[Mesa-dev] [PATCH 1/2] i965: Change intel_disable_rb_aux_buffer into get_drawbuffer_index().
Jason Ekstrand
jason at jlekstrand.net
Fri Oct 6 18:05:53 UTC 2017
On Fri, Oct 6, 2017 at 10:57 AM, Nanley Chery <nanleychery at gmail.com> wrote:
> On Thu, Oct 05, 2017 at 10:02:39PM -0700, Kenneth Graunke wrote:
> > The bulk of the work in intel_disable_rb_aux_buffer() is finding the
> > drawbuffer index for the given BO. After that, disabling the auxiliary
> > buffers is an easy one liner.
> >
> > This lets us ask whether a texture is also bound as a renderbuffer
> > before making any decisions. We'll use this in the next patch.
> >
> > Cc: nanleychery at gmail.com
> > Cc: jason at jlekstrand.net
> > ---
> > src/mesa/drivers/dri/i965/brw_draw.c | 18 ++++++++++--------
> > 1 file changed, 10 insertions(+), 8 deletions(-)
> >
> > diff --git a/src/mesa/drivers/dri/i965/brw_draw.c
> b/src/mesa/drivers/dri/i965/brw_draw.c
> > index c7ed7284501..cab3758d7b5 100644
> > --- a/src/mesa/drivers/dri/i965/brw_draw.c
> > +++ b/src/mesa/drivers/dri/i965/brw_draw.c
> > @@ -336,22 +336,21 @@ brw_merge_inputs(struct brw_context *brw,
> > }
> > }
> >
> > -static bool
> > -intel_disable_rb_aux_buffer(struct brw_context *brw, const struct
> brw_bo *bo)
> > +static int
> > +get_drawbuffer_index(struct brw_context *brw, const struct brw_bo *bo)
>
> We can now make brw point to a const struct.
>
> > {
> > const struct gl_framebuffer *fb = brw->ctx.DrawBuffer;
> > - bool found = false;
> >
> > for (unsigned i = 0; i < fb->_NumColorDrawBuffers; i++) {
> > const struct intel_renderbuffer *irb =
> > intel_renderbuffer(fb->_ColorDrawBuffers[i]);
> >
> > if (irb && irb->mt->bo == bo) {
> > - found = brw->draw_aux_buffer_disabled[i] = true;
> > + return i;
> > }
> > }
> >
> > - return found;
> > + return -1;
> > }
> >
> > /**
> > @@ -382,13 +381,14 @@ brw_predraw_resolve_inputs(struct brw_context
> *brw)
> > struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, i);
> > enum isl_format view_format =
> > translate_tex_format(brw, tex_obj->_Format,
> sampler->sRGBDecode);
> > + int drawbuf_idx = get_drawbuffer_index(brw, tex_obj->mt->bo);
> >
> > bool aux_supported;
> > intel_miptree_prepare_texture(brw, tex_obj->mt, view_format,
> > &aux_supported);
> >
> > - if (!aux_supported && devinfo->gen >= 9 &&
> > - intel_disable_rb_aux_buffer(brw, tex_obj->mt->bo)) {
> > + if (!aux_supported && devinfo->gen >= 9 && drawbuf_idx != -1) {
> > + brw->draw_aux_buffer_disabled[i] = true;
>
> Don't we want to index this array with drawbuf_idx? Maybe I don't
> understand how the texunit and drawbuffer arrays are related.. I'll do
> some reading.
>
Good catch. You are 100% right.
> > perf_debug("Sampling renderbuffer with non-compressible format
> - "
> > "turning off compression\n");
> > }
> > @@ -413,9 +413,11 @@ brw_predraw_resolve_inputs(struct brw_context *brw)
> >
> > if (tex_obj && tex_obj->mt) {
> > intel_miptree_prepare_image(brw, tex_obj->mt);
> > + int drawbuf_idx = get_drawbuffer_index(brw,
> tex_obj->mt->bo);
> >
> > if (tex_obj->mt->aux_usage == ISL_AUX_USAGE_CCS_E &&
> > - intel_disable_rb_aux_buffer(brw, tex_obj->mt->bo)) {
> > + drawbuf_idx != -1) {
> > + brw->draw_aux_buffer_disabled[i] = true;
>
> You're using the index of the shader stage here.
>
> > perf_debug("Using renderbuffer as shader image -
> turning "
> > "off lossless compression\n");
> > }
> > --
> > 2.14.2
> >
>
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