[Mesa-dev] [PATCH v4 19/44] i965/fs: Use byte_scattered_write on 16-bit store_ssbo
Jose Maria Casanova Crespo
jmcasanova at igalia.com
Thu Nov 30 02:42:43 UTC 2017
From: Alejandro Piñeiro <apinheiro at igalia.com>
We need to rely on byte scattered writes as untyped writes are 32-bit
size. We could try to keep using 32-bit messages when we have two or
four 16-bit elements, but for simplicity sake, we use the same message
for any component number. We revisit this aproach in the follwing
patches.
v2: Removed use of stride = 2 on 16-bit sources (Jason Ekstrand)
v3: (Jason Ekstrand)
- Include bit_size to scattered write message and remove namespace
- specific for scattered messages.
- Move comment to proper place.
- Squashed with i965/fs: Adjust type_size/type_slots on store_ssbo.
(Jose Maria Casanova)
- Take into account that get_nir_src returns now WORD types for
16-bit sources instead of DWORD.
Signed-off-by: Jose Maria Casanova Crespo <jmcasanova at igalia.com>
Signed-off-by: Alejandro Piñeiro <apinheiro at igalia.com>
---
src/intel/compiler/brw_fs_nir.cpp | 51 ++++++++++++++++++++++++++++-----------
1 file changed, 37 insertions(+), 14 deletions(-)
diff --git a/src/intel/compiler/brw_fs_nir.cpp b/src/intel/compiler/brw_fs_nir.cpp
index d6ab286147..ff04e2468b 100644
--- a/src/intel/compiler/brw_fs_nir.cpp
+++ b/src/intel/compiler/brw_fs_nir.cpp
@@ -4075,14 +4075,15 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
* Also, we have to suffle 64-bit data to be in the appropriate layout
* expected by our 32-bit write messages.
*/
- unsigned type_size = 4;
- if (nir_src_bit_size(instr->src[0]) == 64) {
- type_size = 8;
+ unsigned bit_size = nir_src_bit_size(instr->src[0]);
+ unsigned type_size = bit_size / 8;
+ if (bit_size == 64) {
val_reg = shuffle_64bit_data_for_32bit_write(bld,
val_reg, instr->num_components);
}
- unsigned type_slots = type_size / 4;
+ /* 16-bit types would use a minimum of 1 slot */
+ unsigned type_slots = MAX2(type_size / 4, 1);
/* Combine groups of consecutive enabled channels in one write
* message. We use ffs to find the first enabled channel and then ffs on
@@ -4093,12 +4094,19 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
unsigned first_component = ffs(writemask) - 1;
unsigned length = ffs(~(writemask >> first_component)) - 1;
- /* We can't write more than 2 64-bit components at once. Limit the
- * length of the write to what we can do and let the next iteration
- * handle the rest
- */
- if (type_size > 4)
+ if (type_size > 4) {
+ /* We can't write more than 2 64-bit components at once. Limit
+ * the length of the write to what we can do and let the next
+ * iteration handle the rest.
+ */
length = MIN2(2, length);
+ } else if (type_size == 2) {
+ /* For 16-bit types we are using byte scattered writes, that can
+ * only write one component per call. So we limit the length, and
+ * let the write happening in several iterations.
+ */
+ length = 1;
+ }
fs_reg offset_reg;
nir_const_value *const_offset = nir_src_as_const_value(instr->src[2]);
@@ -4112,11 +4120,26 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
brw_imm_ud(type_size * first_component));
}
-
- emit_untyped_write(bld, surf_index, offset_reg,
- offset(val_reg, bld, first_component * type_slots),
- 1 /* dims */, length * type_slots,
- BRW_PREDICATE_NONE);
+ if (type_size == 2) {
+ /* Untyped Surface messages have a fixed 32-bit size, so we need
+ * to rely on byte scattered in order to write 16-bit elements.
+ * The byte_scattered_write message needs that every written 16-bit
+ * type to be aligned 32-bits (stride=2).
+ */
+ fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_D);
+ bld.MOV(subscript(tmp, BRW_REGISTER_TYPE_W, 0),
+ offset(val_reg, bld, first_component));
+ emit_byte_scattered_write(bld, surf_index, offset_reg,
+ tmp,
+ 1 /* dims */, 1,
+ bit_size,
+ BRW_PREDICATE_NONE);
+ } else {
+ emit_untyped_write(bld, surf_index, offset_reg,
+ offset(val_reg, bld, first_component * type_slots),
+ 1 /* dims */, length * type_slots,
+ BRW_PREDICATE_NONE);
+ }
/* Clear the bits in the writemask that we just wrote, then try
* again to see if more channels are left.
--
2.14.3
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