[Mesa-dev] [PATCH 1/6] gallium: clarify the constraints on sampler_view_destroy

Marek Olšák maraeo at gmail.com
Tue Oct 10 02:06:06 UTC 2017


Hi Nicolai,

Is there any difference with piglit/drawoverhead?

If yes, would this be useful?
https://patchwork.freedesktop.org/patch/41241/

Marek


On Fri, Oct 6, 2017 at 10:38 PM, Nicolai Hähnle <nhaehnle at gmail.com> wrote:
> From: Nicolai Hähnle <nicolai.haehnle at amd.com>
>
> r600 expects the context that created the sampler view to still be alive
> (there is a per-context list of sampler views).
>
> svga currently bails when the context of destruction is not the same as
> creation.
>
> The GL state tracker, which is the only one that runs into the
> multi-context subtleties (due to share groups), already guarantees that
> sampler views are destroyed before their context of creation is destroyed.
>
> Most drivers are context-agnostic, so the warning message in
> pipe_sampler_view_release doesn't really make sense.
> ---
>  src/gallium/auxiliary/util/u_inlines.h   | 16 ++++++++++------
>  src/gallium/include/pipe/p_context.h     | 10 ++++++++++
>  src/mesa/state_tracker/st_sampler_view.c |  1 -
>  3 files changed, 20 insertions(+), 7 deletions(-)
>
> diff --git a/src/gallium/auxiliary/util/u_inlines.h b/src/gallium/auxiliary/util/u_inlines.h
> index 79f62c32266..790352d7800 100644
> --- a/src/gallium/auxiliary/util/u_inlines.h
> +++ b/src/gallium/auxiliary/util/u_inlines.h
> @@ -142,45 +142,49 @@ pipe_resource_reference(struct pipe_resource **ptr, struct pipe_resource *tex)
>           struct pipe_resource *next = old_tex->next;
>
>           old_tex->screen->resource_destroy(old_tex->screen, old_tex);
>           old_tex = next;
>        } while (pipe_reference_described(&old_tex->reference, NULL,
>                                          (debug_reference_descriptor)debug_describe_resource));
>     }
>     *ptr = tex;
>  }
>
> +/**
> + * Set *ptr to \p view with proper reference counting.
> + *
> + * The caller must guarantee that \p view and *ptr must have been created in
> + * the same context (if they exist), and that this must be the current context.
> + */
>  static inline void
>  pipe_sampler_view_reference(struct pipe_sampler_view **ptr, struct pipe_sampler_view *view)
>  {
>     struct pipe_sampler_view *old_view = *ptr;
>
>     if (pipe_reference_described(&(*ptr)->reference, &view->reference,
>                                  (debug_reference_descriptor)debug_describe_sampler_view))
>        old_view->context->sampler_view_destroy(old_view->context, old_view);
>     *ptr = view;
>  }
>
>  /**
>   * Similar to pipe_sampler_view_reference() but always set the pointer to
> - * NULL and pass in an explicit context.  Passing an explicit context is a
> - * work-around for fixing a dangling context pointer problem when textures
> - * are shared by multiple contexts.  XXX fix this someday.
> + * NULL and pass in the current context explicitly.
> + *
> + * If *ptr is non-NULL, it may refer to a view that was created in a different
> + * context (however, that context must still be alive).
>   */
>  static inline void
>  pipe_sampler_view_release(struct pipe_context *ctx,
>                            struct pipe_sampler_view **ptr)
>  {
>     struct pipe_sampler_view *old_view = *ptr;
> -   if (*ptr && (*ptr)->context != ctx) {
> -      debug_printf_once(("context mis-match in pipe_sampler_view_release()\n"));
> -   }
>     if (pipe_reference_described(&(*ptr)->reference, NULL,
>                      (debug_reference_descriptor)debug_describe_sampler_view)) {
>        ctx->sampler_view_destroy(ctx, old_view);
>     }
>     *ptr = NULL;
>  }
>
>  static inline void
>  pipe_so_target_reference(struct pipe_stream_output_target **ptr,
>                           struct pipe_stream_output_target *target)
> diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h
> index 4609d4dbf23..087836d1c0c 100644
> --- a/src/gallium/include/pipe/p_context.h
> +++ b/src/gallium/include/pipe/p_context.h
> @@ -501,20 +501,30 @@ struct pipe_context {
>     void (*fence_server_sync)(struct pipe_context *pipe,
>                               struct pipe_fence_handle *fence);
>
>     /**
>      * Create a view on a texture to be used by a shader stage.
>      */
>     struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
>                                                       struct pipe_resource *texture,
>                                                       const struct pipe_sampler_view *templat);
>
> +   /**
> +    * Destroy a view on a texture.
> +    *
> +    * \param ctx the current context
> +    * \param view the view to be destroyed
> +    *
> +    * \note The current context may not be the context in which the view was
> +    *       created (view->context). However, the caller must guarantee that
> +    *       the context which created the view is still alive.
> +    */
>     void (*sampler_view_destroy)(struct pipe_context *ctx,
>                                  struct pipe_sampler_view *view);
>
>
>     /**
>      * Get a surface which is a "view" into a resource, used by
>      * render target / depth stencil stages.
>      */
>     struct pipe_surface *(*create_surface)(struct pipe_context *ctx,
>                                            struct pipe_resource *resource,
> diff --git a/src/mesa/state_tracker/st_sampler_view.c b/src/mesa/state_tracker/st_sampler_view.c
> index fbf0aaeb03a..d1715a888d9 100644
> --- a/src/mesa/state_tracker/st_sampler_view.c
> +++ b/src/mesa/state_tracker/st_sampler_view.c
> @@ -109,21 +109,20 @@ st_texture_release_sampler_view(struct st_context *st,
>  /**
>   * Release all sampler views attached to the given texture object, regardless
>   * of the context.
>   */
>  void
>  st_texture_release_all_sampler_views(struct st_context *st,
>                                       struct st_texture_object *stObj)
>  {
>     GLuint i;
>
> -   /* XXX This should use sampler_views[i]->pipe, not st->pipe */
>     for (i = 0; i < stObj->num_sampler_views; ++i)
>        pipe_sampler_view_release(st->pipe, &stObj->sampler_views[i]);
>  }
>
>
>  void
>  st_texture_free_sampler_views(struct st_texture_object *stObj)
>  {
>     free(stObj->sampler_views);
>     stObj->sampler_views = NULL;
> --
> 2.11.0
>
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/mesa-dev


More information about the mesa-dev mailing list