[Mesa-dev] [PATCH] radv: allow to use a compute shader for resetting the query pool
Samuel Pitoiset
samuel.pitoiset at gmail.com
Tue Oct 24 19:04:21 UTC 2017
On 10/24/2017 09:00 PM, Bas Nieuwenhuizen wrote:
> Can you run this through CTS? Kind of worried about cache flushes when
> using a compute shader.
Yeah, I will try to run CTS during the night. Thanks.
>
> Otherwise r-b
>
> On Tue, Oct 24, 2017 at 2:02 PM, Samuel Pitoiset
> <samuel.pitoiset at gmail.com> wrote:
>> Serious Sam Fusion 2017 uses a huge number of occlusion queries,
>> and the allocated query pool buffer is greater than 4096 bytes.
>>
>> This slightly improves performance (tested in Ultra) from
>> 117.2 FPS to 119.7 FPS (~+2%) on my RX480.
>>
>> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
>> ---
>> src/amd/vulkan/radv_query.c | 11 +++++------
>> 1 file changed, 5 insertions(+), 6 deletions(-)
>>
>> diff --git a/src/amd/vulkan/radv_query.c b/src/amd/vulkan/radv_query.c
>> index 06045d6b41..1711f604a6 100644
>> --- a/src/amd/vulkan/radv_query.c
>> +++ b/src/amd/vulkan/radv_query.c
>> @@ -1058,16 +1058,15 @@ void radv_CmdResetQueryPool(
>> {
>> RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
>> RADV_FROM_HANDLE(radv_query_pool, pool, queryPool);
>> - uint64_t va = radv_buffer_get_va(pool->bo);
>>
>> - cmd_buffer->device->ws->cs_add_buffer(cmd_buffer->cs, pool->bo, 8);
>> + radv_fill_buffer(cmd_buffer, pool->bo, firstQuery * pool->stride,
>> + queryCount * pool->stride, 0);
>>
>> - si_cp_dma_clear_buffer(cmd_buffer, va + firstQuery * pool->stride,
>> - queryCount * pool->stride, 0);
>> if (pool->type == VK_QUERY_TYPE_TIMESTAMP ||
>> pool->type == VK_QUERY_TYPE_PIPELINE_STATISTICS)
>> - si_cp_dma_clear_buffer(cmd_buffer, va + pool->availability_offset + firstQuery * 4,
>> - queryCount * 4, 0);
>> + radv_fill_buffer(cmd_buffer, pool->bo,
>> + pool->availability_offset + firstQuery * 4,
>> + queryCount * 4, 0);
>> }
>>
>> void radv_CmdBeginQuery(
>> --
>> 2.14.2
>>
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