[Mesa-dev] [PATCH] glsl: add varying resources for arrays of complex types
Juan A. Suarez Romero
jasuarez at igalia.com
Fri Oct 27 14:03:52 UTC 2017
This patch is mostly a patch done by Ilia Mirkin.
It fixes KHR-GL45.enhanced_layouts.varying_structure_locations.
CC: Ilia Mirkin <imirkin at alum.mit.edu>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103098
Signed-off-by: Juan A. Suarez Romero <jasuarez at igalia.com>
---
src/compiler/glsl/linker.cpp | 36 ++++++++++++++++++++++++++++++++++++
1 file changed, 36 insertions(+)
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index f827b68555..7305b7740b 100644
--- a/src/compiler/glsl/linker.cpp
+++ b/src/compiler/glsl/linker.cpp
@@ -3882,6 +3882,42 @@ add_shader_variable(const struct gl_context *ctx,
return true;
}
+ case GLSL_TYPE_ARRAY: {
+ /* The ARB_program_interface_query spec says:
+ *
+ * "For an active variable declared as an array of basic types, a
+ * single entry will be generated, with its name string formed by
+ * concatenating the name of the array and the string "[0]"."
+ *
+ * "For an active variable declared as an array of an aggregate data
+ * type (structures or arrays), a separate entry will be generated
+ * for each active array element, unless noted immediately below.
+ * The name of each entry is formed by concatenating the name of
+ * the array, the "[" character, an integer identifying the element
+ * number, and the "]" character. These enumeration rules are
+ * applied recursively, treating each enumerated array element as a
+ * separate active variable."
+ */
+ const struct glsl_type *array_type = type->fields.array;
+ if (array_type->base_type == GLSL_TYPE_STRUCT ||
+ array_type->base_type == GLSL_TYPE_ARRAY) {
+ unsigned elem_location = location;
+ unsigned stride = array_type->count_attribute_slots(false);
+ for (unsigned i = 0; i < type->length; i++) {
+ char *elem = ralloc_asprintf(shProg, "%s[%d]", name, i);
+ if (!add_shader_variable(ctx, shProg, resource_set,
+ stage_mask, programInterface,
+ var, elem, array_type,
+ use_implicit_location, elem_location,
+ outermost_struct_type))
+ return false;
+ elem_location += stride;
+ }
+ return true;
+ }
+ /* fallthrough */
+ }
+
default: {
/* The ARB_program_interface_query spec says:
*
--
2.13.6
More information about the mesa-dev
mailing list