[Mesa-dev] [PATCH v2] mesa: add AllowGLSLCrossStageInterpolationMismatch workaround

Kenneth Graunke kenneth at whitecape.org
Thu Nov 30 09:26:10 UTC 2017


On Thursday, November 23, 2017 9:46:07 PM PST Tapani Pälli wrote:
> This fixes issues seen with certain versions of Unreal Engine 4 editor
> and games built with that using GLSL 4.30.
> 
> v2: add driinfo_gallium change (Emil Velikov)
> 
> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97852
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103801
> Acked-by: Andres Gomez <agomez at igalia.com>

Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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