctx->screen->b.debug_flags & DBG(NO_DCC_CLEAR))
+				continue;
+
+			/* This can only occur with MSAA. */
+			if (sctx->b.chip_class == VI &&
+			    !tex->surface.u.legacy.level[level].dcc_fast_clear_size)
+				continue;
+
+			if (!vi_get_fast_clear_parameters(fb->cbufs[i]->format,
+							  color, &reset_value,
+							  &clear_words_needed))
+				continue;
+
+			/* DCC fast clear with MSAA should clear CMASK to 0xC. */
+			if (tex->resource.b.b.nr_samples >= 2 && tex->cmask.size) {
+				/* TODO: This doesn't work with MSAA. */
+				if (clear_words_needed)
+					continue;
+
+				si_clear_buffer(&sctx->b.b, &tex->cmask_buffer->b.b,
+						tex->cmask.offset, tex->cmask.size,
+						0xCCCCCCCC, R600_COHERENCY_CB_META);
+				cleared_cmask = true;
+			}
+
+			vi_dcc_clear_level(sctx, tex, 0, reset_value);
+
+			if (clear_words_needed || cleared_cmask) {
+				bool need_compressed_update = !tex->dirty_level_mask;
+
+				tex->dirty_level_mask |= 1 << level;
+
+				if (need_compressed_update)
+					p_atomic_inc(&sctx->screen->b.compressed_colortex_counter);
+			}
+			tex->separate_dcc_dirty = true;
+		} else {
+			/* 128-bit formats are unusupported */
+			if (tex->surface.bpe > 8) {
+				continue;
+			}
+
+			/* RB+ doesn't work with CMASK fast clear on Stoney. */
+			if (sctx->b.family == CHIP_STONEY)
+				continue;
+
+			/* ensure CMASK is enabled */
+			si_alloc_separate_cmask(sctx->screen, tex);
+			if (tex->cmask.size == 0) {
+				continue;
+			}
+
+			/* Do the fast clear. */
+			si_clear_buffer(&sctx->b.b, &tex->cmask_buffer->b.b,
+					tex->cmask.offset, tex->cmask.size, 0,
+					R600_COHERENCY_CB_META);
+
+			bool need_compressed_update = !tex->dirty_level_mask;
+
+			tex->dirty_level_mask |= 1 << level;
+
+			if (need_compressed_update)
+				p_atomic_inc(&sctx->screen->b.compressed_colortex_counter);
+		}
+
+		/* We can change the micro tile mode before a full clear. */
+		si_set_optimal_micro_tile_mode(sctx->screen, tex);
+
+		si_set_clear_color(tex, fb->cbufs[i]->format, color);
+
+		if (dirty_cbufs)
+			*dirty_cbufs |= 1 << i;
+		sctx->b.set_atom_dirty(&sctx->b, fb_state, true);
+		*buffers &= ~clear_bit;
+	}
+}
+
+static void si_clear(struct pipe_context *ctx, unsigned buffers,
+		     const union pipe_color_union *color,
+		     double depth, unsigned stencil)
+{
+	struct si_context *sctx = (struct si_context *)ctx;
+	struct pipe_framebuffer_state *fb = &sctx->framebuffer.state;
+	struct pipe_surface *zsbuf = fb->zsbuf;
+	struct r600_texture *zstex =
+		zsbuf ? (struct r600_texture*)zsbuf->texture : NULL;
+
+	if (buffers & PIPE_CLEAR_COLOR) {
+		si_do_fast_color_clear(sctx, fb,
+				       &sctx->framebuffer.atom, &buffers,
+				       &sctx->framebuffer.dirty_cbufs,
+				       color);
+		if (!buffers)
+			return; /* all buffers have been fast cleared */
+	}
+
+	if (buffers & PIPE_CLEAR_COLOR) {
+		int i;
+
+		/* These buffers cannot use fast clear, make sure to disable expansion. */
+		for (i = 0; i < fb->nr_cbufs; i++) {
+			struct r600_texture *tex;
+
+			/* If not clearing this buffer, skip. */
+			if (!(buffers & (PIPE_CLEAR_COLOR0 << i)))
+				continue;
+
+			if (!fb->cbufs[i])
+				continue;
+
+			tex = (struct r600_texture *)fb->cbufs[i]->texture;
+			if (tex->fmask.size == 0)
+				tex->dirty_level_mask &= ~(1 << fb->cbufs[i]->u.tex.level);
+		}
+	}
+
+	if (zstex &&
+	    r600_htile_enabled(zstex, zsbuf->u.tex.level) &&
+	    zsbuf->u.tex.first_layer == 0 &&
+	    zsbuf->u.tex.last_layer == util_max_layer(&zstex->resource.b.b, 0)) {
+		/* TC-compatible HTILE only supports depth clears to 0 or 1. */
+		if (buffers & PIPE_CLEAR_DEPTH &&
+		    (!zstex->tc_compatible_htile ||
+		     depth == 0 || depth == 1)) {
+			/* Need to disable EXPCLEAR temporarily if clearing
+			 * to a new value. */
+			if (!zstex->depth_cleared || zstex->depth_clear_value != depth) {
+				sctx->db_depth_disable_expclear = true;
+			}
+
+			zstex->depth_clear_value = depth;
+			sctx->framebuffer.dirty_zsbuf = true;
+			si_mark_atom_dirty(sctx, &sctx->framebuffer.atom); /* updates DB_DEPTH_CLEAR */
+			sctx->db_depth_clear = true;
+			si_mark_atom_dirty(sctx, &sctx->db_render_state);
+		}
+
+		/* TC-compatible HTILE only supports stencil clears to 0. */
+		if (buffers & PIPE_CLEAR_STENCIL &&
+		    (!zstex->tc_compatible_htile || stencil == 0)) {
+			stencil &= 0xff;
+
+			/* Need to disable EXPCLEAR temporarily if clearing
+			 * to a new value. */
+			if (!zstex->stencil_cleared || zstex->stencil_clear_value != stencil) {
+				sctx->db_stencil_disable_expclear = true;
+			}
+
+			zstex->stencil_clear_value = stencil;
+			sctx->framebuffer.dirty_zsbuf = true;
+			si_mark_atom_dirty(sctx, &sctx->framebuffer.atom); /* updates DB_STENCIL_CLEAR */
+			sctx->db_stencil_clear = true;
+			si_mark_atom_dirty(sctx, &sctx->db_render_state);
+		}
+
+		/* TODO: Find out what's wrong here. Fast depth clear leads to
+		 * corruption in ARK: Survival Evolved, but that may just be
+		 * a coincidence and the root cause is elsewhere.
+		 *
+		 * The corruption can be fixed by putting the DB flush before
+		 * or after the depth clear. (surprisingly)
+		 *
+		 * https://bugs.freedesktop.org/show_bug.cgi?id=102955 (apitrace)
+		 *
+		 * This hack decreases back-to-back ClearDepth performance.
+		 */
+		if (sctx->screen->clear_db_cache_before_clear) {
+			sctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_DB;
+		}
+	}
+
+	si_blitter_begin(ctx, SI_CLEAR);
+	util_blitter_clear(sctx->blitter, fb->width, fb->height,
+			   util_framebuffer_get_num_layers(fb),
+			   buffers, color, depth, stencil);
+	si_blitter_end(ctx);
+
+	if (sctx->db_depth_clear) {
+		sctx->db_depth_clear = false;
+		sctx->db_depth_disable_expclear = false;
+		zstex->depth_cleared = true;
+		si_mark_atom_dirty(sctx, &sctx->db_render_state);
+	}
+
+	if (sctx->db_stencil_clear) {
+		sctx->db_stencil_clear = false;
+		sctx->db_stencil_disable_expclear = false;
+		zstex->stencil_cleared = true;
+		si_mark_atom_dirty(sctx, &sctx->db_render_state);
+	}
+}
+
+static void si_clear_render_target(struct pipe_context *ctx,
+				   struct pipe_surface *dst,
+				   const union pipe_color_union *color,
+				   unsigned dstx, unsigned dsty,
+				   unsigned width, unsigned height,
+				   bool render_condition_enabled)
+{
+	struct si_context *sctx = (struct si_context *)ctx;
+
+	si_blitter_begin(ctx, SI_CLEAR_SURFACE |
+			 (render_condition_enabled ? 0 : SI_DISABLE_RENDER_COND));
+	util_blitter_clear_render_target(sctx->blitter, dst, color,
+					 dstx, dsty, width, height);
+	si_blitter_end(ctx);
+}
+
+static void si_clear_depth_stencil(struct pipe_context *ctx,
+				   struct pipe_surface *dst,
+				   unsigned clear_flags,
+				   double depth,
+				   unsigned stencil,
+				   unsigned dstx, unsigned dsty,
+				   unsigned width, unsigned height,
+				   bool render_condition_enabled)
+{
+	struct si_context *sctx = (struct si_context *)ctx;
+
+	si_blitter_begin(ctx, SI_CLEAR_SURFACE |
+			 (render_condition_enabled ? 0 : SI_DISABLE_RENDER_COND));
+	util_blitter_clear_depth_stencil(sctx->blitter, dst, clear_flags, depth, stencil,
+					 dstx, dsty, width, height);
+	si_blitter_end(ctx);
+}
+
+static void si_clear_texture(struct pipe_context *pipe,
+			     struct pipe_resource *tex,
+			     unsigned level,
+			     const struct pipe_box *box,
+			     const void *data)
+{
+	struct pipe_screen *screen = pipe->screen;
+	struct r600_texture *rtex = (struct r600_texture*)tex;
+	struct pipe_surface tmpl = {{0}};
+	struct pipe_surface *sf;
+	const struct util_format_description *desc =
+		util_format_description(tex->format);
+
+	tmpl.format = tex->format;
+	tmpl.u.tex.first_layer = box->z;
+	tmpl.u.tex.last_layer = box->z + box->depth - 1;
+	tmpl.u.tex.level = level;
+	sf = pipe->create_surface(pipe, tex, &tmpl);
+	if (!sf)
+		return;
+
+	if (rtex->is_depth) {
+		unsigned clear;
+		float depth;
+		uint8_t stencil = 0;
+
+		/* Depth is always present. */
+		clear = PIPE_CLEAR_DEPTH;
+		desc->unpack_z_float(&depth, 0, data, 0, 1, 1);
+
+		if (rtex->surface.has_stencil) {
+			clear |= PIPE_CLEAR_STENCIL;
+			desc->unpack_s_8uint(&stencil, 0, data, 0, 1, 1);
+		}
+
+		si_clear_depth_stencil(pipe, sf, clear, depth, stencil,
+				       box->x, box->y,
+				       box->width, box->height, false);
+	} else {
+		union pipe_color_union color;
+
+		/* pipe_color_union requires the full vec4 representation. */
+		if (util_format_is_pure_uint(tex->format))
+			desc->unpack_rgba_uint(color.ui, 0, data, 0, 1, 1);
+		else if (util_format_is_pure_sint(tex->format))
+			desc->unpack_rgba_sint(color.i, 0, data, 0, 1, 1);
+		else
+			desc->unpack_rgba_float(color.f, 0, data, 0, 1, 1);
+
+		if (screen->is_format_supported(screen, tex->format,
+						tex->target, 0,
+						PIPE_BIND_RENDER_TARGET)) {
+			si_clear_render_target(pipe, sf, &color,
+					       box->x, box->y,
+					       box->width, box->height, false);
+		} else {
+			/* Software fallback - just for R9G9B9E5_FLOAT */
+			util_clear_render_target(pipe, sf, &color,
+						 box->x, box->y,
+						 box->width, box->height);
+		}
+	}
+	pipe_surface_reference(&sf, NULL);
+}
+
+void si_init_clear_functions(struct si_context *sctx)
+{
+	sctx->b.b.clear = si_clear;
+	sctx->b.b.clear_render_target = si_clear_render_target;
+	sctx->b.b.clear_depth_stencil = si_clear_depth_stencil;
+	sctx->b.b.clear_texture = si_clear_texture;
+}
diff --git a/src/gallium/drivers/radeonsi/si_cp_dma.c b/src/gallium/drivers/radeonsi/si_cp_dma.c
index 4ac0c34..ca82626 100644
--- a/src/gallium/drivers/radeonsi/si_cp_dma.c
+++ b/src/gallium/drivers/radeonsi/si_cp_dma.c
@@ -196,23 +196,23 @@ static void si_cp_dma_prepare(struct si_context *sctx, struct pipe_resource *dst
 	*is_first = false;
 
 	/* Do the synchronization after the last dma, so that all data
 	 * is written to memory.
 	 */
 	if (!(user_flags & SI_CPDMA_SKIP_SYNC_AFTER) &&
 	    byte_count == remaining_size)
 		*packet_flags |= CP_DMA_SYNC;
 }
 
-static void si_clear_buffer(struct pipe_context *ctx, struct pipe_resource *dst,
-			    uint64_t offset, uint64_t size, unsigned value,
-			    enum r600_coherency coher)
+void si_clear_buffer(struct pipe_context *ctx, struct pipe_resource *dst,
+		     uint64_t offset, uint64_t size, unsigned value,
+		     enum r600_coherency coher)
 {
 	struct si_context *sctx = (struct si_context*)ctx;
 	struct radeon_winsys *ws = sctx->b.ws;
 	struct r600_resource *rdst = r600_resource(dst);
 	unsigned tc_l2_flag = get_tc_l2_flag(sctx, coher);
 	unsigned flush_flags = get_flush_flags(sctx, coher);
 	uint64_t dma_clear_size;
 	bool is_first = true;
 
 	if (!size)
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c
index 6e433a3..f0a9ad1 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -202,20 +202,21 @@ static struct pipe_context *si_create_context(struct pipe_screen *screen,
 	sctx->b.set_atom_dirty = (void *)si_set_atom_dirty;
 	sctx->screen = sscreen; /* Easy accessing of screen/winsys. */
 	sctx->is_debug = (flags & PIPE_CONTEXT_DEBUG) != 0;
 
 	if (!si_common_context_init(&sctx->b, &sscreen->b, flags))
 		goto fail;
 
 	if (sscreen->b.info.drm_major == 3)
 		sctx->b.b.get_device_reset_status = si_amdgpu_get_reset_status;
 
+	si_init_clear_functions(sctx);
 	si_init_blit_functions(sctx);
 	si_init_compute_functions(sctx);
 	si_init_cp_dma_functions(sctx);
 	si_init_debug_functions(sctx);
 	si_init_msaa_functions(sctx);
 	si_init_streamout_functions(sctx);
 
 	if (sscreen->b.info.has_hw_decode) {
 		sctx->b.b.create_video_codec = si_uvd_create_decoder;
 		sctx->b.b.create_video_buffer = si_video_buffer_create;
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index 751441d..820e5b2 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -551,42 +551,61 @@ struct si_context {
 	float			sample_locations_2x[2][2];
 	float			sample_locations_4x[4][2];
 	float			sample_locations_8x[8][2];
 	float			sample_locations_16x[16][2];
 };
 
 /* cik_sdma.c */
 void cik_init_sdma_functions(struct si_context *sctx);
 
 /* si_blit.c */
+enum si_blitter_op /* bitmask */
+{
+	SI_SAVE_TEXTURES      = 1,
+	SI_SAVE_FRAMEBUFFER   = 2,
+	SI_SAVE_FRAGMENT_STATE = 4,
+	SI_DISABLE_RENDER_COND = 8,
+};
+
+void si_blitter_begin(struct pipe_context *ctx, enum si_blitter_op op);
+void si_blitter_end(struct pipe_context *ctx);
 void si_init_blit_functions(struct si_context *sctx);
 void si_decompress_textures(struct si_context *sctx, unsigned shader_mask);
 void si_resource_copy_region(struct pipe_context *ctx,
 			     struct pipe_resource *dst,
 			     unsigned dst_level,
 			     unsigned dstx, unsigned dsty, unsigned dstz,
 			     struct pipe_resource *src,
 			     unsigned src_level,
 			     const struct pipe_box *src_box);
 
+/* si_clear.c */
+void vi_dcc_clear_level(struct si_context *sctx,
+			struct r600_texture *rtex,
+			unsigned level, unsigned clear_value);
+void si_init_clear_functions(struct si_context *sctx);
+
 /* si_cp_dma.c */
 #define SI_CPDMA_SKIP_CHECK_CS_SPACE	(1 << 0) /* don't call need_cs_space */
 #define SI_CPDMA_SKIP_SYNC_AFTER	(1 << 1) /* don't wait for DMA after the copy */
 #define SI_CPDMA_SKIP_SYNC_BEFORE	(1 << 2) /* don't wait for DMA before the copy (RAW hazards) */
 #define SI_CPDMA_SKIP_GFX_SYNC		(1 << 3) /* don't flush caches and don't wait for PS/CS */
 #define SI_CPDMA_SKIP_BO_LIST_UPDATE	(1 << 4) /* don't update the BO list */
 #define SI_CPDMA_SKIP_ALL (SI_CPDMA_SKIP_CHECK_CS_SPACE | \
 			   SI_CPDMA_SKIP_SYNC_AFTER | \
 			   SI_CPDMA_SKIP_SYNC_BEFORE | \
 			   SI_CPDMA_SKIP_GFX_SYNC | \
 			   SI_CPDMA_SKIP_BO_LIST_UPDATE)
 
+void si_clear_buffer(struct pipe_context *ctx, struct pipe_resource *dst,
+		     uint64_t offset, uint64_t size, unsigned value,
+		     enum r600_coherency coher);
 void si_copy_buffer(struct si_context *sctx,
 		    struct pipe_resource *dst, struct pipe_resource *src,
 		    uint64_t dst_offset, uint64_t src_offset, unsigned size,
 		    unsigned user_flags);
 void cik_prefetch_TC_L2_async(struct si_context *sctx, struct pipe_resource *buf,
 			      uint64_t offset, unsigned size);
 void cik_emit_prefetch_L2(struct si_context *sctx);
 void si_init_cp_dma_functions(struct si_context *sctx);
 
 /* si_debug.c */
-- 
2.7.4



More information about the mesa-dev mailing list