[Mesa-dev] [PATCH 3/5] mesa: use util_strdup() macro in symbol_table.c
Brian Paul
brianp at vmware.com
Tue Oct 17 21:17:01 UTC 2017
---
src/mesa/program/symbol_table.c | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/src/mesa/program/symbol_table.c b/src/mesa/program/symbol_table.c
index 37066c9..f5dacbb 100644
--- a/src/mesa/program/symbol_table.c
+++ b/src/mesa/program/symbol_table.c
@@ -24,6 +24,7 @@
#include "main/imports.h"
#include "symbol_table.h"
#include "../../util/hash_table.h"
+#include "util/u_string.h"
struct symbol {
/** Symbol name. */
@@ -192,7 +193,7 @@ _mesa_symbol_table_add_symbol(struct _mesa_symbol_table *table,
new_sym->next_with_same_name = sym;
new_sym->name = sym->name;
} else {
- new_sym->name = strdup(name);
+ new_sym->name = util_strdup(name);
if (new_sym->name == NULL) {
free(new_sym);
_mesa_error_no_memory(__func__);
@@ -264,7 +265,7 @@ _mesa_symbol_table_add_global_symbol(struct _mesa_symbol_table *table,
sym->name = inner_sym->name;
} else {
- sym->name = strdup(name);
+ sym->name = util_strdup(name);
if (sym->name == NULL) {
free(sym);
_mesa_error_no_memory(__func__);
--
1.9.1
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