[Mesa-dev] [PATCH 2/6] glx: Use __glXSendError instead of open-coding it

Emil Velikov emil.l.velikov at gmail.com
Thu Nov 30 15:46:43 UTC 2017


On 14 November 2017 at 20:13, Adam Jackson <ajax at redhat.com> wrote:
> This also fixes a bug, the error path through MakeCurrent didn't
> translate the error code by the extension's error base.
>
May I suggest splitting the MakeContextCurrent bugfix from the refactor?
Reason being, that the refactor is not a no-op.

Namely: __glXSendError does not call
__glXSetupForCommand/__glXFlushRenderBuffer.

-Emil


More information about the mesa-dev mailing list