[Mesa-dev] [PATCH v3 20/21] meson: refactor meson_options
Dylan Baker
dylan at pnwbakers.com
Fri Oct 13 22:05:26 UTC 2017
To put one argument on each line. This results in the file being much
longer, but I think much more readable.
Suggested-by: Eero Tamminen <eero.t.tamminen at intel.com>
Signed-off-by: Dylan Baker <dylanx.c.baker at intel.com>
---
meson_options.txt | 170 +++++++++++++++++++++++++++++++++++++++++-------------
1 file changed, 129 insertions(+), 41 deletions(-)
diff --git a/meson_options.txt b/meson_options.txt
index d7304ab664c..71e9ea63555 100644
--- a/meson_options.txt
+++ b/meson_options.txt
@@ -18,44 +18,132 @@
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
-option('platforms', type : 'string', value : 'x11,wayland,drm',
- description : 'comma separated list of window systems to support. wayland, x11, surfaceless, drm, etc.')
-option('dri3', type : 'combo', value : 'auto', choices : ['auto', 'yes', 'no'],
- description : 'enable support for dri3')
-option('dri-drivers', type : 'string', value : 'i915,i965',
- description : 'comma separated list of dri drivers to build.')
-option('dri-drivers-path', type : 'string', value : '',
- description : 'Location of dri drivers. Default: $libdir/dri.')
-option('gallium-drivers', type : 'string', value : 'radeonsi,nouveau,swrast',
- description : 'comma separated list of gallium drivers to build.')
-option('gallium-media', type : 'string', value : '',
- description : 'comma separated list of gallium media APIs to build (omx,va,vdpau,xvmc).')
-option('vulkan-drivers', type : 'string', value : 'intel,amd',
- description : 'comma separated list of vulkan drivers to build.')
-option('shader-cache', type : 'boolean', value : true,
- description : 'Build with on-disk shader cache support')
-option('vulkan-icd-dir', type : 'string', value : '',
- description : 'Location relative to prefix to put vulkan icds on install. Default: $datadir/vulkan/icd.d')
-option('shared-glapi', type : 'boolean', value : true,
- description : 'Whether to build a shared or static glapi')
-option('gles1', type : 'boolean', value : true,
- description : 'Build support for OpenGL ES 1.x')
-option('gles2', type : 'boolean', value : true,
- description : 'Build support for OpenGL ES 2.x and 3.x')
-option('opengl', type : 'boolean', value : true,
- description : 'Build support for OpenGL (all versions)')
-option('gbm', type : 'combo', value : 'auto', choices : ['auto', 'yes', 'no'],
- description : 'Build support for gbm platform')
-option('glx', type : 'combo', value : 'auto', choices : ['auto', 'disabled', 'dri', 'xlib', 'gallium-xlib'],
- description : 'Build support for GLX platform')
-option('glvnd', type : 'boolean', value : false,
- description : 'Enable GLVND support.')
-option('asm', type : 'boolean', value : true,
- description : 'Build assembly code if possible')
-option('llvm', type : 'boolean', value : true, description : 'Build with LLVM support.')
-option('valgrind', type : 'boolean', value : true,
- description : 'Build with valgrind support if possible')
-option('build-tests', type : 'boolean', value : false,
- description : 'Build unit tests. Currently this will build *all* unit tests, which may build more than expected.')
-option('texture-float', type : 'boolean', value : false,
- description : 'Enable floating point textures and renderbuffers. This option may be patent encumbered, please read docs/patents.txt and consult with your lawyer before turning this on.')
+option(
+ 'platforms',
+ type : 'string',
+ value : 'x11,wayland,drm',
+ description : 'comma separated list of window systems to support. wayland, x11, surfaceless, drm, etc.'
+)
+option(
+ 'dri3',
+ type : 'combo',
+ value : 'auto',
+ choices : ['auto', 'yes', 'no'],
+ description : 'enable support for dri3'
+)
+option(
+ 'dri-drivers',
+ type : 'string',
+ value : 'i915,i965',
+ description : 'comma separated list of dri drivers to build.'
+)
+option(
+ 'dri-drivers-path',
+ type : 'string',
+ value : '',
+ description : 'Location of dri drivers. Default: $libdir/dri.'
+)
+option(
+ 'gallium-drivers',
+ type : 'string',
+ value : 'radeonsi,nouveau,swrast',
+ description : 'comma separated list of gallium drivers to build.'
+)
+option(
+ 'gallium-media',
+ type : 'string',
+ value : '',
+ description : 'comma separated list of gallium media APIs to build (omx,va,vdpau,xvmc).'
+)
+option(
+ 'vulkan-drivers',
+ type : 'string',
+ value : 'intel,amd',
+ description : 'comma separated list of vulkan drivers to build.'
+)
+option(
+ 'shader-cache',
+ type : 'boolean',
+ value : true,
+ description : 'Build with on-disk shader cache support'
+)
+option(
+ 'vulkan-icd-dir',
+ type : 'string',
+ value : '',
+ description : 'Location relative to prefix to put vulkan icds on install. Default: $datadir/vulkan/icd.d'
+)
+option(
+ 'shared-glapi',
+ type : 'boolean',
+ value : true,
+ description : 'Whether to build a shared or static glapi'
+)
+option(
+ 'gles1',
+ type : 'boolean',
+ value : true,
+ description : 'Build support for OpenGL ES 1.x'
+)
+option(
+ 'gles2',
+ type : 'boolean',
+ value : true,
+ description : 'Build support for OpenGL ES 2.x and 3.x'
+)
+option(
+ 'opengl',
+ type : 'boolean',
+ value : true,
+ description : 'Build support for OpenGL (all versions)'
+)
+option(
+ 'gbm',
+ type : 'combo',
+ value : 'auto',
+ choices : ['auto', 'yes', 'no'],
+ description : 'Build support for gbm platform'
+)
+option(
+ 'glx',
+ type : 'combo',
+ value : 'auto',
+ choices : ['auto', 'disabled', 'dri', 'xlib', 'gallium-xlib'],
+ description : 'Build support for GLX platform'
+)
+option(
+ 'glvnd',
+ type : 'boolean',
+ value : false,
+ description : 'Enable GLVND support.'
+)
+option(
+ 'asm',
+ type : 'boolean',
+ value : true,
+ description : 'Build assembly code if possible'
+)
+option(
+ 'llvm',
+ type : 'boolean',
+ value : true,
+ description : 'Build with LLVM support.'
+)
+option(
+ 'valgrind',
+ type : 'boolean',
+ value : true,
+ description : 'Build with valgrind support if possible'
+)
+option(
+ 'build-tests',
+ type : 'boolean',
+ value : false,
+ description : 'Build unit tests. Currently this will build *all* unit tests, which may build more than expected.'
+)
+option(
+ 'texture-float',
+ type : 'boolean',
+ value : false,
+ description : 'Enable floating point textures and renderbuffers. This option may be patent encumbered, please read docs/patents.txt and consult with your lawyer before turning this on.'
+)
--
2.14.2
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