[Mesa-dev] [PATCH] configure: Allow android as an EGL platform
Benjamin Gordon
bmgordon at chromium.org
Fri Oct 20 21:34:57 UTC 2017
I'm working on radeonsi support in the Chrome OS Android container
(ARC++). Mesa in ARC++ uses autotools instead of Android.mk, but all
the necessary EGL bits are there, so the existing check is too strict.
Signed-off-by: Benjamin Gordon <bmgordon at chromium.org>
---
configure.ac | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/configure.ac b/configure.ac
index e05c34eb7b..b971b36333 100644
--- a/configure.ac
+++ b/configure.ac
@@ -2393,12 +2393,13 @@ dnl Surfaceless is an alternative for the last one.
dnl
require_basic_egl() {
case "$with_platforms" in
- *drm*|*surfaceless*)
+ *drm*|*surfaceless*|*android*)
;;
*)
AC_MSG_ERROR([$1 requires one of these:
1) --with-platforms=drm (X, Wayland, offscreen rendering based on DRM)
2) --with-platforms=surfaceless (offscreen only)
+ 3) --with-platforms=android (Android only)
Recommended options: drm,x11])
;;
esac
--
2.15.0.rc0.271.g36b669edcc-goog
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