[Mesa-dev] [PATCH 04/12] gallium/u_blitter: let drivers set the vertex elements state

Marek Olšák maraeo at gmail.com
Fri Oct 6 14:10:07 UTC 2017


From: Marek Olšák <marek.olsak at amd.com>

radeonsi won't set it.
---
 src/gallium/auxiliary/util/u_blitter.c       | 54 ++++++++++++++--------------
 src/gallium/auxiliary/util/u_blitter.h       |  2 ++
 src/gallium/drivers/r300/r300_context.h      |  1 +
 src/gallium/drivers/r300/r300_render.c       |  7 ++--
 src/gallium/drivers/r600/r600_pipe_common.c  |  3 ++
 src/gallium/drivers/r600/r600_pipe_common.h  |  1 +
 src/gallium/drivers/radeonsi/si_state.h      |  1 +
 src/gallium/drivers/radeonsi/si_state_draw.c |  4 +++
 8 files changed, 45 insertions(+), 28 deletions(-)

diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
index 9153ae1..ec03e5f 100644
--- a/src/gallium/auxiliary/util/u_blitter.c
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -1230,43 +1230,46 @@ static void blitter_set_common_draw_rect_state(struct blitter_context_priv *ctx,
       pipe->bind_gs_state(pipe, NULL);
    if (ctx->has_tessellation) {
       pipe->bind_tcs_state(pipe, NULL);
       pipe->bind_tes_state(pipe, NULL);
    }
    if (ctx->has_stream_out)
       pipe->set_stream_output_targets(pipe, 0, NULL, NULL);
 }
 
 static void blitter_draw(struct blitter_context_priv *ctx,
+                         void *vertex_elements_cso,
                          int x1, int y1, int x2, int y2, float depth,
                          unsigned num_instances)
 {
    struct pipe_context *pipe = ctx->base.pipe;
    struct pipe_vertex_buffer vb = {0};
 
    blitter_set_rectangle(ctx, x1, y1, x2, y2, depth);
 
    vb.stride = 8 * sizeof(float);
 
    u_upload_data(pipe->stream_uploader, 0, sizeof(ctx->vertices), 4, ctx->vertices,
                  &vb.buffer_offset, &vb.buffer.resource);
    if (!vb.buffer.resource)
       return;
    u_upload_unmap(pipe->stream_uploader);
 
    pipe->set_vertex_buffers(pipe, ctx->base.vb_slot, 1, &vb);
+   pipe->bind_vertex_elements_state(pipe, vertex_elements_cso);
    util_draw_arrays_instanced(pipe, PIPE_PRIM_TRIANGLE_FAN, 0, 4,
                               0, num_instances);
    pipe_resource_reference(&vb.buffer.resource, NULL);
 }
 
 void util_blitter_draw_rectangle(struct blitter_context *blitter,
+                                 void *vertex_elements_cso,
                                  int x1, int y1, int x2, int y2,
                                  float depth, unsigned num_instances,
                                  enum blitter_attrib_type type,
                                  const union blitter_attrib *attrib)
 {
    struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
    unsigned i;
 
    switch (type) {
       case UTIL_BLITTER_ATTRIB_COLOR:
@@ -1279,21 +1282,21 @@ void util_blitter_draw_rectangle(struct blitter_context *blitter,
             ctx->vertices[i][1][3] = attrib->texcoord.w;
          }
          /* fall through */
       case UTIL_BLITTER_ATTRIB_TEXCOORD_XY:
          set_texcoords_in_vertices(attrib, &ctx->vertices[0][1][0], 8);
          break;
 
       default:;
    }
 
-   blitter_draw(ctx, x1, y1, x2, y2, depth, num_instances);
+   blitter_draw(ctx, vertex_elements_cso, x1, y1, x2, y2, depth, num_instances);
 }
 
 static void *get_clear_blend_state(struct blitter_context_priv *ctx,
                                    unsigned clear_buffers)
 {
    struct pipe_context *pipe = ctx->base.pipe;
    int index;
 
    clear_buffers &= PIPE_CLEAR_COLOR;
 
@@ -1373,38 +1376,37 @@ static void util_blitter_clear_custom(struct blitter_context *blitter,
    struct pipe_stencil_ref sr = { { 0 } };
 
    assert(ctx->has_layered || num_layers <= 1);
 
    util_blitter_common_clear_setup(blitter, width, height, clear_buffers,
                                    custom_blend, custom_dsa);
 
    sr.ref_value[0] = stencil & 0xff;
    pipe->set_stencil_ref(pipe, &sr);
 
-   pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
    bind_fs_write_all_cbufs(ctx);
 
    union blitter_attrib attrib;
    memcpy(attrib.color, color->ui, sizeof(color->ui));
 
    bool pass_generic = (clear_buffers & PIPE_CLEAR_COLOR) != 0;
    enum blitter_attrib_type type = pass_generic ? UTIL_BLITTER_ATTRIB_COLOR :
                                                   UTIL_BLITTER_ATTRIB_NONE;
 
    if (num_layers > 1 && ctx->has_layered) {
       blitter_set_common_draw_rect_state(ctx, false, true, pass_generic);
-      blitter->draw_rectangle(blitter, 0, 0, width, height, (float) depth,
-                              num_layers, type, &attrib);
+      blitter->draw_rectangle(blitter, ctx->velem_state, 0, 0, width, height,
+                              (float) depth, num_layers, type, &attrib);
    } else {
       blitter_set_common_draw_rect_state(ctx, false, false, pass_generic);
-      blitter->draw_rectangle(blitter, 0, 0, width, height, (float) depth,
-                              1, type, &attrib);
+      blitter->draw_rectangle(blitter, ctx->velem_state, 0, 0, width, height,
+                              (float) depth, 1, type, &attrib);
    }
 
    util_blitter_restore_vertex_states(blitter);
    util_blitter_restore_fragment_states(blitter);
    util_blitter_restore_render_cond(blitter);
    util_blitter_unset_running_flag(blitter);
 }
 
 void util_blitter_clear(struct blitter_context *blitter,
                         unsigned width, unsigned height, unsigned num_layers,
@@ -1622,24 +1624,26 @@ blitter_draw_tex(struct blitter_context_priv *ctx,
       set_texcoords_in_vertices(&coord, &face_coord[0][0], 2);
       util_map_texcoords2d_onto_cubemap((unsigned)layer % 6,
                                         /* pointer, stride in floats */
                                         &face_coord[0][0], 2,
                                         &ctx->vertices[0][1][0], 8,
                                         false);
       for (unsigned i = 0; i < 4; i++)
          ctx->vertices[i][1][3] = coord.texcoord.w;
 
       /* Cubemaps don't use draw_rectangle. */
-      blitter_draw(ctx, dst_x1, dst_y1, dst_x2, dst_y2, 0, 1);
+      blitter_draw(ctx, ctx->velem_state,
+                   dst_x1, dst_y1, dst_x2, dst_y2, 0, 1);
    } else {
-      ctx->base.draw_rectangle(&ctx->base, dst_x1, dst_y1, dst_x2, dst_y2, 0,
-                               1, type, &coord);
+      ctx->base.draw_rectangle(&ctx->base, ctx->velem_state,
+                               dst_x1, dst_y1, dst_x2, dst_y2,
+                               0, 1, type, &coord);
    }
 }
 
 static void do_blits(struct blitter_context_priv *ctx,
                      struct pipe_surface *dst,
                      const struct pipe_box *dstbox,
                      struct pipe_sampler_view *src,
                      unsigned src_width0,
                      unsigned src_height0,
                      const struct pipe_box *srcbox,
@@ -1931,21 +1935,20 @@ void util_blitter_blit_generic(struct blitter_context *blitter,
       pipe->bind_sampler_states(pipe, PIPE_SHADER_FRAGMENT,
                                 0, 1, &sampler_state);
 
       pipe_sampler_view_reference(&view, NULL);
    } else {
       pipe->set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, 0, 1, &src);
       pipe->bind_sampler_states(pipe, PIPE_SHADER_FRAGMENT,
                                 0, 1, &sampler_state);
    }
 
-   pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
    if (scissor) {
       pipe->set_scissor_states(pipe, 0, 1, scissor);
    }
 
    blitter_set_common_draw_rect_state(ctx, scissor != NULL, false, true);
 
    do_blits(ctx, dst, dstbox, src, src_width0, src_height0,
             srcbox, blit_depth || blit_stencil, use_txf);
 
    util_blitter_restore_vertex_states(blitter);
@@ -2042,21 +2045,20 @@ void util_blitter_generate_mipmap(struct blitter_context *blitter,
    }
 
    if (target == PIPE_TEXTURE_RECT) {
       sampler_state = ctx->sampler_state_rect_linear;
    } else {
       sampler_state = ctx->sampler_state_linear;
    }
    pipe->bind_sampler_states(pipe, PIPE_SHADER_FRAGMENT,
                              0, 1, &sampler_state);
 
-   pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
    blitter_set_common_draw_rect_state(ctx, false, false, true);
 
    for (src_level = base_level; src_level < last_level; src_level++) {
       struct pipe_box dstbox = {0}, srcbox = {0};
       unsigned dst_level = src_level + 1;
 
       dstbox.width = u_minify(tex->width0, dst_level);
       dstbox.height = u_minify(tex->height0, dst_level);
 
       srcbox.width = u_minify(tex->width0, src_level);
@@ -2118,44 +2120,45 @@ void util_blitter_clear_render_target(struct blitter_context *blitter,
    util_blitter_set_running_flag(blitter);
    blitter_check_saved_vertex_states(ctx);
    blitter_check_saved_fragment_states(ctx);
    blitter_check_saved_fb_state(ctx);
    blitter_disable_render_cond(ctx);
 
    /* bind states */
    pipe->bind_blend_state(pipe, ctx->blend[PIPE_MASK_RGBA][0]);
    pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
    bind_fs_write_one_cbuf(ctx);
-   pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
 
    /* set a framebuffer state */
    fb_state.width = dstsurf->width;
    fb_state.height = dstsurf->height;
    fb_state.nr_cbufs = 1;
    fb_state.cbufs[0] = dstsurf;
    fb_state.zsbuf = 0;
    pipe->set_framebuffer_state(pipe, &fb_state);
    pipe->set_sample_mask(pipe, ~0);
 
    blitter_set_dst_dimensions(ctx, dstsurf->width, dstsurf->height);
 
    union blitter_attrib attrib;
    memcpy(attrib.color, color->ui, sizeof(color->ui));
 
    num_layers = dstsurf->u.tex.last_layer - dstsurf->u.tex.first_layer + 1;
    if (num_layers > 1 && ctx->has_layered) {
       blitter_set_common_draw_rect_state(ctx, false, true, true);
-      blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height, 0,
+      blitter->draw_rectangle(blitter, ctx->velem_state,
+                              dstx, dsty, dstx+width, dsty+height, 0,
                               num_layers, UTIL_BLITTER_ATTRIB_COLOR, &attrib);
    } else {
       blitter_set_common_draw_rect_state(ctx, false, false, true);
-      blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height, 0,
+      blitter->draw_rectangle(blitter, ctx->velem_state,
+                              dstx, dsty, dstx+width, dsty+height, 0,
                               1, UTIL_BLITTER_ATTRIB_COLOR, &attrib);
    }
 
    util_blitter_restore_vertex_states(blitter);
    util_blitter_restore_fragment_states(blitter);
    util_blitter_restore_fb_state(blitter);
    util_blitter_restore_render_cond(blitter);
    util_blitter_unset_running_flag(blitter);
 }
 
@@ -2198,43 +2201,42 @@ void util_blitter_clear_depth_stencil(struct blitter_context *blitter,
    else if (clear_flags & PIPE_CLEAR_STENCIL) {
       sr.ref_value[0] = stencil & 0xff;
       pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_write_stencil);
       pipe->set_stencil_ref(pipe, &sr);
    }
    else
       /* hmm that should be illegal probably, or make it a no-op somewhere */
       pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
 
    bind_fs_empty(ctx);
-   pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
 
    /* set a framebuffer state */
    fb_state.width = dstsurf->width;
    fb_state.height = dstsurf->height;
    fb_state.nr_cbufs = 0;
    fb_state.cbufs[0] = 0;
    fb_state.zsbuf = dstsurf;
    pipe->set_framebuffer_state(pipe, &fb_state);
    pipe->set_sample_mask(pipe, ~0);
 
    blitter_set_dst_dimensions(ctx, dstsurf->width, dstsurf->height);
 
    num_layers = dstsurf->u.tex.last_layer - dstsurf->u.tex.first_layer + 1;
    if (num_layers > 1 && ctx->has_layered) {
       blitter_set_common_draw_rect_state(ctx, false, true, false);
-      blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height,
-                              depth, num_layers,
-                              UTIL_BLITTER_ATTRIB_NONE, NULL);
+      blitter->draw_rectangle(blitter, ctx->velem_state,
+                              dstx, dsty, dstx+width, dsty+height, depth,
+                              num_layers, UTIL_BLITTER_ATTRIB_NONE, NULL);
    } else {
       blitter_set_common_draw_rect_state(ctx, false, false, false);
-      blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height,
-                              depth, 1,
+      blitter->draw_rectangle(blitter, ctx->velem_state,
+                              dstx, dsty, dstx+width, dsty+height, depth, 1,
                               UTIL_BLITTER_ATTRIB_NONE, NULL);
    }
 
    util_blitter_restore_vertex_states(blitter);
    util_blitter_restore_fragment_states(blitter);
    util_blitter_restore_fb_state(blitter);
    util_blitter_restore_render_cond(blitter);
    util_blitter_unset_running_flag(blitter);
 }
 
@@ -2261,40 +2263,40 @@ void util_blitter_custom_depth_stencil(struct blitter_context *blitter,
    blitter_disable_render_cond(ctx);
 
    /* bind states */
    pipe->bind_blend_state(pipe, cbsurf ? ctx->blend[PIPE_MASK_RGBA][0] :
                                          ctx->blend[0][0]);
    pipe->bind_depth_stencil_alpha_state(pipe, dsa_stage);
    if (cbsurf)
       bind_fs_write_one_cbuf(ctx);
    else
       bind_fs_empty(ctx);
-   pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
 
    /* set a framebuffer state */
    fb_state.width = zsurf->width;
    fb_state.height = zsurf->height;
    fb_state.nr_cbufs = 1;
    if (cbsurf) {
 	   fb_state.cbufs[0] = cbsurf;
 	   fb_state.nr_cbufs = 1;
    } else {
 	   fb_state.cbufs[0] = NULL;
 	   fb_state.nr_cbufs = 0;
    }
    fb_state.zsbuf = zsurf;
    pipe->set_framebuffer_state(pipe, &fb_state);
    pipe->set_sample_mask(pipe, sample_mask);
 
    blitter_set_common_draw_rect_state(ctx, false, false, false);
    blitter_set_dst_dimensions(ctx, zsurf->width, zsurf->height);
-   blitter->draw_rectangle(blitter, 0, 0, zsurf->width, zsurf->height, depth,
+   blitter->draw_rectangle(blitter, ctx->velem_state, 0, 0,
+                           zsurf->width, zsurf->height, depth,
                            1, UTIL_BLITTER_ATTRIB_NONE, NULL);
 
    util_blitter_restore_vertex_states(blitter);
    util_blitter_restore_fragment_states(blitter);
    util_blitter_restore_fb_state(blitter);
    util_blitter_restore_render_cond(blitter);
    util_blitter_unset_running_flag(blitter);
 }
 
 void util_blitter_copy_buffer(struct blitter_context *blitter,
@@ -2451,21 +2453,20 @@ void util_blitter_custom_resolve_color(struct blitter_context *blitter,
    struct pipe_surface *srcsurf, *dstsurf, surf_tmpl;
 
    util_blitter_set_running_flag(blitter);
    blitter_check_saved_vertex_states(ctx);
    blitter_check_saved_fragment_states(ctx);
    blitter_disable_render_cond(ctx);
 
    /* bind states */
    pipe->bind_blend_state(pipe, custom_blend);
    pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
-   pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
    bind_fs_write_one_cbuf(ctx);
    pipe->set_sample_mask(pipe, sample_mask);
 
    memset(&surf_tmpl, 0, sizeof(surf_tmpl));
    surf_tmpl.format = format;
    surf_tmpl.u.tex.level = dst_level;
    surf_tmpl.u.tex.first_layer = dst_layer;
    surf_tmpl.u.tex.last_layer = dst_layer;
 
    dstsurf = pipe->create_surface(pipe, dst, &surf_tmpl);
@@ -2480,21 +2481,22 @@ void util_blitter_custom_resolve_color(struct blitter_context *blitter,
    fb_state.width = src->width0;
    fb_state.height = src->height0;
    fb_state.nr_cbufs = 2;
    fb_state.cbufs[0] = srcsurf;
    fb_state.cbufs[1] = dstsurf;
    fb_state.zsbuf = NULL;
    pipe->set_framebuffer_state(pipe, &fb_state);
 
    blitter_set_common_draw_rect_state(ctx, false, false, false);
    blitter_set_dst_dimensions(ctx, src->width0, src->height0);
-   blitter->draw_rectangle(blitter, 0, 0, src->width0, src->height0,
+   blitter->draw_rectangle(blitter, ctx->velem_state,
+                           0, 0, src->width0, src->height0,
                            0, 1, UTIL_BLITTER_ATTRIB_NONE, NULL);
    util_blitter_restore_fb_state(blitter);
    util_blitter_restore_vertex_states(blitter);
    util_blitter_restore_fragment_states(blitter);
    util_blitter_restore_render_cond(blitter);
    util_blitter_unset_running_flag(blitter);
 
    pipe_surface_reference(&srcsurf, NULL);
    pipe_surface_reference(&dstsurf, NULL);
 }
@@ -2516,33 +2518,33 @@ void util_blitter_custom_color(struct blitter_context *blitter,
    blitter_check_saved_vertex_states(ctx);
    blitter_check_saved_fragment_states(ctx);
    blitter_check_saved_fb_state(ctx);
    blitter_disable_render_cond(ctx);
 
    /* bind states */
    pipe->bind_blend_state(pipe, custom_blend ? custom_blend
                                              : ctx->blend[PIPE_MASK_RGBA][0]);
    pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
    bind_fs_write_one_cbuf(ctx);
-   pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
    pipe->set_sample_mask(pipe, (1ull << MAX2(1, dstsurf->texture->nr_samples)) - 1);
 
    /* set a framebuffer state */
    fb_state.width = dstsurf->width;
    fb_state.height = dstsurf->height;
    fb_state.nr_cbufs = 1;
    fb_state.cbufs[0] = dstsurf;
    fb_state.zsbuf = 0;
    pipe->set_framebuffer_state(pipe, &fb_state);
    pipe->set_sample_mask(pipe, ~0);
 
    blitter_set_common_draw_rect_state(ctx, false, false, false);
    blitter_set_dst_dimensions(ctx, dstsurf->width, dstsurf->height);
-   blitter->draw_rectangle(blitter, 0, 0, dstsurf->width, dstsurf->height,
+   blitter->draw_rectangle(blitter, ctx->velem_state,
+                           0, 0, dstsurf->width, dstsurf->height,
                            0, 1, UTIL_BLITTER_ATTRIB_NONE, NULL);
 
    util_blitter_restore_vertex_states(blitter);
    util_blitter_restore_fragment_states(blitter);
    util_blitter_restore_fb_state(blitter);
    util_blitter_restore_render_cond(blitter);
    util_blitter_unset_running_flag(blitter);
 }
diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h
index 626d46a..868f1da 100644
--- a/src/gallium/auxiliary/util/u_blitter.h
+++ b/src/gallium/auxiliary/util/u_blitter.h
@@ -74,20 +74,21 @@ struct blitter_context
     *               coordinates of the rectangle, respectively, and should go
     *               to the GENERIC0 varying slot of a fragment shader.
     *
     * \param attrib See type.
     *
     * \note A driver may optionally override this callback to implement
     *       a specialized hardware path for drawing a rectangle, e.g. using
     *       a rectangular point sprite.
     */
    void (*draw_rectangle)(struct blitter_context *blitter,
+                          void *vertex_elements_cso,
                           int x1, int y1, int x2, int y2,
                           float depth, unsigned num_instances,
                           enum blitter_attrib_type type,
                           const union blitter_attrib *attrib);
 
    /* Whether the blitter is running. */
    bool running;
 
    /* Private members, really. */
    struct pipe_context *pipe; /**< pipe context */
@@ -148,20 +149,21 @@ struct pipe_context *util_blitter_get_pipe(struct blitter_context *blitter)
 
 /**
  * Override PIPE_CAP_TEXTURE_MULTISAMPLE as reported by the driver.
  */
 void util_blitter_set_texture_multisample(struct blitter_context *blitter,
                                           bool supported);
 
 /* The default function to draw a rectangle. This can only be used
  * inside of the draw_rectangle callback if the driver overrides it. */
 void util_blitter_draw_rectangle(struct blitter_context *blitter,
+                                 void *vertex_elements_cso,
                                  int x1, int y1, int x2, int y2,
                                  float depth, unsigned num_instances,
                                  enum blitter_attrib_type type,
                                  const union blitter_attrib *attrib);
 
 
 /*
  * These states must be saved before any of the following functions are called:
  * - vertex buffers
  * - vertex elements
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h
index 84b8748..b2d7f6d 100644
--- a/src/gallium/drivers/r300/r300_context.h
+++ b/src/gallium/drivers/r300/r300_context.h
@@ -736,20 +736,21 @@ void r300_translate_index_buffer(struct r300_context *r300,
                                  struct pipe_resource **out_index_buffer,
                                  unsigned *index_size, unsigned index_offset,
                                  unsigned *start, unsigned count);
 
 /* r300_render_stencilref.c */
 void r300_plug_in_stencil_ref_fallback(struct r300_context *r300);
 
 /* r300_render.c */
 void r500_emit_index_bias(struct r300_context *r300, int index_bias);
 void r300_blitter_draw_rectangle(struct blitter_context *blitter,
+                                 void *vertex_elements_cso,
                                  int x1, int y1, int x2, int y2,
                                  float depth, unsigned num_instances,
                                  enum blitter_attrib_type type,
                                  const union blitter_attrib *attrib);
 
 /* r300_state.c */
 enum r300_fb_state_change {
     R300_CHANGED_FB_STATE = 0,
     R300_CHANGED_HYPERZ_FLAG,
     R300_CHANGED_MULTIWRITE,
diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c
index ddd2452..7808669 100644
--- a/src/gallium/drivers/r300/r300_render.c
+++ b/src/gallium/drivers/r300/r300_render.c
@@ -1106,20 +1106,21 @@ struct draw_stage* r300_draw_stage(struct r300_context* r300)
 /****************************************************************************
  *                         End of SW TCL functions                          *
  ***************************************************************************/
 
 /* This functions is used to draw a rectangle for the blitter module.
  *
  * If we rendered a quad, the pixels on the main diagonal
  * would be computed and stored twice, which makes the clear/copy codepaths
  * somewhat inefficient. Instead we use a rectangular point sprite. */
 void r300_blitter_draw_rectangle(struct blitter_context *blitter,
+                                 void *vertex_elements_cso,
                                  int x1, int y1, int x2, int y2,
                                  float depth, unsigned num_instances,
                                  enum blitter_attrib_type type,
                                  const union blitter_attrib *attrib)
 {
     struct r300_context *r300 = r300_context(util_blitter_get_pipe(blitter));
     unsigned last_sprite_coord_enable = r300->sprite_coord_enable;
     unsigned width = x2 - x1;
     unsigned height = y2 - y1;
     unsigned vertex_size =
@@ -1127,28 +1128,30 @@ void r300_blitter_draw_rectangle(struct blitter_context *blitter,
     unsigned dwords = 13 + vertex_size +
                       (type == UTIL_BLITTER_ATTRIB_TEXCOORD_XY ? 7 : 0);
     static const union blitter_attrib zeros;
     CS_LOCALS(r300);
 
     /* XXX workaround for a lockup in MSAA resolve on SWTCL chipsets, this
      * function most probably doesn't handle type=NONE correctly */
     if ((!r300->screen->caps.has_tcl && type == UTIL_BLITTER_ATTRIB_NONE) ||
         type == UTIL_BLITTER_ATTRIB_TEXCOORD_XYZW ||
         num_instances > 1) {
-        util_blitter_draw_rectangle(blitter, x1, y1, x2, y2, depth,
-                                    num_instances, type, attrib);
+        util_blitter_draw_rectangle(blitter, vertex_elements_cso, x1, y1, x2, y2,
+                                    depth, num_instances, type, attrib);
         return;
     }
 
     if (r300->skip_rendering)
         return;
 
+    r300->context.bind_vertex_elements_state(&r300->context, vertex_elements_cso);
+
     if (type == UTIL_BLITTER_ATTRIB_TEXCOORD_XY)
         r300->sprite_coord_enable = 1;
 
     r300_update_derived_state(r300);
 
     /* Mark some states we don't care about as non-dirty. */
     r300->viewport_state.dirty = FALSE;
 
     if (!r300_prepare_for_rendering(r300, PREP_EMIT_STATES, NULL, dwords, 0, 0, -1))
         goto done;
diff --git a/src/gallium/drivers/r600/r600_pipe_common.c b/src/gallium/drivers/r600/r600_pipe_common.c
index 4fbcd3a..0e8a12a 100644
--- a/src/gallium/drivers/r600/r600_pipe_common.c
+++ b/src/gallium/drivers/r600/r600_pipe_common.c
@@ -204,32 +204,35 @@ void r600_gfx_wait_fence(struct r600_common_context *ctx,
 	radeon_emit(cs, PKT3(PKT3_WAIT_REG_MEM, 5, 0));
 	radeon_emit(cs, WAIT_REG_MEM_EQUAL | WAIT_REG_MEM_MEM_SPACE(1));
 	radeon_emit(cs, va);
 	radeon_emit(cs, va >> 32);
 	radeon_emit(cs, ref); /* reference value */
 	radeon_emit(cs, mask); /* mask */
 	radeon_emit(cs, 4); /* poll interval */
 }
 
 void r600_draw_rectangle(struct blitter_context *blitter,
+			 void *vertex_elements_cso,
 			 int x1, int y1, int x2, int y2,
 			 float depth, unsigned num_instances,
 			 enum blitter_attrib_type type,
 			 const union blitter_attrib *attrib)
 {
 	struct r600_common_context *rctx =
 		(struct r600_common_context*)util_blitter_get_pipe(blitter);
 	struct pipe_viewport_state viewport;
 	struct pipe_resource *buf = NULL;
 	unsigned offset = 0;
 	float *vb;
 
+	rctx->b.bind_vertex_elements_state(&rctx->b, vertex_elements_cso);
+
 	/* Some operations (like color resolve on r6xx) don't work
 	 * with the conventional primitive types.
 	 * One that works is PT_RECTLIST, which we use here. */
 
 	/* setup viewport */
 	viewport.scale[0] = 1.0f;
 	viewport.scale[1] = 1.0f;
 	viewport.scale[2] = 1.0f;
 	viewport.translate[0] = 0.0f;
 	viewport.translate[1] = 0.0f;
diff --git a/src/gallium/drivers/r600/r600_pipe_common.h b/src/gallium/drivers/r600/r600_pipe_common.h
index 719efb9..37dcbd3 100644
--- a/src/gallium/drivers/r600/r600_pipe_common.h
+++ b/src/gallium/drivers/r600/r600_pipe_common.h
@@ -755,20 +755,21 @@ void r600_replace_buffer_storage(struct pipe_context *ctx,
 /* r600_common_pipe.c */
 void r600_gfx_write_event_eop(struct r600_common_context *ctx,
 			      unsigned event, unsigned event_flags,
 			      unsigned data_sel,
 			      struct r600_resource *buf, uint64_t va,
 			      uint32_t new_fence, unsigned query_type);
 unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen);
 void r600_gfx_wait_fence(struct r600_common_context *ctx,
 			 uint64_t va, uint32_t ref, uint32_t mask);
 void r600_draw_rectangle(struct blitter_context *blitter,
+			 void *vertex_elements_cso,
 			 int x1, int y1, int x2, int y2,
 			 float depth, unsigned num_instances,
 			 enum blitter_attrib_type type,
 			 const union blitter_attrib *attrib);
 bool r600_common_screen_init(struct r600_common_screen *rscreen,
 			     struct radeon_winsys *ws);
 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
 void r600_preflush_suspend_features(struct r600_common_context *ctx);
 void r600_postflush_resume_features(struct r600_common_context *ctx);
 bool r600_common_context_init(struct r600_common_context *rctx,
diff --git a/src/gallium/drivers/radeonsi/si_state.h b/src/gallium/drivers/radeonsi/si_state.h
index eccc87e..c9745a5 100644
--- a/src/gallium/drivers/radeonsi/si_state.h
+++ b/src/gallium/drivers/radeonsi/si_state.h
@@ -401,20 +401,21 @@ bool si_init_shader_cache(struct si_screen *sscreen);
 void si_destroy_shader_cache(struct si_screen *sscreen);
 void si_get_active_slot_masks(const struct tgsi_shader_info *info,
 			      uint32_t *const_and_shader_buffers,
 			      uint64_t *samplers_and_images);
 
 /* si_state_draw.c */
 void si_init_ia_multi_vgt_param_table(struct si_context *sctx);
 void si_emit_cache_flush(struct si_context *sctx);
 void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo);
 void si_draw_rectangle(struct blitter_context *blitter,
+		       void *vertex_elements_cso,
 		       int x1, int y1, int x2, int y2,
 		       float depth, unsigned num_instances,
 		       enum blitter_attrib_type type,
 		       const union blitter_attrib *attrib);
 void si_trace_emit(struct si_context *sctx);
 
 
 static inline unsigned
 si_tile_mode_index(struct r600_texture *rtex, unsigned level, bool stencil)
 {
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c
index adebba6..ceb90d2 100644
--- a/src/gallium/drivers/radeonsi/si_state_draw.c
+++ b/src/gallium/drivers/radeonsi/si_state_draw.c
@@ -1484,20 +1484,21 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
 		if (info->primitive_restart)
 			sctx->b.num_prim_restart_calls++;
 		if (G_0286E8_WAVESIZE(sctx->spi_tmpring_size))
 			sctx->b.num_spill_draw_calls++;
 	}
 	if (index_size && indexbuf != info->index.resource)
 		pipe_resource_reference(&indexbuf, NULL);
 }
 
 void si_draw_rectangle(struct blitter_context *blitter,
+		       void *vertex_elements_cso,
 		       int x1, int y1, int x2, int y2,
 		       float depth, unsigned num_instances,
 		       enum blitter_attrib_type type,
 		       const union blitter_attrib *attrib)
 {
 	struct pipe_context *pipe = util_blitter_get_pipe(blitter);
 	struct si_context *sctx = (struct si_context*)pipe;
 	struct pipe_viewport_state viewport;
 	struct pipe_resource *buf = NULL;
 	unsigned offset = 0;
@@ -1558,20 +1559,23 @@ void si_draw_rectangle(struct blitter_context *blitter,
 	}
 
 	/* draw */
 	struct pipe_vertex_buffer vbuffer = {};
 	vbuffer.buffer.resource = buf;
 	vbuffer.stride = 2 * 4 * sizeof(float); /* vertex size */
 	vbuffer.buffer_offset = offset;
 
 	pipe->set_vertex_buffers(pipe, blitter->vb_slot, 1, &vbuffer);
 
+	if (sctx->vertex_elements != vertex_elements_cso)
+		pipe->bind_vertex_elements_state(pipe, vertex_elements_cso);
+
 	struct pipe_draw_info info = {};
 	info.mode = R600_PRIM_RECTANGLE_LIST;
 	info.count = 3;
 	info.instance_count = num_instances;
 
 	si_draw_vbo(pipe, &info);
 	pipe_resource_reference(&buf, NULL);
 }
 
 void si_trace_emit(struct si_context *sctx)
-- 
2.7.4



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