[Mesa-dev] [PATCH 1/3] compiler: Track which textures are accessed via texelFetch().

Kenneth Graunke kenneth at whitecape.org
Wed Oct 11 19:15:27 UTC 2017


GL_EXT_texture_sRGB_decode requires us to handle sRGB decoding
in an inconsistent manner when textures are accessed via texelFetch().

So, we need to track which textures are accessed via texelFetch().
---
 src/compiler/nir/nir_gather_info.c | 14 +++++++++++++-
 src/compiler/shader_info.h         |  3 +++
 2 files changed, 16 insertions(+), 1 deletion(-)

diff --git a/src/compiler/nir/nir_gather_info.c b/src/compiler/nir/nir_gather_info.c
index ac87bec46c0..f46cee7aa5e 100644
--- a/src/compiler/nir/nir_gather_info.c
+++ b/src/compiler/nir/nir_gather_info.c
@@ -264,8 +264,20 @@ gather_intrinsic_info(nir_intrinsic_instr *instr, nir_shader *shader)
 static void
 gather_tex_info(nir_tex_instr *instr, nir_shader *shader)
 {
-   if (instr->op == nir_texop_tg4)
+   switch (instr->op) {
+   case nir_texop_tg4:
       shader->info.uses_texture_gather = true;
+      break;
+   case nir_texop_txf:
+   case nir_texop_txf_ms:
+   case nir_texop_txf_ms_mcs:
+      shader->info.textures_used_by_txf |=
+         ((1 << MAX2(instr->texture_array_size, 1)) - 1) <<
+         instr->texture_index;
+      break;
+   default:
+      break;
+   }
 }
 
 static void
diff --git a/src/compiler/shader_info.h b/src/compiler/shader_info.h
index 38413940d67..cd044d86094 100644
--- a/src/compiler/shader_info.h
+++ b/src/compiler/shader_info.h
@@ -70,6 +70,9 @@ typedef struct shader_info {
    /* Whether or not this shader ever uses textureGather() */
    bool uses_texture_gather;
 
+   /** Bitfield of which textures are used by texelFetch() */
+   uint32_t textures_used_by_txf;
+
    /* The size of the gl_ClipDistance[] array, if declared. */
    unsigned clip_distance_array_size;
 
-- 
2.14.2



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