[Mesa-dev] [PATCH 4/9] radv: add radv_hash_shaders() helper
Timothy Arceri
tarceri at itsqueeze.com
Sat Oct 14 23:36:42 UTC 2017
From: Bas Nieuwenhuizen <basni at google.com>
This will be used to create a hash of the combined shaders in the
pipeline.
Signed-off-by: Timothy Arceri <tarceri at itsqueeze.com>
---
src/amd/vulkan/radv_pipeline_cache.c | 33 +++++++++++++++++++++++++++++++++
src/amd/vulkan/radv_private.h | 7 +++++++
2 files changed, 40 insertions(+)
diff --git a/src/amd/vulkan/radv_pipeline_cache.c b/src/amd/vulkan/radv_pipeline_cache.c
index 15b159a698..feffb4e77b 100644
--- a/src/amd/vulkan/radv_pipeline_cache.c
+++ b/src/amd/vulkan/radv_pipeline_cache.c
@@ -115,20 +115,53 @@ radv_hash_shader(unsigned char *hash, struct radv_shader_module *module,
_mesa_sha1_update(&ctx, layout->sha1, sizeof(layout->sha1));
if (spec_info) {
_mesa_sha1_update(&ctx, spec_info->pMapEntries,
spec_info->mapEntryCount * sizeof spec_info->pMapEntries[0]);
_mesa_sha1_update(&ctx, spec_info->pData, spec_info->dataSize);
}
_mesa_sha1_update(&ctx, &flags, 4);
_mesa_sha1_final(&ctx, hash);
}
+void
+radv_hash_shaders(unsigned char *hash,
+ const VkPipelineShaderStageCreateInfo **stages,
+ const struct radv_pipeline_layout *layout,
+ const struct ac_shader_variant_key *keys,
+ uint32_t flags)
+{
+ struct mesa_sha1 ctx;
+
+ _mesa_sha1_init(&ctx);
+ if (keys)
+ _mesa_sha1_update(&ctx, keys, sizeof(*keys) * MESA_SHADER_STAGES);
+ if (layout)
+ _mesa_sha1_update(&ctx, layout->sha1, sizeof(layout->sha1));
+
+ for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
+ if (stages[i]) {
+ RADV_FROM_HANDLE(radv_shader_module, module, stages[i]->module);
+ const VkSpecializationInfo *spec_info = stages[i]->pSpecializationInfo;
+
+ _mesa_sha1_update(&ctx, module->sha1, sizeof(module->sha1));
+ _mesa_sha1_update(&ctx, stages[i]->pName, strlen(stages[i]->pName));
+ if (spec_info) {
+ _mesa_sha1_update(&ctx, spec_info->pMapEntries,
+ spec_info->mapEntryCount * sizeof spec_info->pMapEntries[0]);
+ _mesa_sha1_update(&ctx, spec_info->pData, spec_info->dataSize);
+ }
+ }
+ }
+ _mesa_sha1_update(&ctx, &flags, 4);
+ _mesa_sha1_final(&ctx, hash);
+}
+
static struct cache_entry *
radv_pipeline_cache_search_unlocked(struct radv_pipeline_cache *cache,
const unsigned char *sha1)
{
const uint32_t mask = cache->table_size - 1;
const uint32_t start = (*(uint32_t *) sha1);
if (cache->table_size == 0)
return NULL;
diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
index b0cb8679fd..110d141085 100644
--- a/src/amd/vulkan/radv_private.h
+++ b/src/amd/vulkan/radv_private.h
@@ -980,20 +980,27 @@ struct ac_shader_variant_key;
#define RADV_HASH_SHADER_SISCHED (1 << 1)
#define RADV_HASH_SHADER_UNSAFE_MATH (1 << 2)
void
radv_hash_shader(unsigned char *hash, struct radv_shader_module *module,
const char *entrypoint,
const VkSpecializationInfo *spec_info,
const struct radv_pipeline_layout *layout,
const struct ac_shader_variant_key *key,
uint32_t flags);
+void
+radv_hash_shaders(unsigned char *hash,
+ const VkPipelineShaderStageCreateInfo **stages,
+ const struct radv_pipeline_layout *layout,
+ const struct ac_shader_variant_key *keys,
+ uint32_t flags);
+
static inline gl_shader_stage
vk_to_mesa_shader_stage(VkShaderStageFlagBits vk_stage)
{
assert(__builtin_popcount(vk_stage) == 1);
return ffs(vk_stage) - 1;
}
static inline VkShaderStageFlagBits
mesa_to_vk_shader_stage(gl_shader_stage mesa_stage)
{
--
2.13.6
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