[Mesa-dev] [PATCH 2/3] mesa: move _mesa_half_is_negative() to half_float.h

Roland Scheidegger sroland at vmware.com
Mon Oct 9 21:07:44 UTC 2017


Am 09.10.2017 um 22:56 schrieb Brian Paul:
> ---
>  src/mesa/main/imports.h | 6 ------
>  src/util/half_float.h   | 8 ++++++++
>  2 files changed, 8 insertions(+), 6 deletions(-)
> 
> diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h
> index a4964a3..51fa72c 100644
> --- a/src/mesa/main/imports.h
> +++ b/src/mesa/main/imports.h
> @@ -333,12 +333,6 @@ _mesa_bitcount_64(uint64_t n);
>  #endif
>  
>  
> -static inline bool
> -_mesa_half_is_negative(GLhalfARB h)
> -{
> -   return h & 0x8000;
> -}
> -
>  extern int
>  _mesa_snprintf( char *str, size_t size, const char *fmt, ... ) PRINTFLIKE(3, 4);
>  
> diff --git a/src/util/half_float.h b/src/util/half_float.h
> index 64f2042..35f27c8 100644
> --- a/src/util/half_float.h
> +++ b/src/util/half_float.h
> @@ -25,6 +25,7 @@
>  #ifndef _HALF_FLOAT_H_
>  #define _HALF_FLOAT_H_
>  
> +#include <stdbool.h>
>  #include <stdint.h>
>  
>  #ifdef __cplusplus
> @@ -34,6 +35,13 @@ extern "C" {
>  uint16_t _mesa_float_to_half(float val);
>  float _mesa_half_to_float(uint16_t val);
>  
> +static inline bool
> +_mesa_half_is_negative(uint16_t h)
> +{
> +   return h & 0x8000;
> +}
Not that this is a new issue, but isn't this pretty problematic and should
rather be return !!(h & 0x8000) or something like that?

Roland




> +
>  #ifdef __cplusplus
>  } /* extern C */
>  #endif
> 



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