[Mesa-dev] [PATCH v3 05/34] nir: Zero local_size const struct for valgrind & nir_serialize

Jordan Justen jordan.l.justen at intel.com
Sun Oct 22 20:01:13 UTC 2017


Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
---
 src/compiler/nir/nir_lower_system_values.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/compiler/nir/nir_lower_system_values.c b/src/compiler/nir/nir_lower_system_values.c
index ba20d3083f1..39b1a260bd0 100644
--- a/src/compiler/nir/nir_lower_system_values.c
+++ b/src/compiler/nir/nir_lower_system_values.c
@@ -58,6 +58,7 @@ convert_block(nir_block *block, nir_builder *b)
           */
 
          nir_const_value local_size;
+         memset(&local_size, 0, sizeof(local_size));
          local_size.u32[0] = b->shader->info.cs.local_size[0];
          local_size.u32[1] = b->shader->info.cs.local_size[1];
          local_size.u32[2] = b->shader->info.cs.local_size[2];
-- 
2.15.0.rc0



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