[Mesa-dev] [PATCH] mesa: Use a 565 format for GL_RGB and GL_UNSIGNED_SHORT_5_6_5 textures.
Kenneth Graunke
kenneth at whitecape.org
Wed Oct 4 08:54:09 UTC 2017
Found while trying to optimize an application.
Not observed to help performance on i965, but should at least reduce
the memory usage of such textures a bit.
---
src/mesa/main/texformat.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index 3f8e7a49a27..13e77b77ecd 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -117,6 +117,9 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
if (type == GL_UNSIGNED_INT_2_10_10_10_REV) {
RETURN_IF_SUPPORTED(MESA_FORMAT_B10G10R10A2_UNORM);
}
+ if (type == GL_UNSIGNED_SHORT_5_6_5) {
+ RETURN_IF_SUPPORTED(MESA_FORMAT_B5G6R5_UNORM);
+ }
/* fallthrough */
case GL_RGB8:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UNORM8);
--
2.14.2
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