[Mesa-dev] [PATCH v4 1/2] glsl: allow any l-value of an input variable as interpolant in interpolateAt*

Nicolai Hähnle nhaehnle at gmail.com
Tue Oct 10 12:09:40 UTC 2017


From: Nicolai Hähnle <nicolai.haehnle at amd.com>

The intended rule has been clarified in GLSL 4.60, Section 8.13.2
(Interpolation Functions):

   "For all of the interpolation functions, interpolant must be an l-value
    from an in declaration; this can include a variable, a block or
    structure member, an array element, or some combination of these.
    Component selection operators (e.g., .xy) may be used when specifying
    interpolant."

For members of interface blocks, var->data.must_be_shader_input must be
determined on-the-fly after lowering interface blocks, since we don't want
to disable varying packing for an entire block just because one input in it
is used in interpolateAt*.

v2: keep setting must_be_shader_input in ast_function (Ian)
v3: follow the relaxed rule of GLSL 4.60
v4: only apply the relaxed rules to desktop GL
    (the ES WG decided that the relaxed rules may apply in a future version
     but not retroactively; see also
     dEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_centroid.negative.*)

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101378
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com> (v1)
---
 src/compiler/glsl/ast_function.cpp                 | 19 ++++++++++++++-----
 src/compiler/glsl/lower_named_interface_blocks.cpp | 18 ++++++++++++++++++
 2 files changed, 32 insertions(+), 5 deletions(-)

diff --git a/src/compiler/glsl/ast_function.cpp b/src/compiler/glsl/ast_function.cpp
index 46a61e46fd5..d1596c272e6 100644
--- a/src/compiler/glsl/ast_function.cpp
+++ b/src/compiler/glsl/ast_function.cpp
@@ -220,33 +220,42 @@ verify_parameter_modes(_mesa_glsl_parse_state *state,
          if (val->ir_type == ir_type_swizzle) {
             if (!state->is_version(440, 0)) {
                _mesa_glsl_error(&loc, state,
                                 "parameter `%s` must not be swizzled",
                                 formal->name);
                return false;
             }
             val = ((ir_swizzle *)val)->val;
          }
 
-         while (val->ir_type == ir_type_dereference_array) {
-            val = ((ir_dereference_array *)val)->array;
+         for (;;) {
+            if (val->ir_type == ir_type_dereference_array) {
+               val = ((ir_dereference_array *)val)->array;
+            } else if (val->ir_type == ir_type_dereference_record &&
+                       !state->es_shader) {
+               val = ((ir_dereference_record *)val)->record;
+            } else
+               break;
          }
 
-         if (!val->as_dereference_variable() ||
-             val->variable_referenced()->data.mode != ir_var_shader_in) {
+         ir_variable *var = NULL;
+         if (const ir_dereference_variable *deref_var = val->as_dereference_variable())
+            var = deref_var->variable_referenced();
+
+         if (!var || var->data.mode != ir_var_shader_in) {
             _mesa_glsl_error(&loc, state,
                              "parameter `%s` must be a shader input",
                              formal->name);
             return false;
          }
 
-         val->variable_referenced()->data.must_be_shader_input = 1;
+         var->data.must_be_shader_input = 1;
       }
 
       /* Verify that 'out' and 'inout' actual parameters are lvalues. */
       if (formal->data.mode == ir_var_function_out
           || formal->data.mode == ir_var_function_inout) {
          const char *mode = NULL;
          switch (formal->data.mode) {
          case ir_var_function_out:   mode = "out";   break;
          case ir_var_function_inout: mode = "inout"; break;
          default:                    assert(false);  break;
diff --git a/src/compiler/glsl/lower_named_interface_blocks.cpp b/src/compiler/glsl/lower_named_interface_blocks.cpp
index 064694128bf..136352a131b 100644
--- a/src/compiler/glsl/lower_named_interface_blocks.cpp
+++ b/src/compiler/glsl/lower_named_interface_blocks.cpp
@@ -108,20 +108,21 @@ public:
 
    flatten_named_interface_blocks_declarations(void *mem_ctx)
       : mem_ctx(mem_ctx),
         interface_namespace(NULL)
    {
    }
 
    void run(exec_list *instructions);
 
    virtual ir_visitor_status visit_leave(ir_assignment *);
+   virtual ir_visitor_status visit_leave(ir_expression *);
    virtual void handle_rvalue(ir_rvalue **rvalue);
 };
 
 } /* anonymous namespace */
 
 void
 flatten_named_interface_blocks_declarations::run(exec_list *instructions)
 {
    interface_namespace = _mesa_hash_table_create(NULL, _mesa_key_hash_string,
                                                  _mesa_key_string_equal);
@@ -231,20 +232,37 @@ flatten_named_interface_blocks_declarations::visit_leave(ir_assignment *ir)
       }
 
       ir_variable *lhs_var =  lhs_rec_tmp->variable_referenced();
       if (lhs_var) {
          lhs_var->data.assigned = 1;
       }
    }
    return rvalue_visit(ir);
 }
 
+ir_visitor_status
+flatten_named_interface_blocks_declarations::visit_leave(ir_expression *ir)
+{
+   ir_visitor_status status = rvalue_visit(ir);
+
+   if (ir->operation == ir_unop_interpolate_at_centroid ||
+       ir->operation == ir_binop_interpolate_at_offset ||
+       ir->operation == ir_binop_interpolate_at_sample) {
+      const ir_rvalue *val = ir->operands[0];
+
+      /* This disables varying packing for this input. */
+      val->variable_referenced()->data.must_be_shader_input = 1;
+   }
+
+   return status;
+}
+
 void
 flatten_named_interface_blocks_declarations::handle_rvalue(ir_rvalue **rvalue)
 {
    if (*rvalue == NULL)
       return;
 
    ir_dereference_record *ir = (*rvalue)->as_dereference_record();
    if (ir == NULL)
       return;
 
-- 
2.11.0



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