[Mesa-dev] [PATCH 0/7] u_queue fence patches and a radeonsi fix

Nicolai Hähnle nhaehnle at gmail.com
Mon Oct 23 09:58:16 UTC 2017


On 23.10.2017 11:29, Samuel Pitoiset wrote:
> Is there a branch somewhere that can be pulled? Thanks

I just pushed 
https://cgit.freedesktop.org/~nh/mesa/log/?h=fences-threads-ddebug, 
which contains all the patches I sent out yesterday in sequence.

Cheers,
Nicolai

> 
> On 10/22/2017 08:33 PM, Nicolai Hähnle wrote:
>> Hi all,
>>
>> Another multi-threading bug I ran into, this time with radeonsi shader
>> fences.
>>
>> Patches 1-5 make util_queue_fence more widely usable, and include an
>> optional futex-based implementation. The patches themselves are on top
>> of the simple-mutex patches, but could easily be removed to drop the
>> futex stuff (though the memory improvements are a pretty strong
>> argument).
>>
>> Please review!
>> Thanks,
>> Nicolai
>> -- 
>>   src/gallium/drivers/radeonsi/si_shader.c     |   3 +
>>   src/gallium/drivers/radeonsi/si_shader.h     |   2 +-
>>   .../drivers/radeonsi/si_state_shaders.c      |  94 +++++++++----
>>   src/util/Makefile.sources                    |   1 +
>>   src/util/futex.h                             |  55 ++++++++
>>   src/util/meson.build                         |   1 +
>>   src/util/simple_mtx.h                        |  20 +--
>>   src/util/u_queue.c                           |   8 +-
>>   src/util/u_queue.h                           | 121 +++++++++++++++--
>>   9 files changed, 245 insertions(+), 60 deletions(-)
>>
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>> mesa-dev at lists.freedesktop.org
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>>


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Aber vergiss niemals, wie sie sein sollte.


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