[Mesa-dev] [PATCH v2 27/52] intel/cs: Re-run final NIR optimizations for each SIMD size
Jason Ekstrand
jason at jlekstrand.net
Fri Oct 13 05:47:53 UTC 2017
With the advent of SPIR-V subgroup operations, compute shaders will have
to be slightly different depending on the SIMD size at which they
execute. In order to allow us to do dispatch-width specific things in
NIR, we re-run the final NIR stages for each sIMD width.
As a side-effect of this change, we start using ralloc on fs_visitor so
we need to add DECLARE_RALLOC_OPERATORS to fs_visitor.
---
src/intel/compiler/brw_fs.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/intel/compiler/brw_fs.h b/src/intel/compiler/brw_fs.h
index d3ab385..9ff06b6 100644
--- a/src/intel/compiler/brw_fs.h
+++ b/src/intel/compiler/brw_fs.h
@@ -60,7 +60,7 @@ offset(const fs_reg ®, const brw::fs_builder &bld, unsigned delta)
class fs_visitor : public backend_shader
{
public:
- DECLARE_RALLOC_CXX_OPERATORS(fs_reg)
+ DECLARE_RALLOC_CXX_OPERATORS(fs_visitor)
fs_visitor(const struct brw_compiler *compiler, void *log_data,
void *mem_ctx,
--
2.5.0.400.gff86faf
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