[Mesa-dev] [PATCH] radv: do not dump meta shaders with RADV_DEBUG=shaders
Bas Nieuwenhuizen
bas at basnieuwenhuizen.nl
Thu Nov 30 21:51:57 UTC 2017
Reviewed-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>
On Thu, Nov 30, 2017 at 10:16 PM, Samuel Pitoiset
<samuel.pitoiset at gmail.com> wrote:
> It's really annoying and this pollutes the output especially
> when a bunch of non-meta shaders are compiled.
>
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
> src/amd/vulkan/radv_pipeline.c | 5 +----
> src/amd/vulkan/radv_shader.c | 2 +-
> src/amd/vulkan/radv_shader.h | 10 ++++++++++
> 3 files changed, 12 insertions(+), 5 deletions(-)
>
> diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
> index faffca8330..fcbb5804f5 100644
> --- a/src/amd/vulkan/radv_pipeline.c
> +++ b/src/amd/vulkan/radv_pipeline.c
> @@ -1867,10 +1867,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
> radv_link_shaders(pipeline, nir);
>
> for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
> - if (!(device->instance->debug_flags & RADV_DEBUG_DUMP_SHADERS))
> - continue;
> -
> - if (modules[i])
> + if (modules[i] && radv_can_dump_shader(device, modules[i]))
> nir_print_shader(nir[i], stderr);
> }
>
> diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
> index 32edf2abd2..5464d3a58e 100644
> --- a/src/amd/vulkan/radv_shader.c
> +++ b/src/amd/vulkan/radv_shader.c
> @@ -429,7 +429,7 @@ shader_variant_create(struct radv_device *device,
> unsigned *code_size_out)
> {
> enum radeon_family chip_family = device->physical_device->rad_info.family;
> - bool dump_shaders = device->instance->debug_flags & RADV_DEBUG_DUMP_SHADERS;
> + bool dump_shaders = radv_can_dump_shader(device, module);
> enum ac_target_machine_options tm_options = 0;
> struct radv_shader_variant *variant;
> struct ac_shader_binary binary;
> diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h
> index 9bdbe848c8..91f2e7f2a1 100644
> --- a/src/amd/vulkan/radv_shader.h
> +++ b/src/amd/vulkan/radv_shader.h
> @@ -28,6 +28,7 @@
> #ifndef RADV_SHADER_H
> #define RADV_SHADER_H
>
> +#include "radv_debug.h"
> #include "radv_private.h"
>
> #include "nir/nir.h"
> @@ -112,4 +113,13 @@ radv_shader_dump_stats(struct radv_device *device,
> gl_shader_stage stage,
> FILE *file);
>
> +static inline bool
> +radv_can_dump_shader(struct radv_device *device,
> + struct radv_shader_module *module)
> +{
> + /* Only dump non-meta shaders, useful for debugging purposes. */
> + return !module->nir &&
> + device->instance->debug_flags & RADV_DEBUG_DUMP_SHADERS;
> +}
> +
> #endif
> --
> 2.15.0
>
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