[Mesa-dev] [PATCH 4/5] mesa/bufferobj: consolidate some buffer binding code.
Nicolai Hähnle
nhaehnle at gmail.com
Sun Oct 22 20:59:48 UTC 2017
Looks like this patch regressed
GL45-CTS.multi_bind.dispatch_bind_buffers_base.
On 15.09.2017 05:57, Dave Airlie wrote:
> From: Dave Airlie <airlied at redhat.com>
>
> These paths are again 90% the same, consolidate them into
> one.
>
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
> src/mesa/main/bufferobj.c | 76 ++++++++++++++++++++++-------------------------
> 1 file changed, 35 insertions(+), 41 deletions(-)
>
> diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
> index 052a671..fba1f44 100644
> --- a/src/mesa/main/bufferobj.c
> +++ b/src/mesa/main/bufferobj.c
> @@ -1308,6 +1308,29 @@ set_buffer_multi_binding(struct gl_context *ctx,
> }
> }
>
> +static void
> +bind_buffer(struct gl_context *ctx,
> + struct gl_buffer_binding *binding,
> + struct gl_buffer_object *bufObj,
> + GLintptr offset,
> + GLsizeiptr size,
> + GLboolean autoSize,
> + uint64_t driver_state,
> + gl_buffer_usage usage)
> +{
> + if (binding->BufferObject == bufObj &&
> + binding->Offset == offset &&
> + binding->Size == size &&
> + binding->AutomaticSize == autoSize) {
> + return;
> + }
> +
> + FLUSH_VERTICES(ctx, 0);
> + ctx->NewDriverState |= driver_state;
> +
> + set_buffer_binding(ctx, binding, bufObj, offset, size, autoSize, usage);
> +}
> +
> /**
> * Binds a buffer object to a uniform buffer binding point.
> *
> @@ -1323,20 +1346,10 @@ bind_uniform_buffer(struct gl_context *ctx,
> GLsizeiptr size,
> GLboolean autoSize)
> {
> - struct gl_buffer_binding *binding =
> - &ctx->UniformBufferBindings[index];
> -
> - if (binding->BufferObject == bufObj &&
> - binding->Offset == offset &&
> - binding->Size == size &&
> - binding->AutomaticSize == autoSize) {
> - return;
> - }
> -
> - FLUSH_VERTICES(ctx, 0);
> - ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer;
> -
> - set_buffer_binding(ctx, binding, bufObj, offset, size, autoSize, USAGE_UNIFORM_BUFFER);
> + bind_buffer(ctx, &ctx->UniformBufferBindings[index],
> + bufObj, offset, size, autoSize,
> + ctx->DriverFlags.NewUniformBuffer,
> + USAGE_UNIFORM_BUFFER);
> }
>
> /**
> @@ -1354,20 +1367,10 @@ bind_shader_storage_buffer(struct gl_context *ctx,
> GLsizeiptr size,
> GLboolean autoSize)
> {
> - struct gl_buffer_binding *binding =
> - &ctx->ShaderStorageBufferBindings[index];
> -
> - if (binding->BufferObject == bufObj &&
> - binding->Offset == offset &&
> - binding->Size == size &&
> - binding->AutomaticSize == autoSize) {
> - return;
> - }
> -
> - FLUSH_VERTICES(ctx, 0);
> - ctx->NewDriverState |= ctx->DriverFlags.NewShaderStorageBuffer;
> -
> - set_buffer_binding(ctx, binding, bufObj, offset, size, autoSize, USAGE_SHADER_STORAGE_BUFFER);
> + bind_buffer(ctx, &ctx->ShaderStorageBufferBindings[index],
> + bufObj, offset, size, autoSize,
> + ctx->DriverFlags.NewShaderStorageBuffer,
> + USAGE_SHADER_STORAGE_BUFFER);
> }
>
> /**
> @@ -1382,19 +1385,10 @@ bind_atomic_buffer(struct gl_context *ctx, unsigned index,
> struct gl_buffer_object *bufObj, GLintptr offset,
> GLsizeiptr size, GLboolean autoSize)
> {
> - struct gl_buffer_binding *binding =
> - &ctx->AtomicBufferBindings[index];
> - if (binding->BufferObject == bufObj &&
> - binding->Offset == offset &&
> - binding->Size == size &&
> - binding->AutomaticSize == autoSize) {
> - return;
> - }
> -
> - FLUSH_VERTICES(ctx, 0);
> - ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
> -
> - set_buffer_binding(ctx, binding, bufObj, offset, size, autoSize, USAGE_ATOMIC_COUNTER_BUFFER);
> + bind_buffer(ctx, &ctx->AtomicBufferBindings[index],
> + bufObj, offset, size, autoSize,
> + ctx->DriverFlags.NewAtomicBuffer,
> + USAGE_ATOMIC_COUNTER_BUFFER);
> }
>
> /**
>
--
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.
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