[Mesa-dev] [PATCH v3 02/43] mesa/st: Handle 16-bit types at st_glsl_storage_type_size()
Nicolai Hähnle
nhaehnle at gmail.com
Tue Oct 17 19:36:11 UTC 2017
Patches 1 & 2:
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
On 12.10.2017 20:37, Jose Maria Casanova Crespo wrote:
> From: Eduardo Lima Mitev <elima at igalia.com>
>
> This is basically to avoid "not handle in switch" warnings.
>
> v2: Let the new types hit the assertion instead. (Marek Olšák
> and Jason Ekstrand)
>
> Reviewed-by: Marek Olšák <marek.olsak at amd.com>
> ---
> src/mesa/state_tracker/st_glsl_types.cpp | 3 +++
> 1 file changed, 3 insertions(+)
>
> diff --git a/src/mesa/state_tracker/st_glsl_types.cpp b/src/mesa/state_tracker/st_glsl_types.cpp
> index 50936025d9..e57fbc8f31 100644
> --- a/src/mesa/state_tracker/st_glsl_types.cpp
> +++ b/src/mesa/state_tracker/st_glsl_types.cpp
> @@ -98,6 +98,9 @@ st_glsl_storage_type_size(const struct glsl_type *type, bool is_bindless)
> case GLSL_TYPE_VOID:
> case GLSL_TYPE_ERROR:
> case GLSL_TYPE_FUNCTION:
> + case GLSL_TYPE_FLOAT16:
> + case GLSL_TYPE_UINT16:
> + case GLSL_TYPE_INT16:
> assert(!"Invalid type in type_size");
> break;
> }
>
--
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.
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