[Mesa-dev] [PATCH 1/3] compiler: Track which textures are accessed via texelFetch().
Kenneth Graunke
kenneth at whitecape.org
Wed Oct 11 19:15:27 UTC 2017
GL_EXT_texture_sRGB_decode requires us to handle sRGB decoding
in an inconsistent manner when textures are accessed via texelFetch().
So, we need to track which textures are accessed via texelFetch().
---
src/compiler/nir/nir_gather_info.c | 14 +++++++++++++-
src/compiler/shader_info.h | 3 +++
2 files changed, 16 insertions(+), 1 deletion(-)
diff --git a/src/compiler/nir/nir_gather_info.c b/src/compiler/nir/nir_gather_info.c
index ac87bec46c0..f46cee7aa5e 100644
--- a/src/compiler/nir/nir_gather_info.c
+++ b/src/compiler/nir/nir_gather_info.c
@@ -264,8 +264,20 @@ gather_intrinsic_info(nir_intrinsic_instr *instr, nir_shader *shader)
static void
gather_tex_info(nir_tex_instr *instr, nir_shader *shader)
{
- if (instr->op == nir_texop_tg4)
+ switch (instr->op) {
+ case nir_texop_tg4:
shader->info.uses_texture_gather = true;
+ break;
+ case nir_texop_txf:
+ case nir_texop_txf_ms:
+ case nir_texop_txf_ms_mcs:
+ shader->info.textures_used_by_txf |=
+ ((1 << MAX2(instr->texture_array_size, 1)) - 1) <<
+ instr->texture_index;
+ break;
+ default:
+ break;
+ }
}
static void
diff --git a/src/compiler/shader_info.h b/src/compiler/shader_info.h
index 38413940d67..cd044d86094 100644
--- a/src/compiler/shader_info.h
+++ b/src/compiler/shader_info.h
@@ -70,6 +70,9 @@ typedef struct shader_info {
/* Whether or not this shader ever uses textureGather() */
bool uses_texture_gather;
+ /** Bitfield of which textures are used by texelFetch() */
+ uint32_t textures_used_by_txf;
+
/* The size of the gl_ClipDistance[] array, if declared. */
unsigned clip_distance_array_size;
--
2.14.2
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