[Mesa-dev] [PATCH v4 1/2] glsl: allow any l-value of an input variable as interpolant in interpolateAt*
Nicolai Hähnle
nhaehnle at gmail.com
Mon Oct 23 16:07:41 UTC 2017
Ping?
On 10.10.2017 14:09, Nicolai Hähnle wrote:
> From: Nicolai Hähnle <nicolai.haehnle at amd.com>
>
> The intended rule has been clarified in GLSL 4.60, Section 8.13.2
> (Interpolation Functions):
>
> "For all of the interpolation functions, interpolant must be an l-value
> from an in declaration; this can include a variable, a block or
> structure member, an array element, or some combination of these.
> Component selection operators (e.g., .xy) may be used when specifying
> interpolant."
>
> For members of interface blocks, var->data.must_be_shader_input must be
> determined on-the-fly after lowering interface blocks, since we don't want
> to disable varying packing for an entire block just because one input in it
> is used in interpolateAt*.
>
> v2: keep setting must_be_shader_input in ast_function (Ian)
> v3: follow the relaxed rule of GLSL 4.60
> v4: only apply the relaxed rules to desktop GL
> (the ES WG decided that the relaxed rules may apply in a future version
> but not retroactively; see also
> dEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_centroid.negative.*)
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101378
> Reviewed-by: Ian Romanick <ian.d.romanick at intel.com> (v1)
> ---
> src/compiler/glsl/ast_function.cpp | 19 ++++++++++++++-----
> src/compiler/glsl/lower_named_interface_blocks.cpp | 18 ++++++++++++++++++
> 2 files changed, 32 insertions(+), 5 deletions(-)
>
> diff --git a/src/compiler/glsl/ast_function.cpp b/src/compiler/glsl/ast_function.cpp
> index 46a61e46fd5..d1596c272e6 100644
> --- a/src/compiler/glsl/ast_function.cpp
> +++ b/src/compiler/glsl/ast_function.cpp
> @@ -220,33 +220,42 @@ verify_parameter_modes(_mesa_glsl_parse_state *state,
> if (val->ir_type == ir_type_swizzle) {
> if (!state->is_version(440, 0)) {
> _mesa_glsl_error(&loc, state,
> "parameter `%s` must not be swizzled",
> formal->name);
> return false;
> }
> val = ((ir_swizzle *)val)->val;
> }
>
> - while (val->ir_type == ir_type_dereference_array) {
> - val = ((ir_dereference_array *)val)->array;
> + for (;;) {
> + if (val->ir_type == ir_type_dereference_array) {
> + val = ((ir_dereference_array *)val)->array;
> + } else if (val->ir_type == ir_type_dereference_record &&
> + !state->es_shader) {
> + val = ((ir_dereference_record *)val)->record;
> + } else
> + break;
> }
>
> - if (!val->as_dereference_variable() ||
> - val->variable_referenced()->data.mode != ir_var_shader_in) {
> + ir_variable *var = NULL;
> + if (const ir_dereference_variable *deref_var = val->as_dereference_variable())
> + var = deref_var->variable_referenced();
> +
> + if (!var || var->data.mode != ir_var_shader_in) {
> _mesa_glsl_error(&loc, state,
> "parameter `%s` must be a shader input",
> formal->name);
> return false;
> }
>
> - val->variable_referenced()->data.must_be_shader_input = 1;
> + var->data.must_be_shader_input = 1;
> }
>
> /* Verify that 'out' and 'inout' actual parameters are lvalues. */
> if (formal->data.mode == ir_var_function_out
> || formal->data.mode == ir_var_function_inout) {
> const char *mode = NULL;
> switch (formal->data.mode) {
> case ir_var_function_out: mode = "out"; break;
> case ir_var_function_inout: mode = "inout"; break;
> default: assert(false); break;
> diff --git a/src/compiler/glsl/lower_named_interface_blocks.cpp b/src/compiler/glsl/lower_named_interface_blocks.cpp
> index 064694128bf..136352a131b 100644
> --- a/src/compiler/glsl/lower_named_interface_blocks.cpp
> +++ b/src/compiler/glsl/lower_named_interface_blocks.cpp
> @@ -108,20 +108,21 @@ public:
>
> flatten_named_interface_blocks_declarations(void *mem_ctx)
> : mem_ctx(mem_ctx),
> interface_namespace(NULL)
> {
> }
>
> void run(exec_list *instructions);
>
> virtual ir_visitor_status visit_leave(ir_assignment *);
> + virtual ir_visitor_status visit_leave(ir_expression *);
> virtual void handle_rvalue(ir_rvalue **rvalue);
> };
>
> } /* anonymous namespace */
>
> void
> flatten_named_interface_blocks_declarations::run(exec_list *instructions)
> {
> interface_namespace = _mesa_hash_table_create(NULL, _mesa_key_hash_string,
> _mesa_key_string_equal);
> @@ -231,20 +232,37 @@ flatten_named_interface_blocks_declarations::visit_leave(ir_assignment *ir)
> }
>
> ir_variable *lhs_var = lhs_rec_tmp->variable_referenced();
> if (lhs_var) {
> lhs_var->data.assigned = 1;
> }
> }
> return rvalue_visit(ir);
> }
>
> +ir_visitor_status
> +flatten_named_interface_blocks_declarations::visit_leave(ir_expression *ir)
> +{
> + ir_visitor_status status = rvalue_visit(ir);
> +
> + if (ir->operation == ir_unop_interpolate_at_centroid ||
> + ir->operation == ir_binop_interpolate_at_offset ||
> + ir->operation == ir_binop_interpolate_at_sample) {
> + const ir_rvalue *val = ir->operands[0];
> +
> + /* This disables varying packing for this input. */
> + val->variable_referenced()->data.must_be_shader_input = 1;
> + }
> +
> + return status;
> +}
> +
> void
> flatten_named_interface_blocks_declarations::handle_rvalue(ir_rvalue **rvalue)
> {
> if (*rvalue == NULL)
> return;
>
> ir_dereference_record *ir = (*rvalue)->as_dereference_record();
> if (ir == NULL)
> return;
>
>
--
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.
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