[Mesa-dev] [PATCH 1/8] mesa: handle OES_texture_half_float formats in _mesa_base_tex_format()
Tapani Pälli
tapani.palli at intel.com
Mon Oct 23 07:51:34 UTC 2017
Maybe combine common items with ARB_texture_float check below? You could
introduce something like:
if (ctx->Extensions.ARB_texture_float ||
ctx->Extensions.OES_texture_half_float) {
...
}
if (ctx->Extensions.ARB_texture_float ||
ctx->Extensions.OES_texture_float) {
...
}
On 10/20/2017 11:21 PM, Christian Gmeiner wrote:
> Signed-off-by: Christian Gmeiner <christian.gmeiner at gmail.com>
> ---
> src/mesa/main/glformats.c | 19 +++++++++++++++++++
> 1 file changed, 19 insertions(+)
>
> diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c
> index 1e797c24c2..78299aebae 100644
> --- a/src/mesa/main/glformats.c
> +++ b/src/mesa/main/glformats.c
> @@ -2424,6 +2424,25 @@ _mesa_base_tex_format(const struct gl_context *ctx, GLint internalFormat)
> return GL_YCBCR_MESA;
> }
>
> + if (ctx->Extensions.OES_texture_half_float) {
> + switch (internalFormat) {
> + case GL_ALPHA16F_ARB:
> + return GL_ALPHA;
> + case GL_RGBA16F_ARB:
> + return GL_RGBA;
> + case GL_RGB16F_ARB:
> + return GL_RGB;
> + case GL_INTENSITY16F_ARB:
> + return GL_INTENSITY;
> + case GL_LUMINANCE16F_ARB:
> + return GL_LUMINANCE;
> + case GL_LUMINANCE_ALPHA16F_ARB:
> + return GL_LUMINANCE_ALPHA;
> + default:
> + ; /* fallthrough */
> + }
> + }
> +
> if (ctx->Extensions.ARB_texture_float) {
> switch (internalFormat) {
> case GL_ALPHA16F_ARB:
>
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