[Mesa-dev] [PATCH 13/21] intel/cs: Grow prog_data::param on-demand for thread_local_id_index
Jordan Justen
jordan.l.justen at intel.com
Thu Oct 5 06:51:02 UTC 2017
On 2017-09-29 14:25:13, Jason Ekstrand wrote:
> Instead of making the caller of brw_compile_cs add something to the
> param array for thread_local_id_index, just add it on-demand in
> brw_nir_intrinsics and grow the array. This is now safe to do because
> everyone is now using ralloc for prog_data::param.
> ---
> src/intel/compiler/brw_fs.cpp | 8 --------
> src/intel/compiler/brw_nir_intrinsics.c | 16 +++++++++-------
> src/intel/vulkan/anv_pipeline.c | 4 ----
> src/mesa/drivers/dri/i965/brw_cs.c | 3 ---
> 4 files changed, 9 insertions(+), 22 deletions(-)
>
> diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp
> index 4c1e614..52b6628 100644
> --- a/src/intel/compiler/brw_fs.cpp
> +++ b/src/intel/compiler/brw_fs.cpp
> @@ -6753,14 +6753,6 @@ brw_compile_cs(const struct brw_compiler *compiler, void *log_data,
> nir_shader *shader = nir_shader_clone(mem_ctx, src_shader);
> shader = brw_nir_apply_sampler_key(shader, compiler, &key->tex, true);
>
> - /* Now that we cloned the nir_shader, we can update num_uniforms based on
> - * the thread_local_id_index.
> - */
> - assert(prog_data->thread_local_id_index >= 0);
> - shader->num_uniforms =
> - MAX2(shader->num_uniforms,
> - (unsigned)4 * (prog_data->thread_local_id_index + 1));
> -
> brw_nir_lower_intrinsics(shader, &prog_data->base);
> shader = brw_postprocess_nir(shader, compiler, true);
>
> diff --git a/src/intel/compiler/brw_nir_intrinsics.c b/src/intel/compiler/brw_nir_intrinsics.c
> index abbbc6f..83c6c0e 100644
> --- a/src/intel/compiler/brw_nir_intrinsics.c
> +++ b/src/intel/compiler/brw_nir_intrinsics.c
> @@ -33,12 +33,12 @@ struct lower_intrinsics_state {
> nir_function_impl *impl;
> bool progress;
> nir_builder builder;
> - bool cs_thread_id_used;
> };
>
> static nir_ssa_def *
> read_thread_local_id(struct lower_intrinsics_state *state)
> {
> + struct brw_stage_prog_data *prog_data = state->prog_data;
> nir_builder *b = &state->builder;
> nir_shader *nir = state->nir;
> const unsigned *sizes = nir->info.cs.local_size;
> @@ -50,9 +50,12 @@ read_thread_local_id(struct lower_intrinsics_state *state)
> if (group_size <= 8)
> return nir_imm_int(b, 0);
>
> - assert(state->cs_prog_data->thread_local_id_index >= 0);
> - state->cs_thread_id_used = true;
> - const int id_index = state->cs_prog_data->thread_local_id_index;
> + if (state->cs_prog_data->thread_local_id_index == -1) {
> + state->cs_prog_data->thread_local_id_index = prog_data->nr_params;
> + brw_stage_prog_data_add_params(prog_data, 1);
> + nir->num_uniforms += 4;
> + }
> + unsigned id_index = state->cs_prog_data->thread_local_id_index;
>
> nir_intrinsic_instr *load =
> nir_intrinsic_instr_create(nir, nir_intrinsic_load_uniform);
> @@ -168,6 +171,8 @@ brw_nir_lower_intrinsics(nir_shader *nir, struct brw_stage_prog_data *prog_data)
> state.nir = nir;
> state.prog_data = prog_data;
>
> + state.cs_prog_data->thread_local_id_index = -1;
I intended brw_nir_lower_intrinsics to be potentially usable for all
stages. It looks like it is only ever called for compute. Maybe it
should be renamed brw_nir_lower_cs_intrinsics if we are going to make
it assume it is only used for compute.
My recommendation here would be:
if (nir->stage == MESA_SHADER_COMPUTE)
state.cs_prog_data->thread_local_id_index = -1;
I'm also fine with making it compute specific if that's what you
prefer.
-Jordan
> +
> do {
> state.progress = false;
> nir_foreach_function(function, nir) {
> @@ -179,8 +184,5 @@ brw_nir_lower_intrinsics(nir_shader *nir, struct brw_stage_prog_data *prog_data)
> progress |= state.progress;
> } while (state.progress);
>
> - if (nir->stage == MESA_SHADER_COMPUTE && !state.cs_thread_id_used)
> - state.cs_prog_data->thread_local_id_index = -1;
> -
> return progress;
> }
> diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c
> index 5ebe5eb..191ae55 100644
> --- a/src/intel/vulkan/anv_pipeline.c
> +++ b/src/intel/vulkan/anv_pipeline.c
> @@ -407,10 +407,6 @@ anv_pipeline_compile(struct anv_pipeline *pipeline,
> pipeline->needs_data_cache = true;
> }
>
> - if (stage == MESA_SHADER_COMPUTE)
> - ((struct brw_cs_prog_data *)prog_data)->thread_local_id_index =
> - prog_data->nr_params++; /* The CS Thread ID uniform */
> -
> if (nir->info.num_ssbos > 0)
> pipeline->needs_data_cache = true;
>
> diff --git a/src/mesa/drivers/dri/i965/brw_cs.c b/src/mesa/drivers/dri/i965/brw_cs.c
> index 41a5431..dacb25e 100644
> --- a/src/mesa/drivers/dri/i965/brw_cs.c
> +++ b/src/mesa/drivers/dri/i965/brw_cs.c
> @@ -83,9 +83,6 @@ brw_codegen_cs_prog(struct brw_context *brw,
> */
> int param_count = cp->program.nir->num_uniforms / 4;
>
> - /* The backend also sometimes add a param for the thread local id. */
> - prog_data.thread_local_id_index = param_count++;
> -
> prog_data.base.param = rzalloc_array(NULL, uint32_t, param_count);
> prog_data.base.pull_param = rzalloc_array(NULL, uint32_t, param_count);
> prog_data.base.nr_params = param_count;
> --
> 2.5.0.400.gff86faf
>
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