[Mesa-dev] [PATCH] meson: Add threads dependencies to glsl_compiler executable

Dylan Baker dylan at pnwbakers.com
Fri Oct 27 18:22:09 UTC 2017


Fixes compiling the optional standalone glsl compiler.

Reported-by: DrNick (on irc)
Signed-off-by: Dylan Baker <dylanx.c.baker at intel.com>
---

This is not compiled by default, but can be built by:
meson build
ninja -C build src/compiler/glsl/glsl_compiler

 src/compiler/glsl/meson.build | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/compiler/glsl/meson.build b/src/compiler/glsl/meson.build
index 76fcafb9910..aa0e7153f42 100644
--- a/src/compiler/glsl/meson.build
+++ b/src/compiler/glsl/meson.build
@@ -223,7 +223,7 @@ glsl_compiler = executable(
   'main.cpp',
   c_args : [c_vis_args, c_msvc_compat_args, no_override_init_args],
   cpp_args : [cpp_vis_args, cpp_msvc_compat_args],
-  dependencies : [dep_clock],
+  dependencies : [dep_clock, dep_thread],
   include_directories : [inc_common],
   link_with : [libglsl_standalone],
   build_by_default : false,
-- 
2.14.2



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