[Mesa-dev] [PATCH 02/20] meson: Add switch for texture float

Dylan Baker dylan at pnwbakers.com
Wed Oct 11 17:41:10 UTC 2017


Signed-off-by: Dylan Baker <dylanx.c.baker at intel.com>
---
 meson.build       | 4 ++++
 meson_options.txt | 2 ++
 2 files changed, 6 insertions(+)

diff --git a/meson.build b/meson.build
index bff40f697d3..48e9e1db08e 100644
--- a/meson.build
+++ b/meson.build
@@ -37,6 +37,10 @@ with_vulkan_icd_dir = get_option('vulkan-icd-dir')
 with_tests = get_option('build-tests')
 with_valgrind = get_option('valgrind')
 with_asm = get_option('asm')
+if get_option('texture-float')
+  pre_args += '-DTEXTURE_FLOAT_ENABLED'
+  message('WARNING: Floating-point texture enabled. Please consult docs/patents.txt and your lawyer before building mesa.')
+endif
 
 # XXX: yeah, do these
 with_appledri = false
diff --git a/meson_options.txt b/meson_options.txt
index 029626d69a4..209be3b1c87 100644
--- a/meson_options.txt
+++ b/meson_options.txt
@@ -52,3 +52,5 @@ option('valgrind', type : 'boolean', value : true,
        description : 'Build with valgrind support if possible')
 option('build-tests', type : 'boolean', value : false,
        description : 'Build unit tests. Currently this will build *all* unit tests, which may build more than expected.')
+option('texture-float', type : 'boolean', value : false,
+       description : 'Enable floating point textures and renderbuffers. This option may be patent encumbered, please read docs/patents.txt and consult with your lawyer before turning this on.')
-- 
2.14.2



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