[Mesa-dev] [PATCH] radeonsi: update hack for HTILE corruption in ARK: Survival Evolved
Marek Olšák
maraeo at gmail.com
Thu Oct 26 14:26:26 UTC 2017
Hi Samuel,
Can you also rename the drirc option and the bool?
Thanks,
Marek
On Tue, Oct 24, 2017 at 11:59 AM, Samuel Pitoiset
<samuel.pitoiset at gmail.com> wrote:
> It appears that flushing the DB metadata is actually not sufficient
> since the driver uses the new VS blit shaders. This looks quite
> strange though, but it seems like we need to flush DB for fixing
> the corruption.
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102955
> Fixes: 69ccb9dae7 (radeonsi: use new VS blit shaders (VS inputs in SGPRs)
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
> src/gallium/drivers/radeonsi/si_blit.c | 10 +++++-----
> 1 file changed, 5 insertions(+), 5 deletions(-)
>
> diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c
> index fd8559ac98..b7f9d3705e 100644
> --- a/src/gallium/drivers/radeonsi/si_blit.c
> +++ b/src/gallium/drivers/radeonsi/si_blit.c
> @@ -901,16 +901,16 @@ static void si_clear(struct pipe_context *ctx, unsigned buffers,
> * corruption in ARK: Survival Evolved, but that may just be
> * a coincidence and the root cause is elsewhere.
> *
> - * The corruption can be fixed by putting the DB metadata flush
> - * before or after the depth clear. (suprisingly)
> + * The corruption can be fixed by putting the DB flush before
> + * or after the depth clear. (surprisingly)
> *
> * https://bugs.freedesktop.org/show_bug.cgi?id=102955 (apitrace)
> *
> * This hack decreases back-to-back ClearDepth performance.
> */
> - if (sctx->screen->clear_db_meta_before_clear)
> - sctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_DB_META |
> - SI_CONTEXT_PS_PARTIAL_FLUSH;
> + if (sctx->screen->clear_db_meta_before_clear) {
> + sctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_DB;
> + }
> }
>
> si_blitter_begin(ctx, SI_CLEAR);
> --
> 2.14.2
>
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