[Mesa-dev] [PATCH v3 22/34] i965: Add shader cache support for vertex and fragment stages

Kenneth Graunke kenneth at whitecape.org
Sun Oct 29 08:08:41 UTC 2017

On Sunday, October 22, 2017 1:01:30 PM PDT Jordan Justen wrote:
> From: Timothy Arceri <timothy.arceri at collabora.com>
> This enables the cache on vertex and fragment shaders only.
> v2:
>  * Use MAYBE_UNUSED. (Matt)
> [jordan.l.justen at intel.com: reword subject]
> [jordan.l.justen at intel.com: *_cached_program => brw_disk_cache_*_program]
> Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>

Patches 22-27 are:
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: signature.asc
Type: application/pgp-signature
Size: 833 bytes
Desc: This is a digitally signed message part.
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20171029/1cb7ae09/attachment.sig>

More information about the mesa-dev mailing list