[Mesa-dev] [PATCH] i965: Delete unused brw_vs_prog_data::nr_attributes field.

Kenneth Graunke kenneth at whitecape.org
Thu Oct 26 22:56:00 UTC 2017


---
 src/intel/compiler/brw_compiler.h | 1 -
 src/intel/compiler/brw_vec4.cpp   | 1 -
 2 files changed, 2 deletions(-)

diff --git a/src/intel/compiler/brw_compiler.h b/src/intel/compiler/brw_compiler.h
index 014202d36ca..6a330537a5b 100644
--- a/src/intel/compiler/brw_compiler.h
+++ b/src/intel/compiler/brw_compiler.h
@@ -954,7 +954,6 @@ struct brw_vs_prog_data {
    GLbitfield64 inputs_read;
    GLbitfield64 double_inputs_read;
 
-   unsigned nr_attributes;
    unsigned nr_attribute_slots;
 
    bool uses_vertexid;
diff --git a/src/intel/compiler/brw_vec4.cpp b/src/intel/compiler/brw_vec4.cpp
index 04304fcb457..4a87b28822c 100644
--- a/src/intel/compiler/brw_vec4.cpp
+++ b/src/intel/compiler/brw_vec4.cpp
@@ -2829,7 +2829,6 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
       prog_data->base.urb_read_length =
          DIV_ROUND_UP(MAX2(nr_attribute_slots, 1), 2);
 
-   prog_data->nr_attributes = nr_attributes;
    prog_data->nr_attribute_slots = nr_attribute_slots;
 
    /* Since vertex shaders reuse the same VUE entry for inputs and outputs
-- 
2.14.2



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