[Mesa-dev] [PATCH v2 1/6] nir: add glsl_type_is_64bit() to nir_types
Jason Ekstrand
jason at jlekstrand.net
Thu Oct 12 06:18:12 UTC 2017
Rb
On October 11, 2017 5:51:54 PM Timothy Arceri <tarceri at itsqueeze.com> wrote:
> From: Timothy Arceri <timothy.arceri at collabora.com>
>
> Reviewed-by: Eric Anholt <eric at anholt.net>
> ---
> src/compiler/nir_types.cpp | 6 ++++++
> src/compiler/nir_types.h | 1 +
> 2 files changed, 7 insertions(+)
>
> diff --git a/src/compiler/nir_types.cpp b/src/compiler/nir_types.cpp
> index 5583bc01620..b0d84aae384 100644
> --- a/src/compiler/nir_types.cpp
> +++ b/src/compiler/nir_types.cpp
> @@ -150,6 +150,12 @@ glsl_get_record_location_offset(const struct glsl_type
> *type,
> }
>
> bool
> +glsl_type_is_64bit(const glsl_type *type)
> +{
> + return type->is_64bit();
> +}
> +
> +bool
> glsl_type_is_void(const glsl_type *type)
> {
> return type->is_void();
> diff --git a/src/compiler/nir_types.h b/src/compiler/nir_types.h
> index f0e8ae95721..d9a9513b9f4 100644
> --- a/src/compiler/nir_types.h
> +++ b/src/compiler/nir_types.h
> @@ -106,6 +106,7 @@ glsl_get_bit_size(const struct glsl_type *type)
> return 0;
> }
>
> +bool glsl_type_is_64bit(const struct glsl_type *type);
> bool glsl_type_is_void(const struct glsl_type *type);
> bool glsl_type_is_error(const struct glsl_type *type);
> bool glsl_type_is_vector(const struct glsl_type *type);
> --
> 2.13.6
>
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