[Mesa-dev] [PATCH v3 16/43] i965/fs: Define new shader opcode to set rounding modes
Pohjolainen, Topi
topi.pohjolainen at gmail.com
Sat Oct 14 07:49:56 UTC 2017
On Thu, Oct 12, 2017 at 08:38:05PM +0200, Jose Maria Casanova Crespo wrote:
> From: Alejandro Piñeiro <apinheiro at igalia.com>
>
> Although it is possible to emit them directly as AND/OR on brw_fs_nir,
> having a specific opcode makes it easier to remove duplicate settings
> later.
>
> v2: (Curro)
> - Set thread control to 'switch' when using the control register
> - Use a single SHADER_OPCODE_RND_MODE opcode taking an immediate
> with the rounding mode.
> - Avoid magic numbers setting rounding mode field at control register.
> v3: (Curro)
> - Remove redundant and add missing whitespace lines.
> - Match printing instruction to IR opcode "rnd_mode"
>
> Signed-off-by: Alejandro Piñeiro <apinheiro at igalia.com>
> Signed-off-by: Jose Maria Casanova Crespo <jmcasanova at igalia.com>
> Reviewed-by: Francisco Jerez <currojerez at riseup.net>
> ---
> src/intel/compiler/brw_eu.h | 4 ++++
> src/intel/compiler/brw_eu_defines.h | 16 ++++++++++++++++
> src/intel/compiler/brw_eu_emit.c | 33 +++++++++++++++++++++++++++++++++
> src/intel/compiler/brw_fs_generator.cpp | 5 +++++
> src/intel/compiler/brw_shader.cpp | 4 ++++
> 5 files changed, 62 insertions(+)
>
> diff --git a/src/intel/compiler/brw_eu.h b/src/intel/compiler/brw_eu.h
> index 8e597b212a..145942a54f 100644
> --- a/src/intel/compiler/brw_eu.h
> +++ b/src/intel/compiler/brw_eu.h
> @@ -500,6 +500,10 @@ brw_broadcast(struct brw_codegen *p,
> struct brw_reg src,
> struct brw_reg idx);
>
> +void
> +brw_rounding_mode(struct brw_codegen *p,
> + enum brw_rnd_mode mode);
> +
> /***********************************************************************
> * brw_eu_util.c:
> */
> diff --git a/src/intel/compiler/brw_eu_defines.h b/src/intel/compiler/brw_eu_defines.h
> index da482b73c5..6687883bfb 100644
> --- a/src/intel/compiler/brw_eu_defines.h
> +++ b/src/intel/compiler/brw_eu_defines.h
> @@ -388,6 +388,8 @@ enum opcode {
> SHADER_OPCODE_TYPED_SURFACE_WRITE,
> SHADER_OPCODE_TYPED_SURFACE_WRITE_LOGICAL,
>
> + SHADER_OPCODE_RND_MODE,
> +
> SHADER_OPCODE_MEMORY_FENCE,
>
> SHADER_OPCODE_GEN4_SCRATCH_READ,
> @@ -1214,4 +1216,18 @@ enum brw_message_target {
> /* R0 */
> # define GEN7_GS_PAYLOAD_INSTANCE_ID_SHIFT 27
>
> +/* CR0.0[5:4] Floating-Point Rounding Modes
> + * Skylake PRM, Volume 7 Part 1, "Control Register", page 756
> + */
> +
> +#define BRW_CR0_RND_MODE_MASK 0x30
> +#define BRW_CR0_RND_MODE_SHIFT 4
> +
> +enum PACKED brw_rnd_mode {
> + BRW_RND_MODE_RTNE = 0, /* Round to Nearest or Even */
> + BRW_RND_MODE_RU = 1, /* Round Up, toward +inf */
> + BRW_RND_MODE_RD = 2, /* Round Down, toward -inf */
> + BRW_RND_MODE_RTZ = 3, /* Round Toward Zero */
> +};
> +
> #endif /* BRW_EU_DEFINES_H */
> diff --git a/src/intel/compiler/brw_eu_emit.c b/src/intel/compiler/brw_eu_emit.c
> index 2b38d959d1..8c1e4c5eae 100644
> --- a/src/intel/compiler/brw_eu_emit.c
> +++ b/src/intel/compiler/brw_eu_emit.c
> @@ -3450,3 +3450,36 @@ brw_WAIT(struct brw_codegen *p)
> brw_inst_set_exec_size(devinfo, insn, BRW_EXECUTE_1);
> brw_inst_set_mask_control(devinfo, insn, BRW_MASK_DISABLE);
> }
> +
> +/**
> + * Changes the floating point rounding mode updating the control register
> + * field defined at cr0.0[5-6] bits. This function supports the changes to
> + * RTNE (00), RU (01), RD (10) and RTZ (11) rounding using bitwise operations.
> + * Only RTNE and RTZ rounding are enabled at nir.
> + */
> +void
> +brw_rounding_mode(struct brw_codegen *p,
> + enum brw_rnd_mode mode)
> +{
> + const unsigned bits = mode << BRW_CR0_RND_MODE_SHIFT;
Extra space before '='.
More information about the mesa-dev
mailing list