[Mesa-dev] [PATCH v3 16/43] i965/fs: Define new shader opcode to set rounding modes

Pohjolainen, Topi topi.pohjolainen at gmail.com
Sat Oct 14 07:49:56 UTC 2017


On Thu, Oct 12, 2017 at 08:38:05PM +0200, Jose Maria Casanova Crespo wrote:
> From: Alejandro Piñeiro <apinheiro at igalia.com>
> 
> Although it is possible to emit them directly as AND/OR on brw_fs_nir,
> having a specific opcode makes it easier to remove duplicate settings
> later.
> 
> v2: (Curro)
>   - Set thread control to 'switch' when using the control register
>   - Use a single SHADER_OPCODE_RND_MODE opcode taking an immediate
>     with the rounding mode.
>   - Avoid magic numbers setting rounding mode field at control register.
> v3: (Curro)
>   - Remove redundant and add missing whitespace lines.
>   - Match printing instruction to IR opcode "rnd_mode"
> 
> Signed-off-by:  Alejandro Piñeiro <apinheiro at igalia.com>
> Signed-off-by:  Jose Maria Casanova Crespo <jmcasanova at igalia.com>
> Reviewed-by: Francisco Jerez <currojerez at riseup.net>
> ---
>  src/intel/compiler/brw_eu.h             |  4 ++++
>  src/intel/compiler/brw_eu_defines.h     | 16 ++++++++++++++++
>  src/intel/compiler/brw_eu_emit.c        | 33 +++++++++++++++++++++++++++++++++
>  src/intel/compiler/brw_fs_generator.cpp |  5 +++++
>  src/intel/compiler/brw_shader.cpp       |  4 ++++
>  5 files changed, 62 insertions(+)
> 
> diff --git a/src/intel/compiler/brw_eu.h b/src/intel/compiler/brw_eu.h
> index 8e597b212a..145942a54f 100644
> --- a/src/intel/compiler/brw_eu.h
> +++ b/src/intel/compiler/brw_eu.h
> @@ -500,6 +500,10 @@ brw_broadcast(struct brw_codegen *p,
>                struct brw_reg src,
>                struct brw_reg idx);
>  
> +void
> +brw_rounding_mode(struct brw_codegen *p,
> +                  enum brw_rnd_mode mode);
> +
>  /***********************************************************************
>   * brw_eu_util.c:
>   */
> diff --git a/src/intel/compiler/brw_eu_defines.h b/src/intel/compiler/brw_eu_defines.h
> index da482b73c5..6687883bfb 100644
> --- a/src/intel/compiler/brw_eu_defines.h
> +++ b/src/intel/compiler/brw_eu_defines.h
> @@ -388,6 +388,8 @@ enum opcode {
>     SHADER_OPCODE_TYPED_SURFACE_WRITE,
>     SHADER_OPCODE_TYPED_SURFACE_WRITE_LOGICAL,
>  
> +   SHADER_OPCODE_RND_MODE,
> +
>     SHADER_OPCODE_MEMORY_FENCE,
>  
>     SHADER_OPCODE_GEN4_SCRATCH_READ,
> @@ -1214,4 +1216,18 @@ enum brw_message_target {
>  /* R0 */
>  # define GEN7_GS_PAYLOAD_INSTANCE_ID_SHIFT		27
>  
> +/* CR0.0[5:4] Floating-Point Rounding Modes
> + *  Skylake PRM, Volume 7 Part 1, "Control Register", page 756
> + */
> +
> +#define BRW_CR0_RND_MODE_MASK     0x30
> +#define BRW_CR0_RND_MODE_SHIFT    4
> +
> +enum PACKED brw_rnd_mode {
> +   BRW_RND_MODE_RTNE = 0,  /* Round to Nearest or Even */
> +   BRW_RND_MODE_RU = 1,    /* Round Up, toward +inf */
> +   BRW_RND_MODE_RD = 2,    /* Round Down, toward -inf */
> +   BRW_RND_MODE_RTZ = 3,   /* Round Toward Zero */
> +};
> +
>  #endif /* BRW_EU_DEFINES_H */
> diff --git a/src/intel/compiler/brw_eu_emit.c b/src/intel/compiler/brw_eu_emit.c
> index 2b38d959d1..8c1e4c5eae 100644
> --- a/src/intel/compiler/brw_eu_emit.c
> +++ b/src/intel/compiler/brw_eu_emit.c
> @@ -3450,3 +3450,36 @@ brw_WAIT(struct brw_codegen *p)
>     brw_inst_set_exec_size(devinfo, insn, BRW_EXECUTE_1);
>     brw_inst_set_mask_control(devinfo, insn, BRW_MASK_DISABLE);
>  }
> +
> +/**
> + * Changes the floating point rounding mode updating the control register
> + * field defined at cr0.0[5-6] bits. This function supports the changes to
> + * RTNE (00), RU (01), RD (10) and RTZ (11) rounding using bitwise operations.
> + * Only RTNE and RTZ rounding are enabled at nir.
> + */
> +void
> +brw_rounding_mode(struct brw_codegen *p,
> +                  enum brw_rnd_mode mode)
> +{
> +   const unsigned bits  = mode << BRW_CR0_RND_MODE_SHIFT;

Extra space before '='.


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