[Mesa-dev] [Mesa-stable] [PATCH] amd/common/gfx9: workaround DCC corruption more conservatively
Andres Gomez
agomez at igalia.com
Thu Oct 26 21:37:33 UTC 2017
Nicolai, this patch depends on 759526813be which didn't make it for
17.2
Hence, I could recover that if you want to nominate it or we would need
a backport. Otherwise, I'm dropping this patch.
Let me know what you think.
On Thu, 2017-10-12 at 11:24 +0200, Nicolai Hähnle wrote:
> From: Nicolai Hähnle <nicolai.haehnle at amd.com>
>
> Fixes KHR-GL45.texture_swizzle.smoke and others on Vega.
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102809
> Cc: mesa-stable at lists.freedesktop.org
> ---
> src/amd/common/ac_surface.c | 32 +++++++++++++++++++++++++-------
> 1 file changed, 25 insertions(+), 7 deletions(-)
>
> diff --git a/src/amd/common/ac_surface.c b/src/amd/common/ac_surface.c
> index 22c653f0c4f..ea348211787 100644
> --- a/src/amd/common/ac_surface.c
> +++ b/src/amd/common/ac_surface.c
> @@ -917,23 +917,25 @@ static int gfx9_compute_miptree(ADDR_HANDLE addrlib,
> } else {
> /* DCC */
> if (!(surf->flags & RADEON_SURF_DISABLE_DCC) &&
> !(surf->flags & RADEON_SURF_SCANOUT) &&
> !compressed &&
> in->swizzleMode != ADDR_SW_LINEAR &&
> /* TODO: We could support DCC with MSAA. */
> in->numSamples == 1) {
> ADDR2_COMPUTE_DCCINFO_INPUT din = {0};
> ADDR2_COMPUTE_DCCINFO_OUTPUT dout = {0};
> + ADDR2_META_MIP_INFO meta_mip_info[RADEON_SURF_MAX_LEVELS] = {};
>
> din.size = sizeof(ADDR2_COMPUTE_DCCINFO_INPUT);
> dout.size = sizeof(ADDR2_COMPUTE_DCCINFO_OUTPUT);
> + dout.pMipInfo = meta_mip_info;
>
> din.dccKeyFlags.pipeAligned = 1;
> din.dccKeyFlags.rbAligned = 1;
> din.colorFlags = in->flags;
> din.resourceType = in->resourceType;
> din.swizzleMode = in->swizzleMode;
> din.bpp = in->bpp;
> din.unalignedWidth = in->width;
> din.unalignedHeight = in->height;
> din.numSlices = in->numSlices;
> @@ -945,35 +947,51 @@ static int gfx9_compute_miptree(ADDR_HANDLE addrlib,
> if (ret != ADDR_OK)
> return ret;
>
> surf->u.gfx9.dcc.rb_aligned = din.dccKeyFlags.rbAligned;
> surf->u.gfx9.dcc.pipe_aligned = din.dccKeyFlags.pipeAligned;
> surf->u.gfx9.dcc_pitch_max = dout.pitch - 1;
> surf->dcc_size = dout.dccRamSize;
> surf->dcc_alignment = dout.dccRamBaseAlign;
> surf->num_dcc_levels = in->numMipLevels;
>
> - /* Disable DCC for the smallest levels. It seems to be
> - * required for DCC readability between CB and shaders
> - * when TC L2 isn't flushed. This was guessed.
> + /* Disable DCC for levels that are in the mip tail.
> + *
> + * There are two issues that this is intended to
> + * address:
> + *
> + * 1. Multiple mip levels may share a cache line. This
> + * can lead to corruption when switching between
> + * rendering to different mip levels because the
> + * RBs don't maintain coherency.
> + *
> + * 2. Texturing with metadata after rendering sometimes
> + * fails with corruption, probably for a similar
> + * reason.
> + *
> + * Working around these issues for all levels in the
> + * mip tail may be overly conservative, but it's what
> + * Vulkan does.
> *
> * Alternative solutions that also work but are worse:
> - * - Disable DCC.
> + * - Disable DCC entirely.
> * - Flush TC L2 after rendering.
> */
> - for (unsigned i = 1; i < in->numMipLevels; i++) {
> - if (mip_info[i].pitch *
> - mip_info[i].height * surf->bpe < 1024) {
> + for (unsigned i = 0; i < in->numMipLevels; i++) {
> + if (meta_mip_info[i].inMiptail) {
> surf->num_dcc_levels = i;
> break;
> }
> }
> +
> + if (!surf->num_dcc_levels)
> + surf->dcc_size = 0;
> }
>
> /* FMASK */
> if (in->numSamples > 1) {
> ADDR2_COMPUTE_FMASK_INFO_INPUT fin = {0};
> ADDR2_COMPUTE_FMASK_INFO_OUTPUT fout = {0};
>
> fin.size = sizeof(ADDR2_COMPUTE_FMASK_INFO_INPUT);
> fout.size = sizeof(ADDR2_COMPUTE_FMASK_INFO_OUTPUT);
>
--
Br,
Andres
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