[Mesa-dev] [PATCH 5/6] i965: Avoid problems from referencing orphaned BOs after growing.

Ian Romanick idr at freedesktop.org
Wed Nov 29 02:34:20 UTC 2017


On 11/28/2017 04:13 PM, Kenneth Graunke wrote:
> Growing the batch/state buffer is a lot more dangerous than I thought.
> 
> A number of places emit multiple state buffer sections, and then write
> data to the returned pointer, or save a pointer to brw->batch.state.bo
> and then use it in relocations.  If each call can grow, this can result
> in stale map references or stale BO pointers.  Furthermore, fences refer
> to the old batch BO, and that reference needs to continue working.
> 
> To avoid these woes, we avoid ever swapping the brw->batch.*.bo pointer,
> instead exchanging the brw_bo structures in place.  That way, stale BO
> references are fine - the GEM handle changes, but the brw_bo pointer
> doesn't.  We also defer the memcpy until a quiescent point, so callers
> can write to the returned pointer - which may be in either BO - and
> we'll sort it out and combine the two properly in the end.
> 
> Fixes GPU hangs in DiRT Rally.
> 
> Fixes: 2dfc119f22f257082ab0 "i965: Grow the batch/state buffers if we need space and can't flush."
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103101
> ---
>  src/mesa/drivers/dri/i965/brw_context.h       |   2 +
>  src/mesa/drivers/dri/i965/intel_batchbuffer.c | 138 ++++++++++++++++++++------
>  2 files changed, 107 insertions(+), 33 deletions(-)
> 
> diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
> index 06704838061..09a03f4886b 100644
> --- a/src/mesa/drivers/dri/i965/brw_context.h
> +++ b/src/mesa/drivers/dri/i965/brw_context.h
> @@ -473,6 +473,8 @@ struct brw_growing_bo {
>     struct brw_bo *bo;
>     uint32_t *map;
>     uint32_t *cpu_map;
> +   struct brw_bo *partial_bo;
> +   unsigned partial_bytes;
>  };
>  
>  struct intel_batchbuffer {
> diff --git a/src/mesa/drivers/dri/i965/intel_batchbuffer.c b/src/mesa/drivers/dri/i965/intel_batchbuffer.c
> index b30ffe5d7f6..12d165d7236 100644
> --- a/src/mesa/drivers/dri/i965/intel_batchbuffer.c
> +++ b/src/mesa/drivers/dri/i965/intel_batchbuffer.c
> @@ -183,6 +183,8 @@ intel_batchbuffer_reset(struct brw_context *brw)
>     batch->last_bo = batch->batch.bo;
>  
>     batch->batch.bo = brw_bo_alloc(bufmgr, "batchbuffer", BATCH_SZ, 4096);
> +   batch->batch.partial_bo = 0;

Use 0 or NULL in both places (*.partial_bo in this hunk and the next).

> +   batch->batch.partial_bytes = 0;
>     if (!batch->batch.cpu_map) {
>        batch->batch.map =
>           brw_bo_map(brw, batch->batch.bo, MAP_READ | MAP_WRITE);
> @@ -192,6 +194,8 @@ intel_batchbuffer_reset(struct brw_context *brw)
>     batch->state.bo = brw_bo_alloc(bufmgr, "statebuffer", STATE_SZ, 4096);
>     batch->state.bo->kflags =
>        can_do_exec_capture(screen) ? EXEC_OBJECT_CAPTURE : 0;
> +   batch->state.partial_bo = NULL;
> +   batch->state.partial_bytes = 0;
>     if (!batch->state.cpu_map) {
>        batch->state.map =
>           brw_bo_map(brw, batch->state.bo, MAP_READ | MAP_WRITE);
> @@ -270,6 +274,29 @@ intel_batchbuffer_free(struct intel_batchbuffer *batch)
>        _mesa_hash_table_destroy(batch->state_batch_sizes, NULL);
>  }
>  
> +/**
> + * Finish copying the old batch/state buffer's contents to the new one
> + * after we tried to "grow" the buffer in an earlier operation.
> + */
> +static void
> +finish_growing_bos(struct brw_growing_bo *grow)
> +{
> +   struct brw_bo *old_bo = grow->partial_bo;
> +   if (!old_bo)
> +      return;
> +
> +   if (!grow->cpu_map) {
> +      void *old_map = old_bo->map_cpu ? old_bo->map_cpu :
> +                      (old_bo->map_wc ? old_bo->map_wc : old_bo->map_gtt);
> +      memcpy(grow->map, old_map, grow->partial_bytes);
> +   }
> +
> +   grow->partial_bo = NULL;
> +   grow->partial_bytes = 0;
> +
> +   brw_bo_unreference(old_bo);
> +}
> +
>  static void
>  replace_bo_in_reloc_list(struct brw_reloc_list *rlist,
>                           uint32_t old_handle, uint32_t new_handle)
> @@ -291,30 +318,31 @@ replace_bo_in_reloc_list(struct brw_reloc_list *rlist,
>   */
>  static void
>  grow_buffer(struct brw_context *brw,
> -            struct brw_bo **bo_ptr,
> -            uint32_t **map_ptr,
> -            uint32_t **cpu_map_ptr,
> +            struct brw_growing_bo *grow,
>              unsigned existing_bytes,
>              unsigned new_size)
>  {
>     struct intel_batchbuffer *batch = &brw->batch;
>     struct brw_bufmgr *bufmgr = brw->bufmgr;
> +   struct brw_bo *bo = grow->bo;
>  
> -   uint32_t *old_map = *map_ptr;
> -   struct brw_bo *old_bo = *bo_ptr;
> +   perf_debug("Growing %s - ran out of space\n", bo->name);
>  
> -   struct brw_bo *new_bo =
> -      brw_bo_alloc(bufmgr, old_bo->name, new_size, old_bo->align);
> -   uint32_t *new_map;
> +   if (grow->partial_bo) {
> +      /* We've already grown once, and now we need to do it again.
> +       * Finish our last grow operation so we can start a new one.
> +       * This should basically never happen.
> +       */
> +      perf_debug("Had to grow multiple times");
> +      finish_growing_bos(grow);
> +   }
>  
> -   perf_debug("Growing %s - ran out of space\n", old_bo->name);
> +   struct brw_bo *new_bo = brw_bo_alloc(bufmgr, bo->name, new_size, bo->align);
>  
> -   /* Copy existing data to the new larger buffer */
> -   if (*cpu_map_ptr) {
> -      *cpu_map_ptr = new_map = realloc(*cpu_map_ptr, new_size);
> +   if (grow->cpu_map) {
> +      grow->cpu_map = realloc(grow->cpu_map, new_size);
>     } else {
> -      new_map = brw_bo_map(brw, new_bo, MAP_READ | MAP_WRITE);
> -      memcpy(new_map, old_map, existing_bytes);
> +      grow->map = brw_bo_map(brw, new_bo, MAP_READ | MAP_WRITE);
>     }
>  
>     /* Try to put the new BO at the same GTT offset as the old BO (which
> @@ -326,21 +354,18 @@ grow_buffer(struct brw_context *brw,
>      *
>      * Also preserve kflags for EXEC_OBJECT_CAPTURE.
>      */
> -   new_bo->gtt_offset = old_bo->gtt_offset;
> -   new_bo->index = old_bo->index;
> -   new_bo->kflags = old_bo->kflags;
> +   new_bo->gtt_offset = bo->gtt_offset;
> +   new_bo->index = bo->index;
> +   new_bo->kflags = bo->kflags;
>  
>     /* Batch/state buffers are per-context, and if we've run out of space,
>      * we must have actually used them before, so...they will be in the list.
>      */
> -   assert(old_bo->index < batch->exec_count);
> -   assert(batch->exec_bos[old_bo->index] == old_bo);
> +   assert(bo->index < batch->exec_count);
> +   assert(batch->exec_bos[bo->index] == bo);
>  
>     /* Update the validation list to use the new BO. */
> -   batch->exec_bos[old_bo->index] = new_bo;
> -   batch->validation_list[old_bo->index].handle = new_bo->gem_handle;
> -   brw_bo_reference(new_bo);
> -   brw_bo_unreference(old_bo);
> +   batch->validation_list[bo->index].handle = new_bo->gem_handle;
>  
>     if (!batch->use_batch_first) {
>        /* We're not using I915_EXEC_HANDLE_LUT, which means we need to go
> @@ -349,16 +374,62 @@ grow_buffer(struct brw_context *brw,
>         * list, which remains unchanged, so we can skip this.)
>         */
>        replace_bo_in_reloc_list(&batch->batch_relocs,
> -                               old_bo->gem_handle, new_bo->gem_handle);
> +                               bo->gem_handle, new_bo->gem_handle);
>        replace_bo_in_reloc_list(&batch->state_relocs,
> -                               old_bo->gem_handle, new_bo->gem_handle);
> +                               bo->gem_handle, new_bo->gem_handle);
>     }
>  
> -   /* Drop the *bo_ptr reference.  This should free the old BO. */
> -   brw_bo_unreference(old_bo);
> +   /* Exchange the two BOs...without breaking pointers to the old BO.
> +    *
> +    * Consider this scenario:
> +    *
> +    * 1. Somebody calls brw_state_batch() to get a region of memory, and
> +    *    and then creates a brw_address pointing to brw->batch.state.bo.
> +    * 2. They then call brw_state_batch() a second time, which happens to
> +    *    grow and replace the state buffer.  They then try to emit a
> +    *    relocation to their first section of memory.
> +    *
> +    * If we replace the brw->batch.state.bo pointer at step 2, we would
> +    * break the address created in step 1.  They'd have a pointer to the
> +    * old destroyed BO.  Emitting a relocation would add this dead BO to
> +    * the validation list...causing /both/ statebuffers to be in the list,
> +    * and all kinds of disasters.
> +    *
> +    * This is not a contrived case - BLORP vertex data upload hits this.

Is this the source of the DiRT GPU hangs?

> +    *
> +    * There are worse scenarios too.  Fences for GL sync objects reference
> +    * brw->batch.batch.bo.  If we replaced the batch pointer when growing,
> +    * we'd need to chase down every fence and update it to point to the
> +    * new BO.  Otherwise, it would refer to a "batch" that never actually
> +    * gets submitted, and would fail to trigger.

The BLORP case seems really, really hard to test in a reliable way.
This, however, seems more testable.  Do you think a piglit could be
created that could trigger this?

> +    *
> +    * To work around both of these issues, we transmutate the buffers in
> +    * place, making the existing struct brw_bo represent the new buffer,
> +    * and "new_bo" represent the old BO.  This is highly unusual, but it
> +    * seems like a necessary evil.
> +    *
> +    * We also defer the memcpy of the existing batch's contents.  Callers
> +    * may make multiple brw_state_batch calls, and retain pointers to the
> +    * old BO's map.  We'll perform the memcpy in finish_growing_bo() when
> +    * we finally submit the batch, at which point we've finished uploading
> +    * state, and nobody should have any old references anymore.
> +    *
> +    * To do that, we keep a reference to the old BO in grow->partial_bo,
> +    * and store the number of bytes to copy in grow->partial_bytes.  We
> +    * can monkey with the refcounts directly without atomics because these
> +    * are per-context BOs and they can only be touched by this thread.
> +    */
> +   assert(new_bo->refcount == 1);
> +   new_bo->refcount = bo->refcount;
> +   bo->refcount = 1;
> +
> +   struct brw_bo tmp;
> +   memcpy(&tmp, bo, sizeof(struct brw_bo));
> +   memcpy(bo, new_bo, sizeof(struct brw_bo));
> +   memcpy(new_bo, &tmp, sizeof(struct brw_bo));
>  
> -   *bo_ptr = new_bo;
> -   *map_ptr = new_map;
> +   grow->partial_bo = new_bo; /* the one reference of the OLD bo */
> +   grow->partial_bytes = existing_bytes;
>  }
>  
>  void
> @@ -382,8 +453,7 @@ intel_batchbuffer_require_space(struct brw_context *brw, GLuint sz,
>           const unsigned new_size =
>              MIN2(batch->batch.bo->size + batch->batch.bo->size / 2,
>                   MAX_BATCH_SIZE);
> -         grow_buffer(brw, &batch->batch.bo, &batch->batch.map,
> -                     &batch->batch.cpu_map, batch_used, new_size);
> +         grow_buffer(brw, &batch->batch, batch_used, new_size);
>           batch->map_next = (void *) batch->batch.map + batch_used;
>           assert(batch_used + sz < batch->batch.bo->size);
>        }
> @@ -926,6 +996,9 @@ _intel_batchbuffer_flush_fence(struct brw_context *brw,
>     brw_finish_batch(brw);
>     intel_upload_finish(brw);
>  
> +   finish_growing_bos(&brw->batch.batch);
> +   finish_growing_bos(&brw->batch.state);
> +
>     if (brw->throttle_batch[0] == NULL) {
>        brw->throttle_batch[0] = brw->batch.batch.bo;
>        brw_bo_reference(brw->throttle_batch[0]);
> @@ -1085,8 +1158,7 @@ brw_state_batch(struct brw_context *brw,
>           const unsigned new_size =
>              MIN2(batch->state.bo->size + batch->state.bo->size / 2,
>                   MAX_STATE_SIZE);
> -         grow_buffer(brw, &batch->state.bo, &batch->state.map,
> -                     &batch->state.cpu_map, batch->state_used, new_size);
> +         grow_buffer(brw, &batch->state, batch->state_used, new_size);
>           assert(offset + size < batch->state.bo->size);
>        }
>     }
> 



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