[Mesa-dev] [PATCH 2/7] u_queue: group fence functions together
Nicolai Hähnle
nhaehnle at gmail.com
Sun Oct 22 18:33:39 UTC 2017
From: Nicolai Hähnle <nicolai.haehnle at amd.com>
---
src/util/u_queue.h | 19 ++++++++++---------
1 file changed, 10 insertions(+), 9 deletions(-)
diff --git a/src/util/u_queue.h b/src/util/u_queue.h
index ff713ae54d6..7a028ef0847 100644
--- a/src/util/u_queue.h
+++ b/src/util/u_queue.h
@@ -47,20 +47,30 @@ extern "C" {
/* Job completion fence.
* Put this into your job structure.
*/
struct util_queue_fence {
mtx_t mutex;
cnd_t cond;
int signalled;
};
+void util_queue_fence_init(struct util_queue_fence *fence);
+void util_queue_fence_destroy(struct util_queue_fence *fence);
+void util_queue_fence_wait(struct util_queue_fence *fence);
+
+static inline bool
+util_queue_fence_is_signalled(struct util_queue_fence *fence)
+{
+ return fence->signalled != 0;
+}
+
typedef void (*util_queue_execute_func)(void *job, int thread_index);
struct util_queue_job {
void *job;
struct util_queue_fence *fence;
util_queue_execute_func execute;
util_queue_execute_func cleanup;
};
/* Put this into your context. */
@@ -81,49 +91,40 @@ struct util_queue {
/* for cleanup at exit(), protected by exit_mutex */
struct list_head head;
};
bool util_queue_init(struct util_queue *queue,
const char *name,
unsigned max_jobs,
unsigned num_threads,
unsigned flags);
void util_queue_destroy(struct util_queue *queue);
-void util_queue_fence_init(struct util_queue_fence *fence);
-void util_queue_fence_destroy(struct util_queue_fence *fence);
/* optional cleanup callback is called after fence is signaled: */
void util_queue_add_job(struct util_queue *queue,
void *job,
struct util_queue_fence *fence,
util_queue_execute_func execute,
util_queue_execute_func cleanup);
void util_queue_drop_job(struct util_queue *queue,
struct util_queue_fence *fence);
-void util_queue_fence_wait(struct util_queue_fence *fence);
int64_t util_queue_get_thread_time_nano(struct util_queue *queue,
unsigned thread_index);
/* util_queue needs to be cleared to zeroes for this to work */
static inline bool
util_queue_is_initialized(struct util_queue *queue)
{
return queue->threads != NULL;
}
-static inline bool
-util_queue_fence_is_signalled(struct util_queue_fence *fence)
-{
- return fence->signalled != 0;
-}
-
/* Convenient structure for monitoring the queue externally and passing
* the structure between Mesa components. The queue doesn't use it directly.
*/
struct util_queue_monitoring
{
/* For querying the thread busyness. */
struct util_queue *queue;
/* Counters updated by the user of the queue. */
unsigned num_offloaded_items;
--
2.11.0
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